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Side by Side Diff: src/gpu/gl/SkGLContext.cpp

Issue 1194783003: Implement SkGLContext swapBuffers with fence syncs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: windows build Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 #include "GrGLUtil.h" 9 #include "GrGLUtil.h"
10 #include "SkGpuFenceSync.h"
10 11
11 SkGLContext::SkGLContext() { 12 class SkGLContext::GLFenceSync : public SkGpuFenceSync {
13 public:
14 static GLFenceSync* CreateIfSupported(const SkGLContext*);
15
16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override;
17 bool flushAndWaitFence(SkPlatformGpuFence fence) const override;
18 void deleteFence(SkPlatformGpuFence fence) const override;
19
20 private:
21 GLFenceSync() {}
22
23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
24 static const GrGLenum GL_WAIT_FAILED = 0x911d;
25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
26
27 typedef struct __GLsync *GLsync;
28
29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel d);
30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi tfield, GrGLuint64);
31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
32
33 GLFenceSyncProc fGLFenceSync;
34 GLClientWaitSyncProc fGLClientWaitSync;
35 GLDeleteSyncProc fGLDeleteSync;
36
37 typedef SkGpuFenceSync INHERITED;
38 };
39
40 SkGLContext::SkGLContext()
41 : fCurrentFenceIdx(0) {
42 memset(fFrameFences, 0, sizeof(fFrameFences));
12 } 43 }
13 44
14 SkGLContext::~SkGLContext() { 45 SkGLContext::~SkGLContext() {
15 SkASSERT(NULL == fGL.get()); // Subclass should destroy the interface. 46 // Subclass should call teardown.
47 #ifdef SK_DEBUG
48 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) {
49 SkASSERT(0 == fFrameFences[i]);
50 }
51 #endif
52 SkASSERT(NULL == fGL.get());
53 SkASSERT(NULL == fFenceSync.get());
54 }
55
56 void SkGLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) {
57 SkASSERT(!fGL.get());
58 fGL.reset(gl);
59 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this ));
60 }
61
62 void SkGLContext::teardown() {
63 if (fFenceSync) {
64 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) {
65 if (fFrameFences[i]) {
66 fFenceSync->deleteFence(fFrameFences[i]);
67 fFrameFences[i] = 0;
68 }
69 }
70 fFenceSync.reset(NULL);
71 }
72
73 fGL.reset(NULL);
74 }
75
76 void SkGLContext::makeCurrent() const {
77 this->onPlatformMakeCurrent();
78 }
79
80 void SkGLContext::swapBuffers() {
81 if (!fFenceSync) {
82 // Fallback on the platform SwapBuffers method for synchronization. This may have no effect.
83 this->onPlatformSwapBuffers();
84 return;
85 }
86
87 if (fFrameFences[fCurrentFenceIdx]) {
88 if (!fFenceSync->flushAndWaitFence(fFrameFences[fCurrentFenceIdx])) {
89 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n");
90 }
91 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]);
92 }
93
94 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence();
95 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences);
16 } 96 }
17 97
18 void SkGLContext::testAbandon() { 98 void SkGLContext::testAbandon() {
19 if (fGL) { 99 if (fGL) {
20 fGL->abandon(); 100 fGL->abandon();
21 } 101 }
102 if (fFenceSync) {
103 memset(fFrameFences, 0, sizeof(fFrameFences));
104 }
22 } 105 }
106
107 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGL Context* ctx) {
108 SkAutoTDelete<GLFenceSync> ret(SkNEW(GLFenceSync));
109
110 if (kGL_GrGLStandard == ctx->gl()->fStandard) {
111 const GrGLubyte* versionStr;
112 SK_GL_RET(*ctx, versionStr, GetString(GR_GL_VERSION));
113 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch ar*>(versionStr));
114 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) {
115 return NULL;
116 }
117 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
118 ctx->onPlatformGetProcAddress("glFenceSync"));
119 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
120 ctx->onPlatformGetProcAddress("glClientWaitSync"));
121 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
122 ctx->onPlatformGetProcAddress("glDeleteSync"));
123 } else {
124 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) {
125 return NULL;
126 }
127 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
128 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE"));
129 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
130 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE"));
131 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
132 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE"));
133 }
134
135 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) {
136 return NULL;
137 }
138
139 return ret.detach();
140 }
141
142 SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const {
143 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
144 }
145
146 bool SkGLContext::GLFenceSync::flushAndWaitFence(SkPlatformGpuFence fence) const {
147 GLsync glsync = static_cast<GLsync>(fence);
148 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1);
149 }
150
151 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const {
152 GLsync glsync = static_cast<GLsync>(fence);
153 fGLDeleteSync(glsync);
154 }
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