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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
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| 2198 // point). | 2198 // point). |
| 2199 return false; | 2199 return false; |
| 2200 } | 2200 } |
| 2201 | 2201 |
| 2202 output_surface_ = output_surface.Pass(); | 2202 output_surface_ = output_surface.Pass(); |
| 2203 resource_provider_ = ResourceProvider::Create( | 2203 resource_provider_ = ResourceProvider::Create( |
| 2204 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, | 2204 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, |
| 2205 proxy_->blocking_main_thread_task_runner(), | 2205 proxy_->blocking_main_thread_task_runner(), |
| 2206 settings_.renderer_settings.highp_threshold_min, | 2206 settings_.renderer_settings.highp_threshold_min, |
| 2207 settings_.renderer_settings.use_rgba_4444_textures, | 2207 settings_.renderer_settings.use_rgba_4444_textures, |
| 2208 settings_.renderer_settings.use_tile_compression, |
| 2208 settings_.renderer_settings.texture_id_allocation_chunk_size, | 2209 settings_.renderer_settings.texture_id_allocation_chunk_size, |
| 2209 settings_.use_persistent_map_for_gpu_memory_buffers); | 2210 settings_.use_persistent_map_for_gpu_memory_buffers); |
| 2210 | 2211 |
| 2211 CreateAndSetRenderer(); | 2212 CreateAndSetRenderer(); |
| 2212 | 2213 |
| 2213 // Since the new renderer may be capable of MSAA, update status here. | 2214 // Since the new renderer may be capable of MSAA, update status here. |
| 2214 UpdateGpuRasterizationStatus(); | 2215 UpdateGpuRasterizationStatus(); |
| 2215 | 2216 |
| 2216 CreateAndSetTileManager(); | 2217 CreateAndSetTileManager(); |
| 2217 RecreateTreeResources(); | 2218 RecreateTreeResources(); |
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| 3433 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 3434 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
| 3434 | 3435 |
| 3435 curve->UpdateTarget( | 3436 curve->UpdateTarget( |
| 3436 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) | 3437 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) |
| 3437 .InSecondsF(), | 3438 .InSecondsF(), |
| 3438 new_target); | 3439 new_target); |
| 3439 | 3440 |
| 3440 return true; | 3441 return true; |
| 3441 } | 3442 } |
| 3442 } // namespace cc | 3443 } // namespace cc |
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