| Index: Source/core/paint/DeprecatedPaintLayerStackingNode.cpp
|
| diff --git a/Source/core/paint/DeprecatedPaintLayerStackingNode.cpp b/Source/core/paint/DeprecatedPaintLayerStackingNode.cpp
|
| index 83f947c472a1c49fb2c74f4950aa5bf393ba1a70..7ed23a94c0f0ebcaddfe5a9a42870bdae498f21d 100644
|
| --- a/Source/core/paint/DeprecatedPaintLayerStackingNode.cpp
|
| +++ b/Source/core/paint/DeprecatedPaintLayerStackingNode.cpp
|
| @@ -44,6 +44,7 @@
|
| #include "config.h"
|
| #include "core/paint/DeprecatedPaintLayerStackingNode.h"
|
|
|
| +#include "core/dom/Node.h"
|
| #include "core/layout/LayoutView.h"
|
| #include "core/layout/compositing/DeprecatedPaintLayerCompositor.h"
|
| #include "core/paint/DeprecatedPaintLayer.h"
|
| @@ -54,8 +55,8 @@ namespace blink {
|
| // FIXME: This should not require DeprecatedPaintLayer. There is currently a cycle where
|
| // in order to determine if we shoulBeTreatedAsStackingContextForPainting() we have to ask the paint
|
| // layer about some of its state.
|
| -DeprecatedPaintLayerStackingNode::DeprecatedPaintLayerStackingNode(DeprecatedPaintLayer* layer)
|
| - : m_layer(layer)
|
| +DeprecatedPaintLayerStackingNode::DeprecatedPaintLayerStackingNode(LayoutBoxModelObject& layoutObject)
|
| + : m_layoutObject(layoutObject)
|
| , m_normalFlowListDirty(true)
|
| #if ENABLE(ASSERT)
|
| , m_layerListMutationAllowed(true)
|
| @@ -72,7 +73,7 @@ DeprecatedPaintLayerStackingNode::DeprecatedPaintLayerStackingNode(DeprecatedPai
|
| DeprecatedPaintLayerStackingNode::~DeprecatedPaintLayerStackingNode()
|
| {
|
| #if ENABLE(ASSERT)
|
| - if (!layoutObject()->documentBeingDestroyed()) {
|
| + if (!layoutObject().documentBeingDestroyed()) {
|
| ASSERT(!isInStackingParentZOrderLists());
|
| ASSERT(!isInStackingParentNormalFlowList());
|
|
|
| @@ -90,8 +91,8 @@ static inline bool compareZIndex(DeprecatedPaintLayerStackingNode* first, Deprec
|
|
|
| DeprecatedPaintLayerCompositor* DeprecatedPaintLayerStackingNode::compositor() const
|
| {
|
| - ASSERT(layoutObject()->view());
|
| - return layoutObject()->view()->compositor();
|
| + ASSERT(layoutObject().view());
|
| + return layoutObject().view()->compositor();
|
| }
|
|
|
| void DeprecatedPaintLayerStackingNode::dirtyZOrderLists()
|
| @@ -109,7 +110,7 @@ void DeprecatedPaintLayerStackingNode::dirtyZOrderLists()
|
| m_negZOrderList->clear();
|
| m_zOrderListsDirty = true;
|
|
|
| - if (!layoutObject()->documentBeingDestroyed())
|
| + if (!layoutObject().documentBeingDestroyed())
|
| compositor()->setNeedsCompositingUpdate(CompositingUpdateRebuildTree);
|
| }
|
|
|
| @@ -131,18 +132,45 @@ void DeprecatedPaintLayerStackingNode::dirtyNormalFlowList()
|
| m_normalFlowList->clear();
|
| m_normalFlowListDirty = true;
|
|
|
| - if (!layoutObject()->documentBeingDestroyed())
|
| + if (!layoutObject().documentBeingDestroyed())
|
| compositor()->setNeedsCompositingUpdate(CompositingUpdateRebuildTree);
|
| }
|
|
|
| +static bool isInTopLayer(const LayoutObject& layoutObject)
|
| +{
|
| + const Node* node = layoutObject.node();
|
| + return node && node->isElementNode() && toElement(node)->isInTopLayer();
|
| +}
|
| +
|
| void DeprecatedPaintLayerStackingNode::rebuildZOrderLists()
|
| {
|
| ASSERT(m_layerListMutationAllowed);
|
| ASSERT(isDirtyStackingContext());
|
|
|
| - for (DeprecatedPaintLayer* child = layer()->firstChild(); child; child = child->nextSibling()) {
|
| - if (!layer()->reflectionInfo() || layer()->reflectionInfo()->reflectionLayer() != child)
|
| - child->stackingNode()->collectLayers(m_posZOrderList, m_negZOrderList);
|
| + for (LayoutObject* descendant = layoutObject().slowFirstChild(); descendant;) {
|
| + if (isInTopLayer(*descendant)) {
|
| + // Top layer objects are handled below.
|
| + descendant = descendant->nextInPreOrderAfterChildren(&layoutObject());
|
| + continue;
|
| + }
|
| +
|
| + // FIXME: Some non-LayoutBoxModeObject can have position != static and thus would be treated like
|
| + // stacking context. However we can't store them in the lists unless they have a DeprecatedPaintLayer.
