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Side by Side Diff: remoting/base/buffered_socket_writer.h

Issue 1197853003: Add P2PDatagramSocket and P2PStreamSocket interfaces. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_ 5 #ifndef REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_
6 #define REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_ 6 #define REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_
7 7
8 #include <list> 8 #include <list>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "base/synchronization/lock.h" 11 #include "base/synchronization/lock.h"
12 #include "base/threading/non_thread_safe.h" 12 #include "base/threading/non_thread_safe.h"
13 #include "net/base/completion_callback.h"
13 #include "net/base/io_buffer.h" 14 #include "net/base/io_buffer.h"
14 #include "net/socket/socket.h"
15
16 namespace net {
17 class Socket;
18 } // namespace net
19 15
20 namespace remoting { 16 namespace remoting {
21 17
22 // BufferedSocketWriter and BufferedDatagramWriter implement write data queue 18 // BufferedSocketWriter and BufferedDatagramWriter implement write data queue
23 // for stream and datagram sockets. BufferedSocketWriterBase is a base class 19 // for stream and datagram sockets. BufferedSocketWriterBase is a base class
24 // that implements base functionality common for streams and datagrams. 20 // that implements base functionality common for streams and datagrams.
25 // These classes are particularly useful when data comes from a thread 21 // These classes are particularly useful when data comes from a thread
26 // that doesn't own the socket, as Write() can be called from any thread. 22 // that doesn't own the socket, as Write() can be called from any thread.
27 // Whenever new data is written it is just put in the queue, and then written 23 // Whenever new data is written it is just put in the queue, and then written
28 // on the thread that owns the socket. GetBufferChunks() and GetBufferSize() 24 // on the thread that owns the socket. GetBufferChunks() and GetBufferSize()
29 // can be used to throttle writes. 25 // can be used to throttle writes.
30
31 class BufferedSocketWriterBase : public base::NonThreadSafe { 26 class BufferedSocketWriterBase : public base::NonThreadSafe {
32 public: 27 public:
28 typedef base::Callback<int(net::IOBuffer* buf, int buf_len,
29 const net::CompletionCallback& callback)>
30 WriteCallback;
33 typedef base::Callback<void(int)> WriteFailedCallback; 31 typedef base::Callback<void(int)> WriteFailedCallback;
34 32
35 BufferedSocketWriterBase(); 33 BufferedSocketWriterBase();
36 virtual ~BufferedSocketWriterBase(); 34 virtual ~BufferedSocketWriterBase();
37 35
38 // Initializes the writer. Must be called on the thread that will be used 36 // Initializes the writer. Must be called on the thread that will be used
39 // to access the socket in the future. |callback| will be called after each 37 // to access the socket in the future. |callback| will be called after each
40 // failed write. Caller retains ownership of |socket|. 38 // failed write.
41 // TODO(sergeyu): Change it so that it take ownership of |socket|. 39 void Init(const WriteCallback& write_callback,
42 void Init(net::Socket* socket, const WriteFailedCallback& callback); 40 const WriteFailedCallback& write_failed_callback);
43 41
44 // Puts a new data chunk in the buffer. Returns false and doesn't enqueue 42 // Puts a new data chunk in the buffer. Returns false and doesn't enqueue
45 // the data if called before Init(). Can be called on any thread. 43 // the data if called before Init(). Can be called on any thread.
46 bool Write(scoped_refptr<net::IOBufferWithSize> buffer, 44 bool Write(scoped_refptr<net::IOBufferWithSize> buffer,
47 const base::Closure& done_task); 45 const base::Closure& done_task);
Wez 2015/07/10 01:18:24 Not necessarily for this CL, but this class seems
Sergey Ulanov 2015/07/10 20:48:57 Simplified this code now. BufferedDatagramWriter w
48 46
49 // Returns true when there is data waiting to be written. 47 // Returns true when there is data waiting to be written.
50 bool has_data_pending() { return !queue_.empty(); } 48 bool has_data_pending() { return !queue_.empty(); }
51 49
52 // Stops writing and drops current buffers. Must be called on the 50 // Stops writing and drops current buffers. Must be called on the
53 // network thread. 51 // network thread.
54 void Close(); 52 void Close();
55 53
56 protected: 54 protected:
57 struct PendingPacket; 55 struct PendingPacket;
(...skipping 20 matching lines...) Expand all
78 virtual void OnError(int result) = 0; 76 virtual void OnError(int result) = 0;
79 77
80 private: 78 private:
81 void DoWrite(); 79 void DoWrite();
82 void HandleWriteResult(int result, bool* write_again); 80 void HandleWriteResult(int result, bool* write_again);
83 void OnWritten(int result); 81 void OnWritten(int result);
84 82
85 // This method is called when an error is encountered. 83 // This method is called when an error is encountered.
86 void HandleError(int result); 84 void HandleError(int result);
87 85
88 net::Socket* socket_; 86 WriteCallback write_callback_;
89 WriteFailedCallback write_failed_callback_; 87 WriteFailedCallback write_failed_callback_;
90 88
91 bool write_pending_; 89 bool write_pending_;
92 90
93 bool closed_; 91 bool closed_;
94 92
95 bool* destroyed_flag_; 93 bool* destroyed_flag_;
96 }; 94 };
97 95
98 class BufferedSocketWriter : public BufferedSocketWriterBase { 96 class BufferedSocketWriter : public BufferedSocketWriterBase {
(...skipping 17 matching lines...) Expand all
116 114
117 protected: 115 protected:
118 void GetNextPacket(net::IOBuffer** buffer, int* size) override; 116 void GetNextPacket(net::IOBuffer** buffer, int* size) override;
119 base::Closure AdvanceBufferPosition(int written) override; 117 base::Closure AdvanceBufferPosition(int written) override;
120 void OnError(int result) override; 118 void OnError(int result) override;
121 }; 119 };
122 120
123 } // namespace remoting 121 } // namespace remoting
124 122
125 #endif // REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_ 123 #endif // REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_
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