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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h

Issue 12017032: Add calls to EnsureGPUMemoryAvailable into GLES2DecoderImpl (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
7 7
8 #include "gpu/command_buffer/common/gles2_cmd_format.h" 8 #include "gpu/command_buffer/common/gles2_cmd_format.h"
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
10 #include "gpu/command_buffer/service/buffer_manager.h" 10 #include "gpu/command_buffer/service/buffer_manager.h"
11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h"
12 #include "gpu/command_buffer/service/context_group.h" 12 #include "gpu/command_buffer/service/context_group.h"
13 #include "gpu/command_buffer/service/framebuffer_manager.h" 13 #include "gpu/command_buffer/service/framebuffer_manager.h"
14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
15 #include "gpu/command_buffer/service/program_manager.h" 15 #include "gpu/command_buffer/service/program_manager.h"
16 #include "gpu/command_buffer/service/query_manager.h" 16 #include "gpu/command_buffer/service/query_manager.h"
17 #include "gpu/command_buffer/service/renderbuffer_manager.h" 17 #include "gpu/command_buffer/service/renderbuffer_manager.h"
18 #include "gpu/command_buffer/service/shader_manager.h" 18 #include "gpu/command_buffer/service/shader_manager.h"
19 #include "gpu/command_buffer/service/test_helper.h" 19 #include "gpu/command_buffer/service/test_helper.h"
20 #include "gpu/command_buffer/service/texture_manager.h" 20 #include "gpu/command_buffer/service/texture_manager.h"
21 #include "gpu/command_buffer/service/vertex_array_manager.h" 21 #include "gpu/command_buffer/service/vertex_array_manager.h"
22 #include "testing/gtest/include/gtest/gtest.h" 22 #include "testing/gtest/include/gtest/gtest.h"
23 #include "ui/gl/gl_context_stub.h" 23 #include "ui/gl/gl_context_stub.h"
24 #include "ui/gl/gl_surface_stub.h" 24 #include "ui/gl/gl_surface_stub.h"
25 #include "ui/gl/gl_mock.h" 25 #include "ui/gl/gl_mock.h"
26 26
27 namespace gpu { 27 namespace gpu {
28 namespace gles2 { 28 namespace gles2 {
29 29
30 class MemoryTracker;
31
30 class GLES2DecoderTestBase : public testing::Test { 32 class GLES2DecoderTestBase : public testing::Test {
31 public: 33 public:
32 GLES2DecoderTestBase(); 34 GLES2DecoderTestBase();
33 virtual ~GLES2DecoderTestBase(); 35 virtual ~GLES2DecoderTestBase();
34 36
35 // Template to call glGenXXX functions. 37 // Template to call glGenXXX functions.
36 template <typename T> 38 template <typename T>
37 void GenHelper(GLuint client_id) { 39 void GenHelper(GLuint client_id) {
38 int8 buffer[sizeof(T) + sizeof(client_id)]; 40 int8 buffer[sizeof(T) + sizeof(client_id)];
39 T& cmd = *reinterpret_cast<T*>(&buffer); 41 T& cmd = *reinterpret_cast<T*>(&buffer);
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 135
134 ProgramManager* program_manager() { 136 ProgramManager* program_manager() {
135 return group_->program_manager(); 137 return group_->program_manager();
136 } 138 }
137 139
138 void DoCreateProgram(GLuint client_id, GLuint service_id); 140 void DoCreateProgram(GLuint client_id, GLuint service_id);
139 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); 141 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id);
140 142
141 void SetBucketAsCString(uint32 bucket_id, const char* str); 143 void SetBucketAsCString(uint32 bucket_id, const char* str);
142 144
145 void set_memory_tracker(MemoryTracker* memory_tracker) {
146 memory_tracker_ = memory_tracker;
147 }
148
143 void InitDecoder( 149 void InitDecoder(
144 const char* extensions, 150 const char* extensions,
145 bool has_alpha, 151 bool has_alpha,
146 bool has_depth, 152 bool has_depth,
147 bool has_stencil, 153 bool has_stencil,
148 bool request_alpha, 154 bool request_alpha,
149 bool request_depth, 155 bool request_depth,
150 bool request_stencil, 156 bool request_stencil,
151 bool bind_generates_resource); 157 bool bind_generates_resource);
152 158
(...skipping 308 matching lines...) Expand 10 before | Expand all | Expand 10 after
461 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; 467 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE;
462 static const GLint kInvalidUniformLocation = 30; 468 static const GLint kInvalidUniformLocation = 30;
463 static const GLint kBadUniformIndex = 1000; 469 static const GLint kBadUniformIndex = 1000;
464 470
465 // Use StrictMock to make 100% sure we know how GL will be called. 471 // Use StrictMock to make 100% sure we know how GL will be called.
466 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; 472 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
467 scoped_refptr<gfx::GLSurfaceStub> surface_; 473 scoped_refptr<gfx::GLSurfaceStub> surface_;
468 scoped_refptr<gfx::GLContextStub> context_; 474 scoped_refptr<gfx::GLContextStub> context_;
469 scoped_ptr<GLES2Decoder> mock_decoder_; 475 scoped_ptr<GLES2Decoder> mock_decoder_;
470 scoped_ptr<GLES2Decoder> decoder_; 476 scoped_ptr<GLES2Decoder> decoder_;
477 MemoryTracker* memory_tracker_;
471 478
472 GLuint client_buffer_id_; 479 GLuint client_buffer_id_;
473 GLuint client_framebuffer_id_; 480 GLuint client_framebuffer_id_;
474 GLuint client_program_id_; 481 GLuint client_program_id_;
475 GLuint client_renderbuffer_id_; 482 GLuint client_renderbuffer_id_;
476 GLuint client_shader_id_; 483 GLuint client_shader_id_;
477 GLuint client_texture_id_; 484 GLuint client_texture_id_;
478 GLuint client_element_buffer_id_; 485 GLuint client_element_buffer_id_;
479 GLuint client_vertex_shader_id_; 486 GLuint client_vertex_shader_id_;
480 GLuint client_fragment_shader_id_; 487 GLuint client_fragment_shader_id_;
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
532 protected: 539 protected:
533 virtual void SetUp() OVERRIDE; 540 virtual void SetUp() OVERRIDE;
534 virtual void TearDown() OVERRIDE; 541 virtual void TearDown() OVERRIDE;
535 542
536 }; 543 };
537 544
538 } // namespace gles2 545 } // namespace gles2
539 } // namespace gpu 546 } // namespace gpu
540 547
541 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 548 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
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