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Side by Side Diff: src/core/SkPixelRef.cpp

Issue 119753009: Revert of Add onNewLockPixels, that returns rowbytes and relies on info in pixelref (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkPixelRef.h" 8 #include "SkPixelRef.h"
9 #include "SkFlattenableBuffers.h" 9 #include "SkFlattenableBuffers.h"
10 #include "SkThread.h" 10 #include "SkThread.h"
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { 75 void SkPixelRef::setMutex(SkBaseMutex* mutex) {
76 if (NULL == mutex) { 76 if (NULL == mutex) {
77 mutex = get_default_mutex(); 77 mutex = get_default_mutex();
78 } 78 }
79 fMutex = mutex; 79 fMutex = mutex;
80 } 80 }
81 81
82 // just need a > 0 value, so pick a funny one to aid in debugging 82 // just need a > 0 value, so pick a funny one to aid in debugging
83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
84 84
85 SkPixelRef::SkPixelRef(const SkImageInfo& info) : fInfo(info) { 85 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) : fInfo(info ) {
86 this->setMutex(NULL); 86 this->setMutex(mutex);
87 fRec.zero(); 87 fPixels = NULL;
88 fColorTable = NULL; // we do not track ownership of this
88 fLockCount = 0; 89 fLockCount = 0;
89 this->needsNewGenID(); 90 this->needsNewGenID();
90 fIsImmutable = false; 91 fIsImmutable = false;
91 fPreLocked = false; 92 fPreLocked = false;
92 } 93 }
93 94
94 95 SkPixelRef::SkPixelRef(const SkImageInfo& info) : fInfo(info) {
95 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) : fInfo(info ) { 96 this->setMutex(NULL);
96 this->setMutex(mutex); 97 fPixels = NULL;
97 fRec.zero(); 98 fColorTable = NULL; // we do not track ownership of this
98 fLockCount = 0; 99 fLockCount = 0;
99 this->needsNewGenID(); 100 this->needsNewGenID();
100 fIsImmutable = false; 101 fIsImmutable = false;
101 fPreLocked = false; 102 fPreLocked = false;
102 } 103 }
103 104
104 static SkImageInfo read_info(SkFlattenableReadBuffer& buffer) { 105 static SkImageInfo read_info(SkFlattenableReadBuffer& buffer) {
105 SkImageInfo info; 106 SkImageInfo info;
106 info.unflatten(buffer); 107 info.unflatten(buffer);
107 return info; 108 return info;
108 } 109 }
109 110
110 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) 111 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex)
111 : INHERITED(buffer) 112 : INHERITED(buffer)
112 , fInfo(read_info(buffer)) 113 , fInfo(read_info(buffer))
113 { 114 {
114 this->setMutex(mutex); 115 this->setMutex(mutex);
115 fRec.zero(); 116 fPixels = NULL;
117 fColorTable = NULL; // we do not track ownership of this
116 fLockCount = 0; 118 fLockCount = 0;
117 fIsImmutable = buffer.readBool(); 119 fIsImmutable = buffer.readBool();
118 fGenerationID = buffer.readUInt(); 120 fGenerationID = buffer.readUInt();
119 fUniqueGenerationID = false; // Conservatively assuming the original still exists. 121 fUniqueGenerationID = false; // Conservatively assuming the original still exists.
120 fPreLocked = false; 122 fPreLocked = false;
121 } 123 }
122 124
123 SkPixelRef::~SkPixelRef() { 125 SkPixelRef::~SkPixelRef() {
124 this->callGenIDChangeListeners(); 126 this->callGenIDChangeListeners();
125 } 127 }
126 128
127 void SkPixelRef::needsNewGenID() { 129 void SkPixelRef::needsNewGenID() {
128 fGenerationID = 0; 130 fGenerationID = 0;
129 fUniqueGenerationID = false; 131 fUniqueGenerationID = false;
130 } 132 }
131 133
132 void SkPixelRef::cloneGenID(const SkPixelRef& that) { 134 void SkPixelRef::cloneGenID(const SkPixelRef& that) {
133 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0. 135 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0.
134 this->fGenerationID = that.getGenerationID(); 136 this->fGenerationID = that.getGenerationID();
135 this->fUniqueGenerationID = false; 137 this->fUniqueGenerationID = false;
136 that.fUniqueGenerationID = false; 138 that.fUniqueGenerationID = false;
137 } 139 }
138 140
139 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl e) { 141 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) {
140 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED 142 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED
141 // only call me in your constructor, otherwise fLockCount tracking can get 143 // only call me in your constructor, otherwise fLockCount tracking can get
142 // out of sync. 144 // out of sync.
143 fRec.fPixels = pixels; 145 fPixels = pixels;
144 fRec.fColorTable = ctable; 146 fColorTable = ctable;
145 fRec.fRowBytes = rowBytes;
146 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; 147 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
147 fPreLocked = true; 148 fPreLocked = true;
148 #endif 149 #endif
149 } 150 }
150 151
151 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { 152 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const {
152 this->INHERITED::flatten(buffer); 153 this->INHERITED::flatten(buffer);
153 fInfo.flatten(buffer); 154 fInfo.flatten(buffer);
154 buffer.writeBool(fIsImmutable); 155 buffer.writeBool(fIsImmutable);
155 // We write the gen ID into the picture for within-process recording. This 156 // We write the gen ID into the picture for within-process recording. This
156 // is safe since the same genID will never refer to two different sets of 157 // is safe since the same genID will never refer to two different sets of
157 // pixels (barring overflow). However, each process has its own "namespace" 158 // pixels (barring overflow). However, each process has its own "namespace"
158 // of genIDs. So for cross-process recording we write a zero which will 159 // of genIDs. So for cross-process recording we write a zero which will
159 // trigger assignment of a new genID in playback. 160 // trigger assignment of a new genID in playback.
