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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 library gl_driver; | 5 library gl_driver; |
6 | 6 |
7 import 'dart:html'; | 7 import 'dart:html'; |
8 import 'gl.dart'; | 8 import '../src/gl.dart'; |
9 | 9 |
10 /** | 10 /** |
11 * A driver to run GL applications in the browser. | 11 * A driver to run GL applications in the browser. |
12 */ | 12 */ |
13 void glMain(setup, resize, draw) { | 13 void glMain(setup, resize, draw) { |
14 // Setup a Canvas for GL to run inside. | 14 // Setup a Canvas for GL to run inside. |
15 final canvas = new CanvasElement(width: window.innerWidth, height: window.inne
rHeight); | 15 final canvas = new CanvasElement(width: window.innerWidth, height: window.inne
rHeight); |
16 document.body.nodes.add(canvas); | 16 document.body.nodes.add(canvas); |
17 | 17 |
18 gl = canvas.getContext('experimental-webgl'); | 18 gl = canvas.getContext('experimental-webgl'); |
19 | 19 |
20 // The first 'setup' entry point is called once. | 20 // The first 'setup' entry point is called once. |
21 setup(canvas.width, canvas.height); | 21 setup(canvas.width, canvas.height); |
22 | 22 |
23 // The second 'render' entry point is called each time the canvas should | 23 // The second 'render' entry point is called each time the canvas should |
24 // be re-drawn. | 24 // be re-drawn. |
25 var render; | 25 var render; |
26 render = (n) { | 26 render = (n) { |
27 draw(); | 27 draw(); |
28 window.requestAnimationFrame(render); | 28 window.requestAnimationFrame(render); |
29 }; | 29 }; |
30 render(0); | 30 render(0); |
31 | 31 |
32 window.on.resize.add((e) { | 32 window.on.resize.add((e) { |
33 canvas.width = window.innerWidth; | 33 canvas.width = window.innerWidth; |
34 canvas.height = window.innerHeight; | 34 canvas.height = window.innerHeight; |
35 resize(canvas.width, canvas.height); | 35 resize(canvas.width, canvas.height); |
36 }); | 36 }); |
37 } | 37 } |
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