| OLD | NEW |
| 1 part of sprites; | 1 part of sprites; |
| 2 | 2 |
| 3 enum SpriteBoxTransformMode { | 3 enum SpriteBoxTransformMode { |
| 4 nativePoints, | 4 nativePoints, |
| 5 letterbox, | 5 letterbox, |
| 6 stretch, | 6 stretch, |
| 7 scaleToFit, | 7 scaleToFit, |
| 8 fixedWidth, | 8 fixedWidth, |
| 9 fixedHeight, | 9 fixedHeight, |
| 10 } | 10 } |
| 11 | 11 |
| 12 class SpriteBox extends RenderBox { | 12 class SpriteBox extends RenderBox { |
| 13 | 13 |
| 14 // Member variables | 14 // Member variables |
| 15 | 15 |
| 16 // Root node for drawing | 16 // Root node for drawing |
| 17 Node _rootNode; | 17 NodeWithSize _rootNode; |
| 18 | 18 |
| 19 // Tracking of frame rate and updates | 19 // Tracking of frame rate and updates |
| 20 double _lastTimeStamp; | 20 double _lastTimeStamp; |
| 21 int _numFrames = 0; | 21 int _numFrames = 0; |
| 22 double _frameRate = 0.0; | 22 double _frameRate = 0.0; |
| 23 | 23 |
| 24 // Transformation mode | 24 // Transformation mode |
| 25 SpriteBoxTransformMode transformMode; | 25 SpriteBoxTransformMode transformMode; |
| 26 double _systemWidth; | 26 // double _systemWidth; |
| 27 double _systemHeight; | 27 // double _systemHeight; |
| 28 | 28 |
| 29 // Cached transformation matrix | 29 // Cached transformation matrix |
| 30 Matrix4 _transformMatrix; | 30 Matrix4 _transformMatrix; |
| 31 | 31 |
| 32 List<Node> _eventTargets; | 32 List<Node> _eventTargets; |
| 33 | 33 |
| 34 // Setup | 34 // Setup |
| 35 | 35 |
| 36 SpriteBox(Node rootNode, [SpriteBoxTransformMode mode = SpriteBoxTransformMode
.nativePoints, double width=1024.0, double height=1024.0]) { | 36 SpriteBox(NodeWithSize rootNode, [SpriteBoxTransformMode mode = SpriteBoxTrans
formMode.nativePoints]) { |
| 37 assert(rootNode != null); | 37 assert(rootNode != null); |
| 38 assert(rootNode._spriteBox == null); | 38 assert(rootNode._spriteBox == null); |
| 39 | 39 |
| 40 // Setup root node | 40 // Setup root node |
| 41 _rootNode = rootNode; | 41 _rootNode = rootNode; |
| 42 | 42 |
| 43 // Assign SpriteBox reference to all the nodes | 43 // Assign SpriteBox reference to all the nodes |
| 44 _addSpriteBoxReference(_rootNode); | 44 _addSpriteBoxReference(_rootNode); |
| 45 | 45 |
| 46 // Setup transform mode | 46 // Setup transform mode |
| 47 transformMode = mode; | 47 transformMode = mode; |
| 48 _systemWidth = width; | 48 // _systemWidth = rootNode.size.width; |
| 49 _systemHeight = height; | 49 // _systemHeight = rootNode.size.height; |
| 50 | 50 |
| 51 _scheduleTick(); | 51 _scheduleTick(); |
| 52 } | 52 } |
| 53 | 53 |
| 54 void _addSpriteBoxReference(Node node) { | 54 void _addSpriteBoxReference(Node node) { |
| 55 node._spriteBox = this; | 55 node._spriteBox = this; |
| 56 for (Node child in node._children) { | 56 for (Node child in node._children) { |
| 57 _addSpriteBoxReference(child); | 57 _addSpriteBoxReference(child); |
| 58 } | 58 } |
| 59 } | 59 } |
| 60 | 60 |
| 61 // Properties | 61 // Properties |
| 62 | 62 |
| 63 double get systemWidth => _systemWidth; | 63 double get systemWidth => rootNode.size.width; |
| 64 double get systemHeight => _systemHeight; | 64 double get systemHeight => rootNode.size.height; |
| 65 | 65 |
| 66 Node get rootNode => _rootNode; | 66 NodeWithSize get rootNode => _rootNode; |
| 67 | 67 |
| 68 void performLayout() { | 68 void performLayout() { |
| 69 size = constraints.constrain(Size.infinite); | 69 size = constraints.constrain(Size.infinite); |
| 70 _invalidateTransformMatrix(); | 70 _invalidateTransformMatrix(); |
| 71 _callSpriteBoxPerformedLayout(_rootNode); | 71 _callSpriteBoxPerformedLayout(_rootNode); |
| 72 } | 72 } |
| 73 | 73 |
| 74 // Event handling | 74 // Event handling |
| 75 | 75 |
| 76 void _addEventTargets(Node node, List<Node> eventTargets) { | 76 void _addEventTargets(Node node, List<Node> eventTargets) { |
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| 145 } | 145 } |
| 146 | 146 |
| 147 _transformMatrix = new Matrix4.identity(); | 147 _transformMatrix = new Matrix4.identity(); |
| 148 | 148 |
| 149 // Calculate matrix | 149 // Calculate matrix |
