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Issue 1199313004: Apply the initial thread priority on the starting thread on Windows (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: build fix Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/threading/platform_thread.h" 5 #include "base/threading/platform_thread.h"
6 6
7 #include "base/debug/alias.h" 7 #include "base/debug/alias.h"
8 #include "base/debug/profiler.h" 8 #include "base/debug/profiler.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/threading/thread_id_name_manager.h" 10 #include "base/threading/thread_id_name_manager.h"
(...skipping 28 matching lines...) Expand all
39 __try { 39 __try {
40 RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD), 40 RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD),
41 reinterpret_cast<DWORD_PTR*>(&info)); 41 reinterpret_cast<DWORD_PTR*>(&info));
42 } __except(EXCEPTION_CONTINUE_EXECUTION) { 42 } __except(EXCEPTION_CONTINUE_EXECUTION) {
43 } 43 }
44 } 44 }
45 45
46 struct ThreadParams { 46 struct ThreadParams {
47 PlatformThread::Delegate* delegate; 47 PlatformThread::Delegate* delegate;
48 bool joinable; 48 bool joinable;
49 ThreadPriority priority;
49 }; 50 };
50 51
51 DWORD __stdcall ThreadFunc(void* params) { 52 DWORD __stdcall ThreadFunc(void* params) {
52 ThreadParams* thread_params = static_cast<ThreadParams*>(params); 53 ThreadParams* thread_params = static_cast<ThreadParams*>(params);
53 PlatformThread::Delegate* delegate = thread_params->delegate; 54 PlatformThread::Delegate* delegate = thread_params->delegate;
54 if (!thread_params->joinable) 55 if (!thread_params->joinable)
55 base::ThreadRestrictions::SetSingletonAllowed(false); 56 base::ThreadRestrictions::SetSingletonAllowed(false);
56 57
58 if (thread_params->priority != ThreadPriority::NORMAL) {
59 PlatformThread::SetThreadPriority(
60 PlatformThread::CurrentHandle(), thread_params->priority);
61 }
62
57 // Retrieve a copy of the thread handle to use as the key in the 63 // Retrieve a copy of the thread handle to use as the key in the
58 // thread name mapping. 64 // thread name mapping.
59 PlatformThreadHandle::Handle platform_handle; 65 PlatformThreadHandle::Handle platform_handle;
60 BOOL did_dup = DuplicateHandle(GetCurrentProcess(), 66 BOOL did_dup = DuplicateHandle(GetCurrentProcess(),
61 GetCurrentThread(), 67 GetCurrentThread(),
62 GetCurrentProcess(), 68 GetCurrentProcess(),
63 &platform_handle, 69 &platform_handle,
64 0, 70 0,
65 FALSE, 71 FALSE,
66 DUPLICATE_SAME_ACCESS); 72 DUPLICATE_SAME_ACCESS);
(...skipping 12 matching lines...) Expand all
79 85
80 if (did_dup) { 86 if (did_dup) {
81 ThreadIdNameManager::GetInstance()->RemoveName( 87 ThreadIdNameManager::GetInstance()->RemoveName(
82 scoped_platform_handle.Get(), 88 scoped_platform_handle.Get(),
83 PlatformThread::CurrentId()); 89 PlatformThread::CurrentId());
84 } 90 }
85 91
86 return NULL; 92 return NULL;
87 } 93 }
88 94
89 // CreateThreadInternal() matches PlatformThread::Create(), except that 95 // CreateThreadInternal() matches PlatformThread::CreateWithPriority(), except
90 // |out_thread_handle| may be NULL, in which case a non-joinable thread is 96 // that |out_thread_handle| may be NULL, in which case a non-joinable thread is
91 // created. 97 // created.
