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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/win/dpi.h" | 5 #include "ui/base/win/dpi.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 | 8 |
9 #include "base/win/scoped_hdc.h" | 9 #include "base/win/scoped_hdc.h" |
10 #include "ui/gfx/display.h" | |
11 #include "ui/gfx/point_conversions.h" | |
12 #include "ui/gfx/rect_conversions.h" | |
13 #include "ui/gfx/size_conversions.h" | |
10 | 14 |
11 namespace { | 15 namespace { |
12 | 16 |
13 int kDefaultDPIX = 96; | 17 int kDefaultDPIX = 96; |
14 int kDefaultDPIY = 96; | 18 int kDefaultDPIY = 96; |
15 | 19 |
20 | |
21 float GetDeviceScaleFactorImpl() { | |
22 #if defined(ENABLE_HIDPI) | |
sky
2013/01/28 20:56:35
Why the ifdef?
kevers
2013/01/28 22:53:40
Removing the ifdef would expose the forced device
sky
2013/01/29 15:34:56
Why wouldn't we do this? I assume we're going to n
kevers
2013/01/29 17:08:29
Yes, ENABLE_HIDPI ifdefs are going away once the f
| |
23 return gfx::Display::HasForceDeviceScaleFactor() ? | |
24 gfx::Display::GetForcedDeviceScaleFactor() : ui::GetDPIScale(); | |
25 #else | |
26 return 1.0f; | |
27 #endif | |
28 } | |
29 | |
16 } // namespace | 30 } // namespace |
17 | 31 |
18 namespace ui { | 32 namespace ui { |
19 | 33 |
20 gfx::Size GetDPI() { | 34 gfx::Size GetDPI() { |
21 static int dpi_x = 0; | 35 static int dpi_x = 0; |
22 static int dpi_y = 0; | 36 static int dpi_y = 0; |
23 static bool should_initialize = true; | 37 static bool should_initialize = true; |
24 | 38 |
25 if (should_initialize) { | 39 if (should_initialize) { |
(...skipping 20 matching lines...) Expand all Loading... | |
46 | 60 |
47 void EnableHighDPISupport() { | 61 void EnableHighDPISupport() { |
48 typedef BOOL(WINAPI *SetProcessDPIAwarePtr)(VOID); | 62 typedef BOOL(WINAPI *SetProcessDPIAwarePtr)(VOID); |
49 SetProcessDPIAwarePtr set_process_dpi_aware_func = | 63 SetProcessDPIAwarePtr set_process_dpi_aware_func = |
50 reinterpret_cast<SetProcessDPIAwarePtr>( | 64 reinterpret_cast<SetProcessDPIAwarePtr>( |
51 GetProcAddress(GetModuleHandleA("user32.dll"), "SetProcessDPIAware")); | 65 GetProcAddress(GetModuleHandleA("user32.dll"), "SetProcessDPIAware")); |
52 if (set_process_dpi_aware_func) | 66 if (set_process_dpi_aware_func) |
53 set_process_dpi_aware_func(); | 67 set_process_dpi_aware_func(); |
54 } | 68 } |
55 | 69 |
70 namespace win { | |
71 | |
72 float GetDeviceScaleFactor() { | |
73 static const float device_scale_factor = GetDeviceScaleFactorImpl(); | |
sky
2013/01/28 20:56:35
Why do we need to cache this?
kevers
2013/01/28 22:53:40
See this caching pattern used in several places wh
| |
74 return device_scale_factor; | |
75 } | |
76 | |
sky
2013/01/28 20:56:35
nit: remove one newline.
kevers
2013/01/29 17:08:29
Done.
| |
77 | |
78 gfx::Point ScreenToDIPPoint(const gfx::Point& pixel_point) { | |
79 return gfx::ToFlooredPoint( | |
80 gfx::ScalePoint(pixel_point, 1.0f / GetDeviceScaleFactor())); | |
81 } | |
82 | |
83 gfx::Rect ScreenToDIPRect(const gfx::Rect& pixel_bounds) { | |
84 // TODO(kevers): Switch to non-deprecated method for float to int conversions. | |
85 return gfx::ToFlooredRectDeprecated( | |
86 gfx::ScaleRect(pixel_bounds, 1.0f / GetDeviceScaleFactor())); | |
87 } | |
88 | |
89 gfx::Rect DIPToScreenRect(const gfx::Rect& dip_bounds) { | |
90 // TODO(kevers): Switch to non-deprecated method for float to int conversions. | |
91 return gfx::ToFlooredRectDeprecated( | |
92 gfx::ScaleRect(dip_bounds, GetDeviceScaleFactor())); | |
93 } | |
94 | |
95 gfx::Size ScreenToDIPSize(const gfx::Size& size_in_pixels) { | |
96 return gfx::ToFlooredSize( | |
97 gfx::ScaleSize(size_in_pixels, 1.0f / GetDeviceScaleFactor())); | |
98 } | |
99 | |
100 gfx::Size DIPToScreenSize(const gfx::Size& dip_size) { | |
101 return gfx::ToFlooredSize(gfx::ScaleSize(dip_size, GetDeviceScaleFactor())); | |
102 } | |
103 | |
104 } // namespace win | |
105 | |
56 } // namespace ui | 106 } // namespace ui |
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