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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 113 | 113 |
| 114 bool intersectsNode(Node*) const; | 114 bool intersectsNode(Node*) const; |
| 115 | 115 |
| 116 // FIXME: Most callers probably don't want these functions, but | 116 // FIXME: Most callers probably don't want these functions, but |
| 117 // are using them for historical reasons. toNormalizedRange and | 117 // are using them for historical reasons. toNormalizedRange and |
| 118 // toNormalizedPositions contracts the range around text, and | 118 // toNormalizedPositions contracts the range around text, and |
| 119 // moves the caret upstream before returning the range/positions. | 119 // moves the caret upstream before returning the range/positions. |
| 120 PassRefPtrWillBeRawPtr<Range> toNormalizedRange() const; | 120 PassRefPtrWillBeRawPtr<Range> toNormalizedRange() const; |
| 121 bool toNormalizedPositions(Position& start, Position& end) const; | 121 bool toNormalizedPositions(Position& start, Position& end) const; |
| 122 static void normalizePositions(const Position& start, const Position& end, P
osition* normalizedStart, Position* normalizedEnd); | 122 static void normalizePositions(const Position& start, const Position& end, P
osition* normalizedStart, Position* normalizedEnd); |
| 123 static void normalizePositions(const PositionInComposedTree& start, const Po
sitionInComposedTree& end, PositionInComposedTree* outStart, PositionInComposedT
ree* outEnd); |
| 123 | 124 |
| 124 Element* rootEditableElement() const; | 125 Element* rootEditableElement() const; |
| 125 bool isContentEditable() const; | 126 bool isContentEditable() const; |
| 126 bool hasEditableStyle() const; | 127 bool hasEditableStyle() const; |
| 127 bool isContentRichlyEditable() const; | 128 bool isContentRichlyEditable() const; |
| 128 // Returns a shadow tree node for legacy shadow trees, a child of the | 129 // Returns a shadow tree node for legacy shadow trees, a child of the |
| 129 // ShadowRoot node for new shadow trees, or 0 for non-shadow trees. | 130 // ShadowRoot node for new shadow trees, or 0 for non-shadow trees. |
| 130 Node* nonBoundaryShadowTreeRootNode() const; | 131 Node* nonBoundaryShadowTreeRootNode() const; |
| 131 | 132 |
| 132 VisiblePosition visiblePositionRespectingEditingBoundary(const LayoutPoint&
localPoint, Node* targetNode) const; | 133 VisiblePosition visiblePositionRespectingEditingBoundary(const LayoutPoint&
localPoint, Node* targetNode) const; |
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| 213 | 214 |
| 214 } // namespace blink | 215 } // namespace blink |
| 215 | 216 |
| 216 #ifndef NDEBUG | 217 #ifndef NDEBUG |
| 217 // Outside the WebCore namespace for ease of invocation from gdb. | 218 // Outside the WebCore namespace for ease of invocation from gdb. |
| 218 void showTree(const blink::VisibleSelection&); | 219 void showTree(const blink::VisibleSelection&); |
| 219 void showTree(const blink::VisibleSelection*); | 220 void showTree(const blink::VisibleSelection*); |
| 220 #endif | 221 #endif |
| 221 | 222 |
| 222 #endif // VisibleSelection_h | 223 #endif // VisibleSelection_h |
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