| 150 double scaleX = 1.0; | 150 double scaleX = 1.0; |
| 151 double scaleY = 1.0; | 151 double scaleY = 1.0; |
| 152 double offsetX = 0.0; | 152 double offsetX = 0.0; |
| 153 double offsetY = 0.0; | 153 double offsetY = 0.0; |
| 154 | 154 |
| 155 double systemWidth = rootNode.size.width; |
| 156 double systemHeight = rootNode.size.height; |
| 157 |
| 155 switch(transformMode) { | 158 switch(transformMode) { |
| 156 case SpriteBoxTransformMode.stretch: | 159 case SpriteBoxTransformMode.stretch: |
| 157 scaleX = size.width/_systemWidth; | 160 scaleX = size.width/systemWidth; |
| 158 scaleY = size.height/_systemHeight; | 161 scaleY = size.height/systemHeight; |
| 159 break; | 162 break; |
| 160 case SpriteBoxTransformMode.letterbox: | 163 case SpriteBoxTransformMode.letterbox: |
| 161 scaleX = size.width/_systemWidth; | 164 scaleX = size.width/systemWidth; |
| 162 scaleY = size.height/_systemHeight; | 165 scaleY = size.height/systemHeight; |
| 163 if (scaleX > scaleY) { | 166 if (scaleX > scaleY) { |
| 164 scaleY = scaleX; | 167 scaleY = scaleX; |
| 165 offsetY = (size.height - scaleY * _systemHeight)/2.0; | 168 offsetY = (size.height - scaleY * systemHeight)/2.0; |
| 166 } | 169 } |
| 167 else { | 170 else { |
| 168 scaleX = scaleY; | 171 scaleX = scaleY; |
| 169 offsetX = (size.width - scaleX * _systemWidth)/2.0; | 172 offsetX = (size.width - scaleX * systemWidth)/2.0; |
| 170 } | 173 } |
| 171 break; | 174 break; |
| 172 case SpriteBoxTransformMode.scaleToFit: | 175 case SpriteBoxTransformMode.scaleToFit: |
| 173 scaleX = size.width/_systemWidth; | 176 scaleX = size.width/systemWidth; |
| 174 scaleY = size.height/_systemHeight; | 177 scaleY = size.height/systemHeight; |
| 175 if (scaleX < scaleY) { | 178 if (scaleX < scaleY) { |
| 176 scaleY = scaleX; | 179 scaleY = scaleX; |
| 177 offsetY = (size.height - scaleY * _systemHeight)/2.0; | 180 offsetY = (size.height - scaleY * systemHeight)/2.0; |
| 178 } | 181 } |
| 179 else { | 182 else { |
| 180 scaleX = scaleY; | 183 scaleX = scaleY; |
| 181 offsetX = (size.width - scaleX * _systemWidth)/2.0; | 184 offsetX = (size.width - scaleX * systemWidth)/2.0; |
| 182 } | 185 } |
| 183 break; | 186 break; |
| 184 case SpriteBoxTransformMode.fixedWidth: | 187 case SpriteBoxTransformMode.fixedWidth: |
| 185 scaleX = size.width/_systemWidth; | 188 scaleX = size.width/systemWidth; |
| 186 scaleY = scaleX; | 189 scaleY = scaleX; |
| 187 _systemHeight = size.height/scaleX; | 190 systemHeight = size.height/scaleX; |
| 191 rootNode.size = new Size(systemWidth, systemHeight); |
| 188 break; | 192 break; |
| 189 case SpriteBoxTransformMode.fixedHeight: | 193 case SpriteBoxTransformMode.fixedHeight: |
| 190 scaleY = size.height/_systemHeight; | 194 scaleY = size.height/systemHeight; |
| 191 scaleX = scaleY; | 195 scaleX = scaleY; |
| 192 _systemWidth = size.width/scaleY; | 196 systemWidth = size.width/scaleY; |
| 197 rootNode.size = new Size(systemWidth, systemHeight); |
| 193 break; | 198 break; |
| 194 case SpriteBoxTransformMode.nativePoints: | 199 case SpriteBoxTransformMode.nativePoints: |
| 195 break; | 200 break; |
| 196 default: | 201 default: |
| 197 assert(false); | 202 assert(false); |
| 198 break; | 203 break; |
| 199 } | 204 } |
| 200 | 205 |
| 201 _transformMatrix.translate(offsetX, offsetY); | 206 _transformMatrix.translate(offsetX, offsetY); |
| 202 _transformMatrix.scale(scaleX, scaleY); | 207 _transformMatrix.scale(scaleX, scaleY); |
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| 295 SpriteBoxHitTestEntry(RenderBox target, Point localPosition) : super(target, l
ocalPosition); | 300 SpriteBoxHitTestEntry(RenderBox target, Point localPosition) : super(target, l
ocalPosition); |
| 296 } | 301 } |
| 297 | 302 |
| 298 class SpriteBoxEvent { | 303 class SpriteBoxEvent { |
| 299 Point boxPosition; | 304 Point boxPosition; |
| 300 String type; | 305 String type; |
| 301 int pointer; | 306 int pointer; |
| 302 | 307 |
| 303 SpriteBoxEvent(this.boxPosition, this.type, this.pointer); | 308 SpriteBoxEvent(this.boxPosition, this.type, this.pointer); |
| 304 } | 309 } |
| OLD | NEW |