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Side by Side Diff: src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp

Issue 1194783003: Implement SkGLContext swapBuffers with fence syncs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: windows build Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 #include "AvailabilityMacros.h" 9 #include "AvailabilityMacros.h"
10 10
11 #include <OpenGL/OpenGL.h> 11 #include <OpenGL/OpenGL.h>
12 #include <dlfcn.h>
12 13
13 namespace { 14 namespace {
14 class MacGLContext : public SkGLContext { 15 class MacGLContext : public SkGLContext {
15 public: 16 public:
16 MacGLContext(); 17 MacGLContext();
17 ~MacGLContext() override; 18 ~MacGLContext() override;
18 void makeCurrent() const override;
19 void swapBuffers() const override;
20 19
21 private: 20 private:
22 void destroyGLContext(); 21 void destroyGLContext();
23 22
23 void onPlatformMakeCurrent() const override;
24 void onPlatformSwapBuffers() const override;
25 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
26
24 CGLContextObj fContext; 27 CGLContextObj fContext;
28 void* fGLLibrary;
25 }; 29 };
26 30
27 MacGLContext::MacGLContext() 31 MacGLContext::MacGLContext()
28 : fContext(NULL) { 32 : fContext(NULL)
33 , fGLLibrary(RTLD_DEFAULT) {
29 CGLPixelFormatAttribute attributes[] = { 34 CGLPixelFormatAttribute attributes[] = {
30 #if MAC_OS_X_VERSION_10_7 35 #if MAC_OS_X_VERSION_10_7
31 kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core , 36 kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core ,
32 #endif 37 #endif
33 kCGLPFADoubleBuffer, 38 kCGLPFADoubleBuffer,
34 (CGLPixelFormatAttribute)0 39 (CGLPixelFormatAttribute)0
35 }; 40 };
36 CGLPixelFormatObj pixFormat; 41 CGLPixelFormatObj pixFormat;
37 GLint npix; 42 GLint npix;
38 43
39 CGLChoosePixelFormat(attributes, &pixFormat, &npix); 44 CGLChoosePixelFormat(attributes, &pixFormat, &npix);
40 45
41 if (NULL == pixFormat) { 46 if (NULL == pixFormat) {
42 SkDebugf("CGLChoosePixelFormat failed."); 47 SkDebugf("CGLChoosePixelFormat failed.");
43 return; 48 return;
44 } 49 }
45 50
46 CGLCreateContext(pixFormat, NULL, &fContext); 51 CGLCreateContext(pixFormat, NULL, &fContext);
47 CGLReleasePixelFormat(pixFormat); 52 CGLReleasePixelFormat(pixFormat);
48 53
49 if (NULL == fContext) { 54 if (NULL == fContext) {
50 SkDebugf("CGLCreateContext failed."); 55 SkDebugf("CGLCreateContext failed.");
51 return; 56 return;
52 } 57 }
53 58
54 CGLSetCurrentContext(fContext); 59 CGLSetCurrentContext(fContext);
55 60
56 fGL.reset(GrGLCreateNativeInterface()); 61 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateNativeInterface());
57 if (NULL == fGL.get()) { 62 if (NULL == gl.get()) {
58 SkDebugf("Context could not create GL interface.\n"); 63 SkDebugf("Context could not create GL interface.\n");
59 this->destroyGLContext(); 64 this->destroyGLContext();
60 return; 65 return;
61 } 66 }
62 if (!fGL->validate()) { 67 if (!gl->validate()) {
63 SkDebugf("Context could not validate GL interface.\n"); 68 SkDebugf("Context could not validate GL interface.\n");
64 this->destroyGLContext(); 69 this->destroyGLContext();
65 return; 70 return;
66 } 71 }
72
73 fGLLibrary = dlopen(
74 "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL. dylib",
75 RTLD_LAZY);
76
77 this->init(gl.detach());
67 } 78 }
68 79
69 MacGLContext::~MacGLContext() { 80 MacGLContext::~MacGLContext() {
81 this->teardown();
70 this->destroyGLContext(); 82 this->destroyGLContext();
71 } 83 }
72 84
73 void MacGLContext::destroyGLContext() { 85 void MacGLContext::destroyGLContext() {
74 fGL.reset(NULL);
75 if (fContext) { 86 if (fContext) {
76 CGLReleaseContext(fContext); 87 CGLReleaseContext(fContext);
77 fContext = NULL; 88 fContext = NULL;
78 } 89 }
90 if (RTLD_DEFAULT != fGLLibrary) {
91 dlclose(fGLLibrary);
92 }
79 } 93 }
80 94
81 void MacGLContext::makeCurrent() const { 95 void MacGLContext::onPlatformMakeCurrent() const {
82 CGLSetCurrentContext(fContext); 96 CGLSetCurrentContext(fContext);
83 } 97 }
84 98
85 void MacGLContext::swapBuffers() const { 99 void MacGLContext::onPlatformSwapBuffers() const {
86 CGLFlushDrawable(fContext); 100 CGLFlushDrawable(fContext);
87 } 101 }
88 102
103 GrGLFuncPtr MacGLContext::onPlatformGetProcAddress(const char* procName) const {
104 return reinterpret_cast<GrGLFuncPtr>(dlsym(fGLLibrary, procName));
105 }
106
89 } // anonymous namespace 107 } // anonymous namespace
90 108
91 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { 109 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) {
92 if (kGLES_GrGLStandard == forcedGpuAPI) { 110 if (kGLES_GrGLStandard == forcedGpuAPI) {
93 return NULL; 111 return NULL;
94 } 112 }
95 MacGLContext* ctx = SkNEW(MacGLContext); 113 MacGLContext* ctx = SkNEW(MacGLContext);
96 if (!ctx->isValid()) { 114 if (!ctx->isValid()) {
97 SkDELETE(ctx); 115 SkDELETE(ctx);
98 return NULL; 116 return NULL;
99 } 117 }
100 return ctx; 118 return ctx;
101 } 119 }
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