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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 namespace { // See SkPMFloat.h |
| 9 |
| 10 inline SkPMFloat::SkPMFloat(SkPMColor c) { |
| 11 SkPMColorAssert(c); |
| 12 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
| 13 const int _ = 255; // Zero these bytes. |
| 14 __m128i fix8 = _mm_cvtsi32_si128((int)c), |
| 15 fix8_32 = _mm_shuffle_epi8(fix8, _mm_setr_epi8(0,_,_,_, 1,_,_,_, 2,_
,_,_, 3,_,_,_)); |
| 16 #else |
| 17 __m128i fix8 = _mm_cvtsi32_si128((int)c), |
| 18 fix8_16 = _mm_unpacklo_epi8 (fix8, _mm_setzero_si128()), |
| 19 fix8_32 = _mm_unpacklo_epi16(fix8_16, _mm_setzero_si128()); |
| 20 #endif |
| 21 fVec = _mm_mul_ps(_mm_cvtepi32_ps(fix8_32), _mm_set1_ps(1.0f / 255)); |
| 22 SkASSERT(this->isValid()); |
| 23 } |
| 24 |
| 25 inline SkPMColor SkPMFloat::round() const { |
| 26 // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
5 rounds (up). |
| 27 __m128 scaled = _mm_mul_ps(_mm_set1_ps(255), fVec); |
| 28 __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), scaled)), |
| 29 fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), |
| 30 fix8 = _mm_packus_epi16(fix8_16, fix8_16); |
| 31 SkPMColor c = _mm_cvtsi128_si32(fix8); |
| 32 SkPMColorAssert(c); |
| 33 return c; |
| 34 } |
| 35 |
| 36 } // namespace |
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