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Side by Side Diff: src/IceELFObjectWriter.h

Issue 1197223002: Subzero: Use C++11 member initializers where practical. (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: Rebase Created 5 years, 6 months ago
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1 //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===// 1 //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===//
2 // 2 //
3 // The Subzero Code Generator 3 // The Subzero Code Generator
4 // 4 //
5 // This file is distributed under the University of Illinois Open Source 5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details. 6 // License. See LICENSE.TXT for details.
7 // 7 //
8 //===----------------------------------------------------------------------===// 8 //===----------------------------------------------------------------------===//
9 // 9 //
10 // Abstraction for a writer that is responsible for writing an ELF file. 10 // Abstraction for a writer that is responsible for writing an ELF file.
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82 // Finally, patch up the initial ELF header with the final info. 82 // Finally, patch up the initial ELF header with the final info.
83 void writeNonUserSections(); 83 void writeNonUserSections();
84 84
85 // Which type of ELF section a global variable initializer belongs to. 85 // Which type of ELF section a global variable initializer belongs to.
86 // This is used as an array index so should start at 0 and be contiguous. 86 // This is used as an array index so should start at 0 and be contiguous.
87 enum SectionType { ROData = 0, Data, BSS, NumSectionTypes }; 87 enum SectionType { ROData = 0, Data, BSS, NumSectionTypes };
88 88
89 private: 89 private:
90 GlobalContext &Ctx; 90 GlobalContext &Ctx;
91 ELFStreamer &Str; 91 ELFStreamer &Str;
92 bool SectionNumbersAssigned; 92 bool SectionNumbersAssigned = false;
93 bool ELF64; 93 bool ELF64;
94 94
95 // All created sections, separated into different pools. 95 // All created sections, separated into different pools.
96 typedef std::vector<ELFSection *> SectionList; 96 typedef std::vector<ELFSection *> SectionList;
97 typedef std::vector<ELFTextSection *> TextSectionList; 97 typedef std::vector<ELFTextSection *> TextSectionList;
98 typedef std::vector<ELFDataSection *> DataSectionList; 98 typedef std::vector<ELFDataSection *> DataSectionList;
99 typedef std::vector<ELFRelocationSection *> RelSectionList; 99 typedef std::vector<ELFRelocationSection *> RelSectionList;
100 TextSectionList TextSections; 100 TextSectionList TextSections;
101 RelSectionList RelTextSections; 101 RelSectionList RelTextSections;
102 DataSectionList DataSections; 102 DataSectionList DataSections;
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159 159
160 // Write the ELF file header with the given information about sections. 160 // Write the ELF file header with the given information about sections.
161 template <bool IsELF64> 161 template <bool IsELF64>
162 void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset, 162 void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset,
163 SizeT SectHeaderStrIndex, SizeT NumSections); 163 SizeT SectHeaderStrIndex, SizeT NumSections);
164 }; 164 };
165 165
166 } // end of namespace Ice 166 } // end of namespace Ice
167 167
168 #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H 168 #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H
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