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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_WIN_DPI_H_ | 5 #ifndef UI_BASE_WIN_DPI_H_ |
6 #define UI_BASE_WIN_DPI_H_ | 6 #define UI_BASE_WIN_DPI_H_ |
7 | 7 |
8 #include "ui/gfx/point.h" | |
9 #include "ui/gfx/rect.h" | |
8 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
9 #include "ui/base/ui_export.h" | 11 #include "ui/base/ui_export.h" |
10 | 12 |
11 namespace ui { | 13 namespace ui { |
12 | 14 |
13 UI_EXPORT gfx::Size GetDPI(); | 15 UI_EXPORT gfx::Size GetDPI(); |
14 | 16 |
15 // Gets the scale factor of the display. For example, if the display DPI is | 17 // Gets the scale factor of the display. For example, if the display DPI is |
16 // 96 then the scale factor is 1.0. | 18 // 96 then the scale factor is 1.0. |
17 UI_EXPORT float GetDPIScale(); | 19 UI_EXPORT float GetDPIScale(); |
18 | 20 |
19 UI_EXPORT bool IsInHighDPIMode(); | 21 UI_EXPORT bool IsInHighDPIMode(); |
20 | 22 |
21 UI_EXPORT void EnableHighDPISupport(); | 23 UI_EXPORT void EnableHighDPISupport(); |
22 | 24 |
25 // TODO(kevers,girard): Should above methods be inside a win namespace since | |
26 // they are also Windows specific. | |
pkotwicz
2013/01/23 19:39:23
Nit.
How about: "TODO(kevers|girard): Move above m
kevers
2013/01/23 21:37:00
Done.
| |
27 | |
28 namespace win { | |
29 | |
30 UI_EXPORT gfx::Point ScreenToDIPPoint(const gfx::Point& pixel_point); | |
31 | |
32 UI_EXPORT gfx::Rect ScreenToDIPRect(const gfx::Rect& pixel_bounds); | |
33 | |
34 UI_EXPORT gfx::Rect DIPToScreenRect(const gfx::Rect& dip_bounds); | |
35 | |
36 UI_EXPORT gfx::Size ScreenToDIPSize(const gfx::Size& size_in_pixels); | |
37 | |
38 UI_EXPORT gfx::Size DIPToScreenSize(const gfx::Size& dip_size); | |
39 | |
40 } // namespace win | |
41 | |
23 } // namespace ui | 42 } // namespace ui |
24 | 43 |
25 #endif // UI_BASE_WIN_DPI_H_ | 44 #endif // UI_BASE_WIN_DPI_H_ |
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