Chromium Code Reviews| Index: ui/base/resource/resource_bundle_win.cc |
| diff --git a/ui/base/resource/resource_bundle_win.cc b/ui/base/resource/resource_bundle_win.cc |
| index 0f6092d17996cf85d2bb3427ff5636f81cce6a10..e590291d0e8b9d48a8ef01c12913ab3ac63b25c3 100644 |
| --- a/ui/base/resource/resource_bundle_win.cc |
| +++ b/ui/base/resource/resource_bundle_win.cc |
| @@ -41,31 +41,38 @@ void ResourceBundle::LoadCommonResources() { |
| bool use_hidpi = false; |
| #if defined(ENABLE_HIDPI) |
| - // If we're running in HiDPI mode at a scale larger than 150%, we switch |
| - // to 2x resources for desktop layouts. |
| - use_hidpi = ui::GetDPIScale() > 1.5; |
| + // Have high-DPI resources for 140% and 180% scaling on Windows based on |
| + // default scaling for Metro mode. If high-DPI mode is enabled, load resource |
| + // pak closest to the desired scale factor. |
| + use_hidpi = ui::GetDPIScale() > 1.2; |
|
pkotwicz
2013/01/23 18:13:12
For the purpose of this CL, you actually do not ne
kevers
2013/01/23 20:02:19
Backing this change out for the time being. Will
|
| #endif |
| - switch (ui::GetDisplayLayout()) { |
| - case ui::LAYOUT_TOUCH: |
| - AddDataPackFromPath( |
| - GetResourcesPakFilePath("chrome_touch_100_percent.pak"), |
| - SCALE_FACTOR_100P); |
| - break; |
| - default: |
| - if (use_hidpi) { |
| - AddDataPackFromPath(GetResourcesPakFilePath( |
| - "chrome_200_percent.pak"), |
| - SCALE_FACTOR_200P); |
| - AddDataPackFromPath(GetResourcesPakFilePath( |
| - "webkit_resources_200_percent.pak"), |
| - SCALE_FACTOR_200P); |
| - } else { |
| - AddDataPackFromPath( |
| - GetResourcesPakFilePath("chrome_100_percent.pak"), |
| - SCALE_FACTOR_100P); |
| - } |
| - break; |
| + if (use_hidpi) { |
| + float scale = ui::GetDPIScale(); |
| + if (scale > 1.6f) { |
| + AddDataPackFromPath(GetResourcesPakFilePath( |
| + "chrome_touch_180_percent.pak"), |
| + SCALE_FACTOR_180P); |
| + } else { |
|
pkotwicz
2013/01/23 18:13:12
Nit: Put a comment that we will be using 1.4x reso
kevers
2013/01/23 20:02:19
Backing out change for now.
|
| + AddDataPackFromPath(GetResourcesPakFilePath( |
| + "chrome_touch_140_percent.pak"), |
| + SCALE_FACTOR_140P); |
| + } |
| + |
| + // Currently missing some scaled assets. 100% resources required as |
| + // fallback. |
| + AddDataPackFromPath( |
| + GetResourcesPakFilePath("chrome_100_percent.pak"), |
| + SCALE_FACTOR_100P); |
| + |
| + } else if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH) { |
| + AddDataPackFromPath( |
| + GetResourcesPakFilePath("chrome_touch_100_percent.pak"), |
| + SCALE_FACTOR_100P); |
| + } else { |
| + AddDataPackFromPath( |
| + GetResourcesPakFilePath("chrome_100_percent.pak"), |
| + SCALE_FACTOR_100P); |
| } |
| } |