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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ | 5 #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
| 6 #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ | 6 #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "base/callback.h" | 11 #include "base/callback.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "remoting/base/buffered_socket_writer.h" | 13 #include "remoting/base/buffered_socket_writer.h" |
| 14 #include "remoting/protocol/errors.h" | 14 #include "remoting/protocol/errors.h" |
| 15 #include "remoting/protocol/message_reader.h" | 15 #include "remoting/protocol/message_reader.h" |
| 16 | 16 |
| 17 namespace net { | |
| 18 class StreamSocket; | |
| 19 } // namespace net | |
| 20 | |
| 21 namespace remoting { | 17 namespace remoting { |
| 22 namespace protocol { | 18 namespace protocol { |
| 23 | 19 |
| 24 struct ChannelConfig; | 20 struct ChannelConfig; |
| 25 class StreamChannelFactory; | 21 class StreamChannelFactory; |
| 26 class Session; | 22 class Session; |
| 27 | 23 |
| 28 // Base class for channel message dispatchers. It's responsible for | 24 // Base class for channel message dispatchers. It's responsible for |
| 29 // creating the named channel. Derived dispatchers then dispatch | 25 // creating the named channel. Derived dispatchers then dispatch |
| 30 // incoming messages on this channel as well as send outgoing | 26 // incoming messages on this channel as well as send outgoing |
| (...skipping 28 matching lines...) Expand all Loading... |
| 59 // Returns true if the channel is currently connected. | 55 // Returns true if the channel is currently connected. |
| 60 bool is_connected() { return channel_ != nullptr; } | 56 bool is_connected() { return channel_ != nullptr; } |
| 61 | 57 |
| 62 protected: | 58 protected: |
| 63 explicit ChannelDispatcherBase(const char* channel_name); | 59 explicit ChannelDispatcherBase(const char* channel_name); |
| 64 | 60 |
| 65 BufferedSocketWriter* writer() { return &writer_; } | 61 BufferedSocketWriter* writer() { return &writer_; } |
| 66 MessageReader* reader() { return &reader_; } | 62 MessageReader* reader() { return &reader_; } |
| 67 | 63 |
| 68 private: | 64 private: |
| 69 void OnChannelReady(scoped_ptr<net::StreamSocket> socket); | 65 void OnChannelReady(scoped_ptr<P2PStreamSocket> socket); |
| 70 void OnReadWriteFailed(int error); | 66 void OnReadWriteFailed(int error); |
| 71 | 67 |
| 72 std::string channel_name_; | 68 std::string channel_name_; |
| 73 StreamChannelFactory* channel_factory_; | 69 StreamChannelFactory* channel_factory_; |
| 74 EventHandler* event_handler_; | 70 EventHandler* event_handler_; |
| 75 scoped_ptr<net::StreamSocket> channel_; | 71 scoped_ptr<P2PStreamSocket> channel_; |
| 76 | 72 |
| 77 BufferedSocketWriter writer_; | 73 BufferedSocketWriter writer_; |
| 78 MessageReader reader_; | 74 MessageReader reader_; |
| 79 | 75 |
| 80 DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); | 76 DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); |
| 81 }; | 77 }; |
| 82 | 78 |
| 83 } // namespace protocol | 79 } // namespace protocol |
| 84 } // namespace remoting | 80 } // namespace remoting |
| 85 | 81 |
| 86 #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ | 82 #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
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