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Side by Side Diff: include/core/SkPixelRef.h

Issue 119753009: Revert of Add onNewLockPixels, that returns rowbytes and relies on info in pixelref (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2008 The Android Open Source Project 3 * Copyright 2008 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkPixelRef_DEFINED 10 #ifndef SkPixelRef_DEFINED
11 #define SkPixelRef_DEFINED 11 #define SkPixelRef_DEFINED
12 12
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkRefCnt.h" 14 #include "SkRefCnt.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 #include "SkFlattenable.h" 16 #include "SkFlattenable.h"
17 #include "SkImageInfo.h"
18 #include "SkTDArray.h" 17 #include "SkTDArray.h"
19 18
20 //#define SK_SUPPORT_LEGACY_ONLOCKPIXELS
21
22 #ifdef SK_DEBUG 19 #ifdef SK_DEBUG
23 /** 20 /**
24 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref 21 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
25 * subclasses to correctly handle lock/unlock pixels. For performance 22 * subclasses to correctly handle lock/unlock pixels. For performance
26 * reasons, simple malloc-based subclasses call setPreLocked() to skip 23 * reasons, simple malloc-based subclasses call setPreLocked() to skip
27 * the overhead of implementing these calls. 24 * the overhead of implementing these calls.
28 * 25 *
29 * This build-flag disables that optimization, to add in debugging our 26 * This build-flag disables that optimization, to add in debugging our
30 * call-sites, to ensure that they correctly balance their calls of 27 * call-sites, to ensure that they correctly balance their calls of
31 * lock and unlock. 28 * lock and unlock.
(...skipping 24 matching lines...) Expand all
56 SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex); 53 SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex);
57 virtual ~SkPixelRef(); 54 virtual ~SkPixelRef();
58 55
59 const SkImageInfo& info() const { 56 const SkImageInfo& info() const {
60 return fInfo; 57 return fInfo;
61 } 58 }
62 59
63 /** Return the pixel memory returned from lockPixels, or null if the 60 /** Return the pixel memory returned from lockPixels, or null if the
64 lockCount is 0. 61 lockCount is 0.
65 */ 62 */
66 void* pixels() const { return fRec.fPixels; } 63 void* pixels() const { return fPixels; }
67 64
68 /** Return the current colorTable (if any) if pixels are locked, or null. 65 /** Return the current colorTable (if any) if pixels are locked, or null.
69 */ 66 */
70 SkColorTable* colorTable() const { return fRec.fColorTable; } 67 SkColorTable* colorTable() const { return fColorTable; }
71 68
72 /** 69 /**
73 * To access the actual pixels of a pixelref, it must be "locked".
74 * Calling lockPixels returns a LockRec struct (on success).
75 */
76 struct LockRec {
77 void* fPixels;
78 SkColorTable* fColorTable;
79 size_t fRowBytes;
80
81 void zero() { sk_bzero(this, sizeof(*this)); }
82
83 bool isZero() const {
84 return NULL == fPixels && NULL == fColorTable && 0 == fRowBytes;
85 }
86 };
87
88 /**
89 * Returns true if the lockcount > 0 70 * Returns true if the lockcount > 0
90 */ 71 */
91 bool isLocked() const { return fLockCount > 0; } 72 bool isLocked() const { return fLockCount > 0; }
92 73
93 SkDEBUGCODE(int getLockCount() const { return fLockCount; }) 74 SkDEBUGCODE(int getLockCount() const { return fLockCount; })
94 75
95 /** 76 /** Call to access the pixel memory, which is returned. Balance with a call
96 * Call to access the pixel memory. Return true on success. Balance this 77 to unlockPixels().
97 * with a call to unlockPixels(). 78 */
98 */ 79 void lockPixels();
99 bool lockPixels();
100
101 /**
102 * Call to access the pixel memory. On success, return true and fill out
103 * the specified rec. On failure, return false and ignore the rec parameter .
104 * Balance this with a call to unlockPixels().
105 */
106 bool lockPixels(LockRec* rec);
107
108 /** Call to balanace a previous call to lockPixels(). Returns the pixels 80 /** Call to balanace a previous call to lockPixels(). Returns the pixels
109 (or null) after the unlock. NOTE: lock calls can be nested, but the 81 (or null) after the unlock. NOTE: lock calls can be nested, but the
110 matching number of unlock calls must be made in order to free the 82 matching number of unlock calls must be made in order to free the
111 memory (if the subclass implements caching/deferred-decoding.) 83 memory (if the subclass implements caching/deferred-decoding.)
112 */ 84 */
113 void unlockPixels(); 85 void unlockPixels();
114 86
115 /** 87 /**
116 * Some bitmaps can return a copy of their pixels for lockPixels(), but 88 * Some bitmaps can return a copy of their pixels for lockPixels(), but
117 * that copy, if modified, will not be pushed back. These bitmaps should 89 * that copy, if modified, will not be pushed back. These bitmaps should
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
254 // This can be used to invalidate caches keyed by SkPixelRef generation ID. 226 // This can be used to invalidate caches keyed by SkPixelRef generation ID.