|
| + if (descendant->styleRef().isTreatedAsStackingContextForPainting() && descendant->hasLayer()) {
|
| + OwnPtr<Vector<DeprecatedPaintLayerStackingNode*>>& buffer = (descendant->style()->zIndex() >= 0) ? m_posZOrderList : m_negZOrderList;
|
| + if (!buffer)
|
| + buffer = adoptPtr(new Vector<DeprecatedPaintLayerStackingNode*>);
|
| + buffer->append(toLayoutBoxModelObject(descendant)->layer()->stackingNode());
|
| + }
|
| +
|
| + if (descendant->styleRef().isStackingContext()) {
|
| + // We found a stacking context, just continue walking the other subtrees.
|
| + // They will collect their own descendant stacking contexts.
|
| + descendant = descendant->nextInPreOrderAfterChildren(&layoutObject());
|
| + } else {
|
| + // Not stacking context, continue deeper.
|
| + descendant = descendant->nextInPreOrder(&layoutObject());
|
| + }
|
| }
|
|
|
| // Sort the two lists.
|
| @@ -152,19 +180,19 @@ void DeprecatedPaintLayerStackingNode::rebuildZOrderLists()
|
| if (m_negZOrderList)
|
| std::stable_sort(m_negZOrderList->begin(), m_negZOrderList->end(), compareZIndex);
|
|
|
| - // Append layers for top layer elements after normal layer collection, to ensure they are on top regardless of z-indexes.
|
| + // Append stacking contexts for top layer elements after normal layer collection, to ensure they are on top regardless of z-indexes.
|
| // The layoutObjects of top layer elements are children of the view, sorted in top layer stacking order.
|
| - if (layer()->isRootLayer()) {
|
| - LayoutView* view = layoutObject()->view();
|
| - for (LayoutObject* child = view->firstChild(); child; child = child->nextSibling()) {
|
| - Element* childElement = (child->node() && child->node()->isElementNode()) ? toElement(child->node()) : 0;
|
| - if (childElement && childElement->isInTopLayer()) {
|
| - DeprecatedPaintLayer* layer = toLayoutBoxModelObject(child)->layer();
|
| - // Create the buffer if it doesn't exist yet.
|
| - if (!m_posZOrderList)
|
| - m_posZOrderList = adoptPtr(new Vector<DeprecatedPaintLayerStackingNode*>);
|
| - m_posZOrderList->append(layer->stackingNode());
|
| - }
|
| + if (layoutObject().isLayoutView()) {
|
| + LayoutView& view = toLayoutView(layoutObject());
|
| + for (LayoutObject* child = view.firstChild(); child; child = child->nextSibling()) {
|
| + if (!isInTopLayer(*child))
|
| + continue;
|
| +
|
| + // Create the buffer if it doesn't exist yet.
|
| + if (!m_posZOrderList)
|
| + m_posZOrderList = adoptPtr(new Vector<DeprecatedPaintLayerStackingNode*>);
|
| + ASSERT(child->style()->isStackingContext());
|
| + m_posZOrderList->append(toLayoutBoxModelObject(child)->layer()->stackingNode());
|
| }
|
| }
|
|
|
| @@ -197,26 +225,6 @@ void DeprecatedPaintLayerStackingNode::updateNormalFlowList()
|
| m_normalFlowListDirty = false;
|
| }
|
|
|
| -void DeprecatedPaintLayerStackingNode::collectLayers(OwnPtr<Vector<DeprecatedPaintLayerStackingNode*>>& posBuffer, OwnPtr<Vector<DeprecatedPaintLayerStackingNode*>>& negBuffer)
|
| -{
|
| - if (layer()->isInTopLayer())
|
| - return;
|
| -
|
| - if (isTreatedAsStackingContextForPainting()) {
|
| - OwnPtr<Vector<DeprecatedPaintLayerStackingNode*>>& buffer = (zIndex() >= 0) ? posBuffer : negBuffer;
|
| - if (!buffer)
|
| - buffer = adoptPtr(new Vector<DeprecatedPaintLayerStackingNode*>);
|
| - buffer->append(this);
|
| - }
|
| -
|
| - if (!isStackingContext()) {
|
| - for (DeprecatedPaintLayer* child = layer()->firstChild(); child; child = child->nextSibling()) {
|
| - if (!layer()->reflectionInfo() || layer()->reflectionInfo()->reflectionLayer() != child)
|
| - child->stackingNode()->collectLayers(posBuffer, negBuffer);
|
| - }
|
| - }
|
| -}
|
| -
|
| #if ENABLE(ASSERT)
|
| bool DeprecatedPaintLayerStackingNode::isInStackingParentZOrderLists() const
|
| {
|
| @@ -314,9 +322,9 @@ DeprecatedPaintLayerStackingNode* DeprecatedPaintLayerStackingNode::ancestorStac
|
| return 0;
|
| }
|
|
|
| -LayoutBoxModelObject* DeprecatedPaintLayerStackingNode::layoutObject() const
|
| +DeprecatedPaintLayer* DeprecatedPaintLayerStackingNode::layer() const
|
| {
|
| - return m_layer->layoutObject();
|
| + return layoutObject().layer();
|
| }
|
|
|
| } // namespace blink
|
|
|