| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gl/SkGLContext.h" | 9 #include "gl/SkGLContext.h" |
| 10 #import <OpenGLES/EAGL.h> | 10 #import <OpenGLES/EAGL.h> |
| 11 #include <dlfcn.h> |
| 11 | 12 |
| 12 #define EAGLCTX ((EAGLContext*)(fEAGLContext)) | 13 #define EAGLCTX ((EAGLContext*)(fEAGLContext)) |
| 13 | 14 |
| 14 namespace { | 15 namespace { |
| 15 | 16 |
| 16 class IOSGLContext : public SkGLContext { | 17 class IOSGLContext : public SkGLContext { |
| 17 public: | 18 public: |
| 18 IOSGLContext(); | 19 IOSGLContext(); |
| 19 ~IOSGLContext() override; | 20 ~IOSGLContext() override; |
| 20 void makeCurrent() const override; | |
| 21 void swapBuffers() const override; | |
| 22 | 21 |
| 23 private: | 22 private: |
| 24 void destroyGLContext(); | 23 void destroyGLContext(); |
| 25 | 24 |
| 25 void onPlatformMakeCurrent() const override; |
| 26 void onPlatformSwapBuffers() const override; |
| 27 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; |
| 28 |
| 26 void* fEAGLContext; | 29 void* fEAGLContext; |
| 30 void* fGLLibrary; |
| 27 }; | 31 }; |
| 28 | 32 |
| 29 IOSGLContext::IOSGLContext() | 33 IOSGLContext::IOSGLContext() |
| 30 : fEAGLContext(NULL) { | 34 : fEAGLContext(NULL) |
| 35 , fGLLibrary(RTLD_DEFAULT) { |
| 31 | 36 |
| 32 fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; | 37 fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; |
| 33 [EAGLContext setCurrentContext:EAGLCTX]; | 38 [EAGLContext setCurrentContext:EAGLCTX]; |
| 34 | 39 |
| 35 fGL.reset(GrGLCreateNativeInterface()); | 40 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateNativeInterface()); |
| 36 if (NULL == fGL.get()) { | 41 if (NULL == gl.get()) { |
| 37 SkDebugf("Failed to create gl interface"); | 42 SkDebugf("Failed to create gl interface"); |
| 38 this->destroyGLContext(); | 43 this->destroyGLContext(); |
| 39 return; | 44 return; |
| 40 } | 45 } |
| 41 if (!fGL->validate()) { | 46 if (!gl->validate()) { |
| 42 SkDebugf("Failed to validate gl interface"); | 47 SkDebugf("Failed to validate gl interface"); |
| 43 this->destroyGLContext(); | 48 this->destroyGLContext(); |
| 44 return; | 49 return; |
| 45 } | 50 } |
| 51 |
| 52 fGLLibrary = dlopen( |
| 53 "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.
dylib", |
| 54 RTLD_LAZY); |
| 55 |
| 56 this->init(gl.detach()); |
| 46 } | 57 } |
| 47 | 58 |
| 48 IOSGLContext::~IOSGLContext() { | 59 IOSGLContext::~IOSGLContext() { |
| 60 this->teardown(); |
| 49 this->destroyGLContext(); | 61 this->destroyGLContext(); |
| 50 } | 62 } |
| 51 | 63 |
| 52 void IOSGLContext::destroyGLContext() { | 64 void IOSGLContext::destroyGLContext() { |
| 53 fGL.reset(NULL); | |
| 54 if (fEAGLContext) { | 65 if (fEAGLContext) { |
| 55 if ([EAGLContext currentContext] == EAGLCTX) { | 66 if ([EAGLContext currentContext] == EAGLCTX) { |
| 56 [EAGLContext setCurrentContext:nil]; | 67 [EAGLContext setCurrentContext:nil]; |
| 57 } | 68 } |
| 58 [EAGLCTX release]; | 69 [EAGLCTX release]; |
| 59 fEAGLContext = NULL; | 70 fEAGLContext = NULL; |
| 60 } | 71 } |
| 72 if (RTLD_DEFAULT != fGLLibrary) { |
| 73 dlclose(fGLLibrary); |
| 74 } |
| 61 } | 75 } |
| 62 | 76 |
| 63 | 77 |
| 64 void IOSGLContext::makeCurrent() const { | 78 void IOSGLContext::onPlatformMakeCurrent() const { |
| 65 if (![EAGLContext setCurrentContext:EAGLCTX]) { | 79 if (![EAGLContext setCurrentContext:EAGLCTX]) { |
| 66 SkDebugf("Could not set the context.\n"); | 80 SkDebugf("Could not set the context.\n"); |
| 67 } | 81 } |
| 68 } | 82 } |
| 69 | 83 |
| 70 void IOSGLContext::swapBuffers() const { } | 84 void IOSGLContext::onPlatformSwapBuffers() const { } |
| 85 |
| 86 GrGLFuncPtr IOSGLContext::onPlatformGetProcAddress(const char* procName) const { |
| 87 return reinterpret_cast<GrGLFuncPtr>(dlsym(fGLLibrary, procName)); |
| 88 } |
| 71 | 89 |
| 72 } // anonymous namespace | 90 } // anonymous namespace |
| 73 | 91 |
| 74 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { | 92 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { |
| 75 if (kGL_GrGLStandard == forcedGpuAPI) { | 93 if (kGL_GrGLStandard == forcedGpuAPI) { |
| 76 return NULL; | 94 return NULL; |
| 77 } | 95 } |
| 78 IOSGLContext* ctx = SkNEW(IOSGLContext); | 96 IOSGLContext* ctx = SkNEW(IOSGLContext); |
| 79 if (!ctx->isValid()) { | 97 if (!ctx->isValid()) { |
| 80 SkDELETE(ctx); | 98 SkDELETE(ctx); |
| 81 return NULL; | 99 return NULL; |
| 82 } | 100 } |
| 83 return ctx; | 101 return ctx; |
| 84 } | 102 } |
| 85 | 103 |
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