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Issue 1199413008: Work around for HDMI audio output rediscovering transistion loss. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Changed to VLOG. Created 5 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/system/win/audio/tray_audio_delegate_win.h" 5 #include "ash/system/win/audio/tray_audio_delegate_win.h"
6 6
7 #include <audiopolicy.h> 7 #include <audiopolicy.h>
8 #include <cmath> 8 #include <cmath>
9 9
10 #include "media/audio/win/core_audio_util_win.h" 10 #include "media/audio/win/core_audio_util_win.h"
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 return; 89 return;
90 90
91 float volume_level = static_cast<float>(level) / 100.0f; 91 float volume_level = static_cast<float>(level) / 100.0f;
92 volume_control->SetMasterVolume(volume_level, NULL); 92 volume_control->SetMasterVolume(volume_level, NULL);
93 } 93 }
94 94
95 void TrayAudioDelegateWin::SetInternalSpeakerChannelMode( 95 void TrayAudioDelegateWin::SetInternalSpeakerChannelMode(
96 AudioChannelMode mode) { 96 AudioChannelMode mode) {
97 } 97 }
98 98
99 void TrayAudioDelegateWin::SetActiveHDMIOutoutRediscoveringIfNecessary(
100 bool force_rediscovering) {
101 }
102
99 ScopedComPtr<ISimpleAudioVolume> 103 ScopedComPtr<ISimpleAudioVolume>
100 TrayAudioDelegateWin::CreateDefaultVolumeControl() { 104 TrayAudioDelegateWin::CreateDefaultVolumeControl() {
101 ScopedComPtr<ISimpleAudioVolume> volume_control; 105 ScopedComPtr<ISimpleAudioVolume> volume_control;
102 ScopedComPtr<IAudioSessionManager> session_manager; 106 ScopedComPtr<IAudioSessionManager> session_manager;
103 107
104 ScopedComPtr<IMMDevice> device = 108 ScopedComPtr<IMMDevice> device =
105 media::CoreAudioUtil::CreateDefaultDevice(eRender, eConsole); 109 media::CoreAudioUtil::CreateDefaultDevice(eRender, eConsole);
106 if (!device.get() || 110 if (!device.get() ||
107 FAILED(device->Activate(__uuidof(IAudioSessionManager), CLSCTX_ALL, NULL, 111 FAILED(device->Activate(__uuidof(IAudioSessionManager), CLSCTX_ALL, NULL,
108 session_manager.ReceiveVoid()))) { 112 session_manager.ReceiveVoid()))) {
109 return volume_control; 113 return volume_control;
110 } 114 }
111 115
112 session_manager->GetSimpleAudioVolume(NULL, FALSE, 116 session_manager->GetSimpleAudioVolume(NULL, FALSE,
113 volume_control.Receive()); 117 volume_control.Receive());
114 118
115 return volume_control; 119 return volume_control;
116 } 120 }
117 121
118 } // namespace system 122 } // namespace system
119 } // namespace ash 123 } // namespace ash
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