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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
9 #include "gl/GrGLProcessor.h" | 9 #include "gl/GrGLProcessor.h" |
10 #include "gl/GrGLSL.h" | |
11 #include "gl/GrGLTexture.h" | 10 #include "gl/GrGLTexture.h" |
12 #include "gl/builders/GrGLProgramBuilder.h" | 11 #include "gl/builders/GrGLProgramBuilder.h" |
13 | 12 |
14 // For brevity | 13 // For brevity |
15 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 14 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
16 | 15 |
17 class GrGLConvolutionEffect : public GrGLFragmentProcessor { | 16 class GrGLConvolutionEffect : public GrGLFragmentProcessor { |
18 public: | 17 public: |
19 GrGLConvolutionEffect(const GrProcessor&); | 18 GrGLConvolutionEffect(const GrProcessor&); |
20 | 19 |
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236 } | 235 } |
237 | 236 |
238 bool useBounds = random->nextBool(); | 237 bool useBounds = random->nextBool(); |
239 return GrConvolutionEffect::Create(textures[texIdx], | 238 return GrConvolutionEffect::Create(textures[texIdx], |
240 dir, | 239 dir, |
241 radius, | 240 radius, |
242 kernel, | 241 kernel, |
243 useBounds, | 242 useBounds, |
244 bounds); | 243 bounds); |
245 } | 244 } |
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