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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramDataManager_DEFINED | 8 #ifndef GrGLProgramDataManager_DEFINED |
| 9 #define GrGLProgramDataManager_DEFINED | 9 #define GrGLProgramDataManager_DEFINED |
| 10 | 10 |
| 11 #include "gl/GrGLShaderVar.h" | 11 #include "gl/GrGLShaderVar.h" |
| 12 #include "gl/GrGLSL.h" | 12 #include "gl/GrGLSL.h" |
| 13 #include "GrAllocator.h" | 13 #include "GrAllocator.h" |
| 14 | 14 |
| 15 #include "SkTArray.h" | 15 #include "SkTArray.h" |
| 16 | 16 |
| 17 class GrGLGpu; | 17 class GrGLGpu; |
| 18 class SkMatrix; | 18 class SkMatrix; |
| 19 class GrGLProgram; | 19 class GrGLProgram; |
| 20 class GrGLProgramBuilder; | 20 class GrGLProgramBuilder; |
| 21 | 21 |
| 22 /** Manages the resources used by a shader program. | 22 /** Manages the resources used by a shader program. |
| 23 * The resources are objects the program uses to communicate with the | 23 * The resources are objects the program uses to communicate with the |
| 24 * application code. | 24 * application code. |
| 25 */ | 25 */ |
| 26 class GrGLProgramDataManager : public SkRefCnt { | 26 class GrGLProgramDataManager : SkNoncopyable { |
| 27 public: | 27 public: |
| 28 // Opaque handle to a uniform | 28 // Opaque handle to a uniform |
| 29 class ShaderResourceHandle { | 29 class ShaderResourceHandle { |
| 30 public: | 30 public: |
| 31 bool isValid() const { return -1 != fValue; } | 31 bool isValid() const { return -1 != fValue; } |
| 32 ShaderResourceHandle() | 32 ShaderResourceHandle() |
| 33 : fValue(-1) { | 33 : fValue(-1) { |
| 34 } | 34 } |
| 35 protected: | 35 protected: |
| 36 ShaderResourceHandle(int value) | 36 ShaderResourceHandle(int value) |
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| 104 GrSLType fType; | 104 GrSLType fType; |
| 105 int fArrayCount; | 105 int fArrayCount; |
| 106 ); | 106 ); |
| 107 }; | 107 }; |
| 108 | 108 |
| 109 SkDEBUGCODE(void printUnused(const Uniform&) const;) | 109 SkDEBUGCODE(void printUnused(const Uniform&) const;) |
| 110 | 110 |
| 111 SkTArray<Uniform, true> fUniforms; | 111 SkTArray<Uniform, true> fUniforms; |
| 112 GrGLGpu* fGpu; | 112 GrGLGpu* fGpu; |
| 113 | 113 |
| 114 typedef SkRefCnt INHERITED; | 114 typedef SkNoncopyable INHERITED; |
| 115 }; | 115 }; |
| 116 |
| 116 #endif | 117 #endif |
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