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Side by Side Diff: src/gpu/effects/GrDistanceFieldGeoProc.cpp

Issue 1202293002: Move GLSL-specific routines/classes to separate glsl directory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rename GrGLGLSL.{cpp,h} Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldGeoProc.h" 8 #include "GrDistanceFieldGeoProc.h"
9 #include "GrFontAtlasSizes.h" 9 #include "GrFontAtlasSizes.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
11 #include "GrTexture.h" 11 #include "GrTexture.h"
12 12
13 #include "SkDistanceFieldGen.h" 13 #include "SkDistanceFieldGen.h"
14 14
15 #include "gl/GrGLProcessor.h" 15 #include "gl/GrGLProcessor.h"
16 #include "gl/GrGLSL.h"
17 #include "gl/GrGLTexture.h" 16 #include "gl/GrGLTexture.h"
18 #include "gl/GrGLGeometryProcessor.h" 17 #include "gl/GrGLGeometryProcessor.h"
19 #include "gl/builders/GrGLProgramBuilder.h" 18 #include "gl/builders/GrGLProgramBuilder.h"
20 19
21 // Assuming a radius of a little less than the diagonal of the fragment 20 // Assuming a radius of a little less than the diagonal of the fragment
22 #define SK_DistanceFieldAAFactor "0.65" 21 #define SK_DistanceFieldAAFactor "0.65"
23 22
24 class GrGLDistanceFieldA8TextGeoProc : public GrGLGeometryProcessor { 23 class GrGLDistanceFieldA8TextGeoProc : public GrGLGeometryProcessor {
25 public: 24 public:
26 GrGLDistanceFieldA8TextGeoProc(const GrGeometryProcessor&, 25 GrGLDistanceFieldA8TextGeoProc(const GrGeometryProcessor&,
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747 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; 746 uint32_t flags = kUseLCD_DistanceFieldEffectFlag;
748 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; 747 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0;
749 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; 748 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0;
750 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(random), 749 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(random),
751 GrTest::TestMatrix(random), 750 GrTest::TestMatrix(random),
752 textures[texIdx], params, 751 textures[texIdx], params,
753 wa, 752 wa,
754 flags, 753 flags,
755 random->nextBool()); 754 random->nextBool());
756 } 755 }
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