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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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953 for (int j = 0; j < i; j++) { | 953 for (int j = 0; j < i; j++) { |
954 ascii[j] = 'a'; | 954 ascii[j] = 'a'; |
955 } | 955 } |
956 // Terminating '\0' is left out on purpose. It is not required for external | 956 // Terminating '\0' is left out on purpose. It is not required for external |
957 // string data. | 957 // string data. |
958 AsciiResource* ascii_resource = | 958 AsciiResource* ascii_resource = |
959 new(&zone) AsciiResource(Vector<const char>(ascii, i)); | 959 new(&zone) AsciiResource(Vector<const char>(ascii, i)); |
960 v8::Local<v8::String> ascii_external_string = | 960 v8::Local<v8::String> ascii_external_string = |
961 v8::String::NewExternal(CcTest::isolate(), ascii_resource); | 961 v8::String::NewExternal(CcTest::isolate(), ascii_resource); |
962 | 962 |
963 ascii_external_strings->Set(v8::Integer::New(i), ascii_external_string); | 963 ascii_external_strings->Set(v8::Integer::New(CcTest::isolate(), i), |
| 964 ascii_external_string); |
964 uc16* non_ascii = zone.NewArray<uc16>(i + 1); | 965 uc16* non_ascii = zone.NewArray<uc16>(i + 1); |
965 for (int j = 0; j < i; j++) { | 966 for (int j = 0; j < i; j++) { |
966 non_ascii[j] = 0x1234; | 967 non_ascii[j] = 0x1234; |
967 } | 968 } |
968 // Terminating '\0' is left out on purpose. It is not required for external | 969 // Terminating '\0' is left out on purpose. It is not required for external |
969 // string data. | 970 // string data. |
970 Resource* resource = new(&zone) Resource(Vector<const uc16>(non_ascii, i)); | 971 Resource* resource = new(&zone) Resource(Vector<const uc16>(non_ascii, i)); |
971 v8::Local<v8::String> non_ascii_external_string = | 972 v8::Local<v8::String> non_ascii_external_string = |
972 v8::String::NewExternal(CcTest::isolate(), resource); | 973 v8::String::NewExternal(CcTest::isolate(), resource); |
973 non_ascii_external_strings->Set(v8::Integer::New(i), | 974 non_ascii_external_strings->Set(v8::Integer::New(CcTest::isolate(), i), |
974 non_ascii_external_string); | 975 non_ascii_external_string); |
975 } | 976 } |
976 | 977 |
977 // Add the arrays with the short external strings in the global object. | 978 // Add the arrays with the short external strings in the global object. |
978 v8::Handle<v8::Object> global = context->Global(); | 979 v8::Handle<v8::Object> global = context->Global(); |
979 global->Set(v8_str("external_ascii"), ascii_external_strings); | 980 global->Set(v8_str("external_ascii"), ascii_external_strings); |
980 global->Set(v8_str("external_non_ascii"), non_ascii_external_strings); | 981 global->Set(v8_str("external_non_ascii"), non_ascii_external_strings); |
981 global->Set(v8_str("max_length"), v8::Integer::New(kMaxLength)); | 982 global->Set(v8_str("max_length"), |
| 983 v8::Integer::New(CcTest::isolate(), kMaxLength)); |
982 | 984 |
983 // Add short external ascii and non-ascii strings checking the result. | 985 // Add short external ascii and non-ascii strings checking the result. |
984 static const char* source = | 986 static const char* source = |
985 "function test() {" | 987 "function test() {" |
986 " var ascii_chars = 'aaaaaaaaaaaaaaaaaaaa';" | 988 " var ascii_chars = 'aaaaaaaaaaaaaaaaaaaa';" |
987 " var non_ascii_chars = '\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\
\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1
234\\u1234';" //NOLINT | 989 " var non_ascii_chars = '\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\
\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1234\\u1
234\\u1234';" //NOLINT |
988 " if (ascii_chars.length != max_length) return 1;" | 990 " if (ascii_chars.length != max_length) return 1;" |
989 " if (non_ascii_chars.length != max_length) return 2;" | 991 " if (non_ascii_chars.length != max_length) return 2;" |
990 " var ascii = Array(max_length + 1);" | 992 " var ascii = Array(max_length + 1);" |
991 " var non_ascii = Array(max_length + 1);" | 993 " var non_ascii = Array(max_length + 1);" |
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1380 CheckCanonicalEquivalence(c, test); | 1382 CheckCanonicalEquivalence(c, test); |
1381 continue; | 1383 continue; |
1382 } | 1384 } |
1383 if (upper != c && lower != c) { | 1385 if (upper != c && lower != c) { |
1384 CheckCanonicalEquivalence(c, test); | 1386 CheckCanonicalEquivalence(c, test); |
1385 continue; | 1387 continue; |
1386 } | 1388 } |
1387 CHECK_EQ(Min(upper, lower), test); | 1389 CHECK_EQ(Min(upper, lower), test); |
1388 } | 1390 } |
1389 } | 1391 } |
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