Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index a67b2c2eccf969397dd6e1a58dfbea5e13f5e53d..1603cd64f1a9928e142d1ce5a2b8eb8480ab5b66 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -1229,9 +1229,7 @@ bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture, |
SkBitmap* result, SkIPoint* offset) { |
SkASSERT(filter); |
- // FIXME: plumb actual surface props such that we don't have to lie about the flags here |
- // (https://code.google.com/p/skia/issues/detail?id=3148). |
- SkImageFilter::Proxy proxy(this, SkSurfaceProps(0, this->surfaceProps().pixelGeometry())); |
+ SkImageFilter::Proxy proxy(this); |
if (filter->canFilterImageGPU()) { |
return filter->filterImageGPU(&proxy, wrap_texture(texture, width, height), |