92 bool CreateThreadInternal(size_t stack_size, 98 bool CreateThreadInternal(size_t stack_size,
93 PlatformThread::Delegate* delegate, 99 PlatformThread::Delegate* delegate,
94 PlatformThreadHandle* out_thread_handle) { 100 PlatformThreadHandle* out_thread_handle,
101 ThreadPriority priority) {
95 unsigned int flags = 0; 102 unsigned int flags = 0;
96 if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) { 103 if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) {
97 flags = STACK_SIZE_PARAM_IS_A_RESERVATION; 104 flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
98 } else { 105 } else {
99 stack_size = 0; 106 stack_size = 0;
100 } 107 }
101 108
102 ThreadParams* params = new ThreadParams; 109 ThreadParams* params = new ThreadParams;
103 params->delegate = delegate; 110 params->delegate = delegate;
104 params->joinable = out_thread_handle != NULL; 111 params->joinable = out_thread_handle != NULL;
112 params->priority = priority;
105 113
106 // Using CreateThread here vs _beginthreadex makes thread creation a bit 114 // Using CreateThread here vs _beginthreadex makes thread creation a bit
107 // faster and doesn't require the loader lock to be available. Our code will 115 // faster and doesn't require the loader lock to be available. Our code will
108 // have to work running on CreateThread() threads anyway, since we run code 116 // have to work running on CreateThread() threads anyway, since we run code
109 // on the Windows thread pool, etc. For some background on the difference: 117 // on the Windows thread pool, etc. For some background on the difference:
110 // http://www.microsoft.com/msj/1099/win32/win321099.aspx 118 // http://www.microsoft.com/msj/1099/win32/win321099.aspx
111 PlatformThreadId thread_id; 119 PlatformThreadId thread_id;
112 void* thread_handle = CreateThread( 120 void* thread_handle = CreateThread(
113 NULL, stack_size, ThreadFunc, params, flags, &thread_id); 121 NULL, stack_size, ThreadFunc, params, flags, &thread_id);
114 if (!thread_handle) { 122 if (!thread_handle) {
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
178 } 186 }
179 187
180 // static 188 // static
181 const char* PlatformThread::GetName() { 189 const char* PlatformThread::GetName() {
182 return ThreadIdNameManager::GetInstance()->GetName(CurrentId()); 190 return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
183 } 191 }
184 192
185 // static 193 // static
186 bool PlatformThread::Create(size_t stack_size, Delegate* delegate, 194 bool PlatformThread::Create(size_t stack_size, Delegate* delegate,
187 PlatformThreadHandle* thread_handle) { 195 PlatformThreadHandle* thread_handle) {
188 DCHECK(thread_handle); 196 return CreateWithPriority(
189 return CreateThreadInternal(stack_size, delegate, thread_handle); 197 stack_size, delegate, thread_handle, ThreadPriority::NORMAL);
190 } 198 }
191 199
192 // static 200 // static
193 bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, 201 bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate,
194 PlatformThreadHandle* thread_handle, 202 PlatformThreadHandle* thread_handle,
195 ThreadPriority priority) { 203 ThreadPriority priority) {
196 bool result = Create(stack_size, delegate, thread_handle); 204 DCHECK(thread_handle);
197 if (result) 205 return CreateThreadInternal(stack_size, delegate, thread_handle, priority);
198 SetThreadPriority(*thread_handle, priority);
199 return result;
200 } 206 }
201 207
202 // static 208 // static
203 bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { 209 bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
204 return CreateThreadInternal(stack_size, delegate, NULL); 210 return CreateThreadInternal(
211 stack_size, delegate, NULL, ThreadPriority::NORMAL);
205 } 212 }
206 213
207 // static 214 // static
208 void PlatformThread::Join(PlatformThreadHandle thread_handle) { 215 void PlatformThread::Join(PlatformThreadHandle thread_handle) {
209 DCHECK(thread_handle.platform_handle()); 216 DCHECK(thread_handle.platform_handle());
210 // TODO(willchan): Enable this check once I can get it to work for Windows 217 // TODO(willchan): Enable this check once I can get it to work for Windows
211 // shutdown. 218 // shutdown.
212 // Joining another thread may block the current thread for a long time, since 219 // Joining another thread may block the current thread for a long time, since
213 // the thread referred to by |thread_handle| may still be running long-lived / 220 // the thread referred to by |thread_handle| may still be running long-lived /
214 // blocking tasks. 221 // blocking tasks.
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 return ThreadPriority::REALTIME_AUDIO; 286 return ThreadPriority::REALTIME_AUDIO;
280 case THREAD_PRIORITY_ERROR_RETURN: 287 case THREAD_PRIORITY_ERROR_RETURN:
281 DPCHECK(false) << "GetThreadPriority error"; // Falls through. 288 DPCHECK(false) << "GetThreadPriority error"; // Falls through.
282 default: 289 default:
283 NOTREACHED() << "Unexpected priority: " << priority; 290 NOTREACHED() << "Unexpected priority: " << priority;
284 return ThreadPriority::NORMAL; 291 return ThreadPriority::NORMAL;
285 } 292 }
286 } 293 }
287 294
288 } // namespace base 295 } // namespace base
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