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Issue 1202293002: Move GLSL-specific routines/classes to separate glsl directory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rename GrGLGLSL.{cpp,h} Created 5 years, 6 months ago
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1 # Copyright 2015 Google Inc. 1 # Copyright 2015 Google Inc.
2 # 2 #
3 # Use of this source code is governed by a BSD-style license that can be 3 # Use of this source code is governed by a BSD-style license that can be
4 # found in the LICENSE file. 4 # found in the LICENSE file.
5 # Include this gypi to include all 'gpu' files 5 # Include this gypi to include all 'gpu' files
6 # The parent gyp/gypi file must define 6 # The parent gyp/gypi file must define
7 # 'skia_src_path' e.g. skia/trunk/src 7 # 'skia_src_path' e.g. skia/trunk/src
8 # 'skia_include_path' e.g. skia/trunk/include 8 # 'skia_include_path' e.g. skia/trunk/include
9 # 9 #
10 # The skia build defines these in common_variables.gypi 10 # The skia build defines these in common_variables.gypi
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274 '<(skia_src_path)/gpu/gl/GrGLBufferImpl.h', 274 '<(skia_src_path)/gpu/gl/GrGLBufferImpl.h',
275 '<(skia_src_path)/gpu/gl/GrGLCaps.cpp', 275 '<(skia_src_path)/gpu/gl/GrGLCaps.cpp',
276 '<(skia_src_path)/gpu/gl/GrGLCaps.h', 276 '<(skia_src_path)/gpu/gl/GrGLCaps.h',
277 '<(skia_src_path)/gpu/gl/GrGLContext.cpp', 277 '<(skia_src_path)/gpu/gl/GrGLContext.cpp',
278 '<(skia_src_path)/gpu/gl/GrGLContext.h', 278 '<(skia_src_path)/gpu/gl/GrGLContext.h',
279 '<(skia_src_path)/gpu/gl/GrGLCreateNativeInterface_none.cpp', 279 '<(skia_src_path)/gpu/gl/GrGLCreateNativeInterface_none.cpp',
280 '<(skia_src_path)/gpu/gl/GrGLDefaultInterface_none.cpp', 280 '<(skia_src_path)/gpu/gl/GrGLDefaultInterface_none.cpp',
281 '<(skia_src_path)/gpu/gl/GrGLDefines.h', 281 '<(skia_src_path)/gpu/gl/GrGLDefines.h',
282 '<(skia_src_path)/gpu/gl/GrGLGeometryProcessor.cpp', 282 '<(skia_src_path)/gpu/gl/GrGLGeometryProcessor.cpp',
283 '<(skia_src_path)/gpu/gl/GrGLGeometryProcessor.h', 283 '<(skia_src_path)/gpu/gl/GrGLGeometryProcessor.h',
284 '<(skia_src_path)/gpu/gl/GrGLGLSL.cpp',
285 '<(skia_src_path)/gpu/gl/GrGLGLSL.h',
284 '<(skia_src_path)/gpu/gl/GrGLGpu.cpp', 286 '<(skia_src_path)/gpu/gl/GrGLGpu.cpp',
285 '<(skia_src_path)/gpu/gl/GrGLGpu.h', 287 '<(skia_src_path)/gpu/gl/GrGLGpu.h',
286 '<(skia_src_path)/gpu/gl/GrGLGpuProgramCache.cpp', 288 '<(skia_src_path)/gpu/gl/GrGLGpuProgramCache.cpp',
287 '<(skia_src_path)/gpu/gl/GrGLExtensions.cpp', 289 '<(skia_src_path)/gpu/gl/GrGLExtensions.cpp',
288 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp', 290 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp',
289 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h', 291 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h',
290 '<(skia_src_path)/gpu/gl/GrGLInterface.cpp', 292 '<(skia_src_path)/gpu/gl/GrGLInterface.cpp',
291 '<(skia_src_path)/gpu/gl/GrGLIRect.h', 293 '<(skia_src_path)/gpu/gl/GrGLIRect.h',
292 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.cpp', 294 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.cpp',
293 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.h', 295 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.h',
(...skipping 12 matching lines...) Expand all
306 '<(skia_src_path)/gpu/gl/GrGLProcessor.h', 308 '<(skia_src_path)/gpu/gl/GrGLProcessor.h',
307 '<(skia_src_path)/gpu/gl/GrGLProgram.cpp', 309 '<(skia_src_path)/gpu/gl/GrGLProgram.cpp',
308 '<(skia_src_path)/gpu/gl/GrGLProgram.h', 310 '<(skia_src_path)/gpu/gl/GrGLProgram.h',
309 '<(skia_src_path)/gpu/gl/GrGLProgramDesc.cpp', 311 '<(skia_src_path)/gpu/gl/GrGLProgramDesc.cpp',
310 '<(skia_src_path)/gpu/gl/GrGLProgramDesc.h', 312 '<(skia_src_path)/gpu/gl/GrGLProgramDesc.h',
311 '<(skia_src_path)/gpu/gl/GrGLProgramDataManager.cpp', 313 '<(skia_src_path)/gpu/gl/GrGLProgramDataManager.cpp',
312 '<(skia_src_path)/gpu/gl/GrGLProgramDataManager.h', 314 '<(skia_src_path)/gpu/gl/GrGLProgramDataManager.h',
313 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp', 315 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp',
314 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h', 316 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h',
