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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ | 5 #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
6 #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ | 6 #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "remoting/base/buffered_socket_writer.h" | 13 #include "remoting/base/buffered_socket_writer.h" |
14 #include "remoting/protocol/errors.h" | 14 #include "remoting/protocol/errors.h" |
15 #include "remoting/protocol/message_reader.h" | 15 #include "remoting/protocol/message_reader.h" |
16 | 16 |
17 namespace net { | |
18 class StreamSocket; | |
19 } // namespace net | |
20 | |
21 namespace remoting { | 17 namespace remoting { |
22 namespace protocol { | 18 namespace protocol { |
23 | 19 |
24 struct ChannelConfig; | 20 struct ChannelConfig; |
25 class StreamChannelFactory; | 21 class StreamChannelFactory; |
26 class Session; | 22 class Session; |
27 | 23 |
28 // Base class for channel message dispatchers. It's responsible for | 24 // Base class for channel message dispatchers. It's responsible for |
29 // creating the named channel. Derived dispatchers then dispatch | 25 // creating the named channel. Derived dispatchers then dispatch |
30 // incoming messages on this channel as well as send outgoing | 26 // incoming messages on this channel as well as send outgoing |
(...skipping 28 matching lines...) Expand all Loading... |
59 // Returns true if the channel is currently connected. | 55 // Returns true if the channel is currently connected. |
60 bool is_connected() { return channel_ != nullptr; } | 56 bool is_connected() { return channel_ != nullptr; } |
61 | 57 |
62 protected: | 58 protected: |
63 explicit ChannelDispatcherBase(const char* channel_name); | 59 explicit ChannelDispatcherBase(const char* channel_name); |
64 | 60 |
65 BufferedSocketWriter* writer() { return &writer_; } | 61 BufferedSocketWriter* writer() { return &writer_; } |
66 MessageReader* reader() { return &reader_; } | 62 MessageReader* reader() { return &reader_; } |
67 | 63 |
68 private: | 64 private: |
69 void OnChannelReady(scoped_ptr<net::StreamSocket> socket); | 65 void OnChannelReady(scoped_ptr<P2PStreamSocket> socket); |
70 void OnReadWriteFailed(int error); | 66 void OnReadWriteFailed(int error); |
71 | 67 |
72 std::string channel_name_; | 68 std::string channel_name_; |
73 StreamChannelFactory* channel_factory_; | 69 StreamChannelFactory* channel_factory_; |
74 EventHandler* event_handler_; | 70 EventHandler* event_handler_; |
75 scoped_ptr<net::StreamSocket> channel_; | 71 scoped_ptr<P2PStreamSocket> channel_; |
76 | 72 |
77 BufferedSocketWriter writer_; | 73 BufferedSocketWriter writer_; |
78 MessageReader reader_; | 74 MessageReader reader_; |
79 | 75 |
80 DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); | 76 DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); |
81 }; | 77 }; |
82 | 78 |
83 } // namespace protocol | 79 } // namespace protocol |
84 } // namespace remoting | 80 } // namespace remoting |
85 | 81 |
86 #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ | 82 #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
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