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Side by Side Diff: src/gpu/gl/mesa/SkMesaGLContext.cpp

Issue 1194783003: Implement SkGLContext swapBuffers with fence syncs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: windows build Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include <GL/osmesa.h> 9 #include <GL/osmesa.h>
10 10
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 if (!OSMesaMakeCurrent((OSMesaContext)fContext, 43 if (!OSMesaMakeCurrent((OSMesaContext)fContext,
44 fImage, 44 fImage,
45 GR_GL_UNSIGNED_BYTE, 45 GR_GL_UNSIGNED_BYTE,
46 gBOGUS_SIZE, 46 gBOGUS_SIZE,
47 gBOGUS_SIZE)) { 47 gBOGUS_SIZE)) {
48 SkDebugf("OSMesaMakeCurrent failed!\n"); 48 SkDebugf("OSMesaMakeCurrent failed!\n");
49 this->destroyGLContext(); 49 this->destroyGLContext();
50 return; 50 return;
51 } 51 }
52 52
53 fGL.reset(GrGLCreateMesaInterface()); 53 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateMesaInterface());
54 if (NULL == fGL.get()) { 54 if (NULL == gl.get()) {
55 SkDebugf("Could not create GL interface!\n"); 55 SkDebugf("Could not create GL interface!\n");
56 this->destroyGLContext(); 56 this->destroyGLContext();
57 return; 57 return;
58 } 58 }
59 59
60 if (!fGL->validate()) { 60 if (!gl->validate()) {
61 SkDebugf("Could not validate GL interface!\n"); 61 SkDebugf("Could not validate GL interface!\n");
62 this->destroyGLContext(); 62 this->destroyGLContext();
63 return; 63 return;
64 } 64 }
65
66 this->init(gl.detach());
65 } 67 }
66 68
67 SkMesaGLContext::~SkMesaGLContext() { 69 SkMesaGLContext::~SkMesaGLContext() {
70 this->teardown();
68 this->destroyGLContext(); 71 this->destroyGLContext();
69 } 72 }
70 73
71 void SkMesaGLContext::destroyGLContext() { 74 void SkMesaGLContext::destroyGLContext() {
72 fGL.reset(NULL);
73 if (fImage) { 75 if (fImage) {
74 sk_free(fImage); 76 sk_free(fImage);
75 fImage = NULL; 77 fImage = NULL;
76 } 78 }
77 79
78 if (fContext) { 80 if (fContext) {
79 OSMesaDestroyContext((OSMesaContext)fContext); 81 OSMesaDestroyContext((OSMesaContext)fContext);
80 fContext = static_cast<Context>(NULL); 82 fContext = static_cast<Context>(NULL);
81 } 83 }
82 } 84 }
83 85
84 86
85 87
86 void SkMesaGLContext::makeCurrent() const { 88 void SkMesaGLContext::onPlatformMakeCurrent() const {
87 if (fContext) { 89 if (fContext) {
88 if (!OSMesaMakeCurrent((OSMesaContext)fContext, fImage, 90 if (!OSMesaMakeCurrent((OSMesaContext)fContext, fImage,
89 GR_GL_UNSIGNED_BYTE, gBOGUS_SIZE, gBOGUS_SIZE)) { 91 GR_GL_UNSIGNED_BYTE, gBOGUS_SIZE, gBOGUS_SIZE)) {
90 SkDebugf("Could not make MESA context current."); 92 SkDebugf("Could not make MESA context current.");
91 } 93 }
92 } 94 }
93 } 95 }
94 96
95 void SkMesaGLContext::swapBuffers() const { } 97 void SkMesaGLContext::onPlatformSwapBuffers() const { }
98
99 GrGLFuncPtr SkMesaGLContext::onPlatformGetProcAddress(const char* procName) cons t {
100 return OSMesaGetProcAddress(procName);
101 }
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