315 '<(skia_src_path)/gpu/gl/GrGLShaderVar.h', 317 '<(skia_src_path)/gpu/gl/GrGLShaderVar.h',
316 '<(skia_src_path)/gpu/gl/GrGLSL.cpp',
317 '<(skia_src_path)/gpu/gl/GrGLSL.h',
318 '<(skia_src_path)/gpu/gl/GrGLSL_impl.h',
319 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp', 318 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp',
320 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h', 319 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h',
321 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', 320 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp',
322 '<(skia_src_path)/gpu/gl/GrGLTexture.h', 321 '<(skia_src_path)/gpu/gl/GrGLTexture.h',
323 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h', 322 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h',
324 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', 323 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp',
325 '<(skia_src_path)/gpu/gl/GrGLUtil.h', 324 '<(skia_src_path)/gpu/gl/GrGLUtil.h',
326 '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h', 325 '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h',
327 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', 326 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp',
328 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', 327 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h',
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339 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp', 338 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp',
340 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h', 339 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h',
341 '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp', 340 '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp',
342 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp', 341 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp',
343 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h', 342 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h',
344 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp', 343 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp',
345 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.h', 344 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.h',
346 '<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp', 345 '<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp',
347 '<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.h', 346 '<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.h',
348 347
348 # GLSL
349 '<(skia_src_path)/gpu/glsl/GrGLSLCaps.cpp',
350 '<(skia_src_path)/gpu/glsl/GrGLSLCaps.h',
351 '<(skia_src_path)/gpu/glsl/GrGLSL.cpp',
352 '<(skia_src_path)/gpu/glsl/GrGLSL.h',
353 '<(skia_src_path)/gpu/glsl/GrGLSL_impl.h',
354
349 # Sk files 355 # Sk files
350 '<(skia_include_path)/gpu/SkGr.h', 356 '<(skia_include_path)/gpu/SkGr.h',
351 '<(skia_include_path)/gpu/SkGrPixelRef.h', 357 '<(skia_include_path)/gpu/SkGrPixelRef.h',
352 '<(skia_include_path)/gpu/SkGrTexturePixelRef.h', 358 '<(skia_include_path)/gpu/SkGrTexturePixelRef.h',
353 359
354 '<(skia_include_path)/gpu/gl/SkGLContext.h', 360 '<(skia_include_path)/gpu/gl/SkGLContext.h',
355 361
356 '<(skia_src_path)/gpu/SkGpuDevice.cpp', 362 '<(skia_src_path)/gpu/SkGpuDevice.cpp',
357 '<(skia_src_path)/gpu/SkGpuDevice.h', 363 '<(skia_src_path)/gpu/SkGpuDevice.h',
358 '<(skia_src_path)/gpu/SkGr.cpp', 364 '<(skia_src_path)/gpu/SkGr.cpp',
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421 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', 427 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp',
422 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', 428 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h',
423 ], 429 ],
424 'skgpu_null_gl_sources': [ 430 'skgpu_null_gl_sources': [
425 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', 431 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp',
426 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', 432 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp',
427 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', 433 '<(skia_include_path)/gpu/gl/SkNullGLContext.h',
428 ], 434 ],
429 }, 435 },
430 } 436 }
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