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Side by Side Diff: include/gpu/gl/SkNullGLContext.h

Issue 1194783003: Implement SkGLContext swapBuffers with fence syncs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: windows build Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef SkNullGLContext_DEFINED 8 #ifndef SkNullGLContext_DEFINED
9 #define SkNullGLContext_DEFINED 9 #define SkNullGLContext_DEFINED
10 10
11 #include "gl/SkGLContext.h" 11 #include "gl/SkGLContext.h"
12 12
13 class SK_API SkNullGLContext : public SkGLContext { 13 class SK_API SkNullGLContext : public SkGLContext {
14 public: 14 public:
15 ~SkNullGLContext() override; 15 ~SkNullGLContext() override;
16 void makeCurrent() const override;
17 void swapBuffers() const override {};
18 16
19 static SkNullGLContext* Create(GrGLStandard); 17 static SkNullGLContext* Create(GrGLStandard);
20 18
21 class ContextState; 19 class ContextState;
22 20
23 private: 21 private:
24 SkNullGLContext(); 22 SkNullGLContext();
25 23
24 void onPlatformMakeCurrent() const override;
25 void onPlatformSwapBuffers() const override {}
26 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return NU LL; }
27
26 ContextState* fState; 28 ContextState* fState;
27 }; 29 };
28 30
29 #endif 31 #endif
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