| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| 11 #include "gl/GrGLCaps.h" | 11 #include "gl/GrGLCaps.h" |
| 12 #include "gl/GrGLProcessor.h" | 12 #include "gl/GrGLProcessor.h" |
| 13 #include "gl/GrGLSL.h" | |
| 14 #include "gl/GrGLTexture.h" | 13 #include "gl/GrGLTexture.h" |
| 15 #include "gl/builders/GrGLProgramBuilder.h" | 14 #include "gl/builders/GrGLProgramBuilder.h" |
| 16 | 15 |
| 17 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { | 16 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { |
| 18 public: | 17 public: |
| 19 GrGLSimpleTextureEffect(const GrProcessor&) {} | 18 GrGLSimpleTextureEffect(const GrProcessor&) {} |
| 20 | 19 |
| 21 virtual void emitCode(GrGLFPBuilder* builder, | 20 virtual void emitCode(GrGLFPBuilder* builder, |
| 22 const GrFragmentProcessor& fp, | 21 const GrFragmentProcessor& fp, |
| 23 const char* outputColor, | 22 const char* outputColor, |
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| 76 | 75 |
| 77 static const GrCoordSet kCoordSets[] = { | 76 static const GrCoordSet kCoordSets[] = { |
| 78 kLocal_GrCoordSet, | 77 kLocal_GrCoordSet, |
| 79 kDevice_GrCoordSet | 78 kDevice_GrCoordSet |
| 80 }; | 79 }; |
| 81 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; | 80 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; |
| 82 | 81 |
| 83 const SkMatrix& matrix = GrTest::TestMatrix(random); | 82 const SkMatrix& matrix = GrTest::TestMatrix(random); |
| 84 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); | 83 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
| 85 } | 84 } |
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