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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GLES2_EXTERNAL_TEXTURE_COPIER_H_ | |
6 #define CONTENT_COMMON_GPU_MEDIA_GLES2_EXTERNAL_TEXTURE_COPIER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "ui/gl/gl_bindings.h" | |
10 | |
11 namespace content { | |
12 | |
13 // A utility class which copies the given external texture | |
14 // (GL_TEXTURE_EXTERNAL_OES) to the target texture (GL_TEXTURE_2D) by using | |
15 // framebuffer. | |
16 // TODO(dwkang): consider using CopyTextureCHROMIUMResourceManager once it | |
17 // supports GL_TEXTURE_EXTERNAL_OES. | |
18 class Gles2ExternalTextureCopier { | |
19 public: | |
20 Gles2ExternalTextureCopier(); | |
21 virtual ~Gles2ExternalTextureCopier(); | |
22 | |
23 bool Init(int32 width, int32 height); | |
24 | |
25 bool Copy(GLuint source_texture_id, GLuint destination_texture_id, | |
26 const float transfrom_matrix[16]); | |
27 | |
28 private: | |
29 bool SetupGraphics(); | |
30 void RenderFrame(int32 width, int32 height, GLuint texture_id, | |
Ami GONE FROM CHROMIUM
2013/02/17 00:12:44
This is a weird place to sort this function into,
Ami GONE FROM CHROMIUM
2013/02/17 00:12:44
what does it mean if width/height here are differe
| |
31 const float transfrom_matrix[16]); | |
32 bool SetupFrameBuffer(); | |
33 | |
34 void SaveState(); | |
Ami GONE FROM CHROMIUM
2013/02/17 00:12:44
Replace with ScopedFrameBufferBinder / ScopedTextu
| |
35 void RestoreState(); | |
36 | |
37 bool initialized_; | |
38 int32 width_; | |
39 int32 height_; | |
40 GLuint framebuffer_id_; | |
41 GLuint renderbuffer_id_; | |
42 GLuint program_; | |
43 GLuint position_handle_; | |
44 GLuint st_matrix_handle_; | |
45 GLuint mvp_matrix_handle_; | |
46 GLuint texture_handle_; | |
47 | |
48 GLuint previous_framebuffer_id_; | |
49 GLuint previous_renderbuffer_id_; | |
50 GLuint previous_texture_id_; | |
51 | |
52 DISALLOW_COPY_AND_ASSIGN(Gles2ExternalTextureCopier); | |
53 }; | |
54 | |
55 } // namespace content | |
56 | |
57 #endif // CONTENT_COMMON_GPU_MEDIA_GLES2_EXTERNAL_TEXTURE_COPIER_H_ | |
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