160 if (buffer.isCrossProcess()) { 161 if (buffer.isCrossProcess()) {
161 buffer.writeUInt(0); 162 buffer.writeUInt(0);
162 } else { 163 } else {
163 buffer.writeUInt(fGenerationID); 164 buffer.writeUInt(fGenerationID);
164 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist. 165 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist.
165 } 166 }
166 } 167 }
167 168
168 bool SkPixelRef::lockPixels(LockRec* rec) { 169 void SkPixelRef::lockPixels() {
169 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); 170 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
170 171
171 if (!fPreLocked) { 172 if (!fPreLocked) {
172 SkAutoMutexAcquire ac(*fMutex); 173 SkAutoMutexAcquire ac(*fMutex);
173 174
174 if (1 == ++fLockCount) { 175 if (1 == ++fLockCount) {
175 SkASSERT(fRec.isZero()); 176 fPixels = this->onLockPixels(&fColorTable);
176 177 // If onLockPixels failed, it will return NULL
177 LockRec rec; 178 if (NULL == fPixels) {
178 if (!this->onNewLockPixels(&rec)) { 179 fColorTable = NULL;
179 return false;
180 } 180 }
181 SkASSERT(!rec.isZero()); // else why did onNewLock return true?
182 fRec = rec;
183 } 181 }
184 } 182 }
185 *rec = fRec;
186 return true;
187 }
188
189 bool SkPixelRef::lockPixels() {
190 LockRec rec;
191 return this->lockPixels(&rec);
192 } 183 }
193 184
194 void SkPixelRef::unlockPixels() { 185 void SkPixelRef::unlockPixels() {
195 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); 186 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
196 187
197 if (!fPreLocked) { 188 if (!fPreLocked) {
198 SkAutoMutexAcquire ac(*fMutex); 189 SkAutoMutexAcquire ac(*fMutex);
199 190
200 SkASSERT(fLockCount > 0); 191 SkASSERT(fLockCount > 0);
201 if (0 == --fLockCount) { 192 if (0 == --fLockCount) {
202 // don't call onUnlockPixels unless onLockPixels succeeded 193 // don't call onUnlockPixels unless onLockPixels succeeded
203 if (fRec.fPixels) { 194 if (fPixels) {
204 this->onUnlockPixels(); 195 this->onUnlockPixels();
205 fRec.zero(); 196 fPixels = NULL;
197 fColorTable = NULL;
206 } else { 198 } else {
207 SkASSERT(fRec.isZero()); 199 SkASSERT(NULL == fColorTable);
208 } 200 }
209 } 201 }
210 } 202 }
211 } 203 }
212 204
213 bool SkPixelRef::lockPixelsAreWritable() const { 205 bool SkPixelRef::lockPixelsAreWritable() const {
214 return this->onLockPixelsAreWritable(); 206 return this->onLockPixelsAreWritable();
215 } 207 }
216 208
217 bool SkPixelRef::onLockPixelsAreWritable() const { 209 bool SkPixelRef::onLockPixelsAreWritable() const {
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 SkData* SkPixelRef::onRefEncodedData() { 271 SkData* SkPixelRef::onRefEncodedData() {
280 return NULL; 272 return NULL;
281 } 273 }
282 274
283 size_t SkPixelRef::getAllocatedSizeInBytes() const { 275 size_t SkPixelRef::getAllocatedSizeInBytes() const {
284 return 0; 276 return 0;
285 } 277 }
286 278
287 /////////////////////////////////////////////////////////////////////////////// 279 ///////////////////////////////////////////////////////////////////////////////
288 280
289 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS
290
291 void* SkPixelRef::onLockPixels(SkColorTable** ctable) {
292 return NULL;
293 }
294
295 bool SkPixelRef::onNewLockPixels(LockRec* rec) {
296 SkColorTable* ctable;
297 void* pixels = this->onLockPixels(&ctable);
298 if (!pixels) {
299 return false;
300 }
301
302 rec->fPixels = pixels;
303 rec->fColorTable = ctable;
304 rec->fRowBytes = 0; // callers don't currently need this (thank goodness)
305 return true;
306 }
307
308 #endif
309
310 ///////////////////////////////////////////////////////////////////////////////
311
312 #ifdef SK_BUILD_FOR_ANDROID 281 #ifdef SK_BUILD_FOR_ANDROID
313 void SkPixelRef::globalRef(void* data) { 282 void SkPixelRef::globalRef(void* data) {
314 this->ref(); 283 this->ref();
315 } 284 }
316 285
317 void SkPixelRef::globalUnref() { 286 void SkPixelRef::globalUnref() {
318 this->unref(); 287 this->unref();
319 } 288 }
320 #endif 289 #endif
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