255 struct GenIDChangeListener { 227 struct GenIDChangeListener {
256 virtual ~GenIDChangeListener() {} 228 virtual ~GenIDChangeListener() {}
257 virtual void onChange() = 0; 229 virtual void onChange() = 0;
258 }; 230 };
259 231
260 // Takes ownership of listener. 232 // Takes ownership of listener.
261 void addGenIDChangeListener(GenIDChangeListener* listener); 233 void addGenIDChangeListener(GenIDChangeListener* listener);
262 234
263 protected: 235 protected:
264 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS 236 /** Called when the lockCount goes from 0 to 1. The caller will have already
265 virtual void* onLockPixels(SkColorTable**); 237 acquire a mutex for thread safety, so this method need not do that.
266 virtual bool onNewLockPixels(LockRec*); 238 */
267 #else 239 virtual void* onLockPixels(SkColorTable**) = 0;
268 /**
269 * On success, returns true and fills out the LockRec for the pixels. On
270 * failure returns false and ignores the LockRec parameter.
271 *
272 * The caller will have already acquired a mutex for thread safety, so this
273 * method need not do that.
274 */
275 virtual bool onNewLockPixels(LockRec*) = 0;
276 #endif
277 240
278 /** 241 /**
279 * Balancing the previous successful call to onNewLockPixels. The locked 242 * Called when the lock count goes from 1 to 0. The caller will have
280 * pixel address will no longer be referenced, so the subclass is free to 243 * already acquire a mutex for thread safety, so this method need not do
281 * move or discard that memory. 244 * that.
282 * 245 *
283 * The caller will have already acquired a mutex for thread safety, so this 246 * If the previous call to onLockPixels failed (i.e. returned NULL), then
284 * method need not do that. 247 * the onUnlockPixels will NOT be called.
285 */ 248 */
286 virtual void onUnlockPixels() = 0; 249 virtual void onUnlockPixels() = 0;
287 250
288 /** Default impl returns true */ 251 /** Default impl returns true */
289 virtual bool onLockPixelsAreWritable() const; 252 virtual bool onLockPixelsAreWritable() const;
290 253
291 // returns false; 254 // returns false;
292 virtual bool onImplementsDecodeInto(); 255 virtual bool onImplementsDecodeInto();
293 // returns false; 256 // returns false;
294 virtual bool onDecodeInto(int pow2, SkBitmap* bitmap); 257 virtual bool onDecodeInto(int pow2, SkBitmap* bitmap);
(...skipping 24 matching lines...) Expand all
319 */ 282 */
320 SkBaseMutex* mutex() const { return fMutex; } 283 SkBaseMutex* mutex() const { return fMutex; }
321 284
322 // serialization 285 // serialization
323 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*); 286 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*);
324 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 287 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
325 288
326 // only call from constructor. Flags this to always be locked, removing 289 // only call from constructor. Flags this to always be locked, removing
327 // the need to grab the mutex and call onLockPixels/onUnlockPixels. 290 // the need to grab the mutex and call onLockPixels/onUnlockPixels.
328 // Performance tweak to avoid those calls (esp. in multi-thread use case). 291 // Performance tweak to avoid those calls (esp. in multi-thread use case).
329 void setPreLocked(void*, size_t rowBytes, SkColorTable*); 292 void setPreLocked(void* pixels, SkColorTable* ctable);
330 293
331 private: 294 private:
332 SkBaseMutex* fMutex; // must remain in scope for the life of this object 295 SkBaseMutex* fMutex; // must remain in scope for the life of this object
333 296
334 const SkImageInfo fInfo; 297 const SkImageInfo fInfo;
335 298
336 // LockRec is only valid if we're in a locked state (isLocked()) 299 void* fPixels;
337 LockRec fRec; 300 SkColorTable* fColorTable; // we do not track ownership, subclass does
338 int fLockCount; 301 int fLockCount;
339 302
340 mutable uint32_t fGenerationID; 303 mutable uint32_t fGenerationID;
341 mutable bool fUniqueGenerationID; 304 mutable bool fUniqueGenerationID;
342 305
343 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d 306 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d
344 307
345 SkString fURI; 308 SkString fURI;
346 309
347 // can go from false to true, but never from true to false 310 // can go from false to true, but never from true to false
348 bool fIsImmutable; 311 bool fIsImmutable;
349 // only ever set in constructor, const after that 312 // only ever set in constructor, const after that
350 bool fPreLocked; 313 bool fPreLocked;
351 314
352 void needsNewGenID(); 315 void needsNewGenID();
353 void callGenIDChangeListeners(); 316 void callGenIDChangeListeners();
354 317
355 void setMutex(SkBaseMutex* mutex); 318 void setMutex(SkBaseMutex* mutex);
356 319
357 // When copying a bitmap to another with the same shape and config, we can s afely 320 // When copying a bitmap to another with the same shape and config, we can s afely
358 // clone the pixelref generation ID too, which makes them equivalent under c aching. 321 // clone the pixelref generation ID too, which makes them equivalent under c aching.
359 friend class SkBitmap; // only for cloneGenID 322 friend class SkBitmap; // only for cloneGenID
360 void cloneGenID(const SkPixelRef&); 323 void cloneGenID(const SkPixelRef&);
361 324
362 typedef SkFlattenable INHERITED; 325 typedef SkFlattenable INHERITED;
363 }; 326 };
364 327
365 #endif 328 #endif
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