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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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71 lost_context_callback_proxy_.reset(); | 71 lost_context_callback_proxy_.reset(); |
72 | 72 |
73 if (leak_on_destroy_) { | 73 if (leak_on_destroy_) { |
74 WebGraphicsContext3DCommandBufferImpl* context3d ALLOW_UNUSED = | 74 WebGraphicsContext3DCommandBufferImpl* context3d ALLOW_UNUSED = |
75 context3d_.release(); | 75 context3d_.release(); |
76 webkit::gpu::GrContextForWebGraphicsContext3D* gr_context ALLOW_UNUSED = | 76 webkit::gpu::GrContextForWebGraphicsContext3D* gr_context ALLOW_UNUSED = |
77 gr_context_.release(); | 77 gr_context_.release(); |
78 } | 78 } |
79 } | 79 } |
80 | 80 |
| 81 |
| 82 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
| 83 return context3d_->GetCommandBufferProxy(); |
| 84 } |
| 85 |
| 86 int ContextProviderCommandBuffer::GetGPUProcessID() { |
| 87 return context3d_->GetGPUProcessID(); |
| 88 } |
| 89 |
81 bool ContextProviderCommandBuffer::BindToCurrentThread() { | 90 bool ContextProviderCommandBuffer::BindToCurrentThread() { |
82 // This is called on the thread the context will be used. | 91 // This is called on the thread the context will be used. |
83 DCHECK(context_thread_checker_.CalledOnValidThread()); | 92 DCHECK(context_thread_checker_.CalledOnValidThread()); |
84 | 93 |
85 if (lost_context_callback_proxy_) | 94 if (lost_context_callback_proxy_) |
86 return true; | 95 return true; |
87 | 96 |
88 if (!context3d_->makeContextCurrent()) | 97 if (!context3d_->makeContextCurrent()) |
89 return false; | 98 return false; |
90 | 99 |
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220 | 229 |
221 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( | 230 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( |
222 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 231 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
223 DCHECK(context_thread_checker_.CalledOnValidThread()); | 232 DCHECK(context_thread_checker_.CalledOnValidThread()); |
224 DCHECK(memory_policy_changed_callback_.is_null() || | 233 DCHECK(memory_policy_changed_callback_.is_null() || |
225 memory_policy_changed_callback.is_null()); | 234 memory_policy_changed_callback.is_null()); |
226 memory_policy_changed_callback_ = memory_policy_changed_callback; | 235 memory_policy_changed_callback_ = memory_policy_changed_callback; |
227 } | 236 } |
228 | 237 |
229 } // namespace content | 238 } // namespace content |
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