Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(707)

Side by Side Diff: src/gpu/gl/SkGLContext.cpp

Issue 1194783003: Implement SkGLContext swapBuffers with fence syncs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 #include "GrGLUtil.h" 9 #include "GrGLUtil.h"
10 #include "SkGpuFenceSync.h"
11
12 class SkGLContext::GLFenceSync : public SkGpuFenceSync {
13 public:
14 static GLFenceSync* CreateIfSupported(const SkGLContext*);
15
16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override;
17 bool flushAndWaitFence(SkPlatformGpuFence fence) const override;
18 void deleteFence(SkPlatformGpuFence fence) const override;
19
20 private:
21 GLFenceSync() {}
22
23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
24 static const GrGLenum GL_WAIT_FAILED = 0x911d;
25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
26
27 typedef struct __GLsync *GLsync;
28
29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel d);
30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi tfield, GrGLuint64);
31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
32
33 GLFenceSyncProc fGLFenceSync;
34 GLClientWaitSyncProc fGLClientWaitSync;
35 GLDeleteSyncProc fGLDeleteSync;
36
37 typedef SkGpuFenceSync INHERITED;
38 };
10 39
11 SkGLContext::SkGLContext() { 40 SkGLContext::SkGLContext() {
41 memset(fFrameFences, 0, sizeof(fFrameFences));
12 } 42 }
13 43
14 SkGLContext::~SkGLContext() { 44 SkGLContext::~SkGLContext() {
15 SkASSERT(NULL == fGL.get()); // Subclass should destroy the interface. 45 // Subclass should call teardown.
46 SkASSERT(0 == fFrameFences[0]);
bsalomon 2015/06/23 14:53:21 Can we write this class in a way that it will work
Chris Dalton 2015/06/23 19:34:11 Done.
47 SkASSERT(0 == fFrameFences[1]);
48 SkASSERT(NULL == fGL.get());
49 SkASSERT(NULL == fFenceSync.get());
50 }
51
52 void SkGLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) {
53 SkASSERT(!fGL.get());
54 fGL.reset(gl);
55 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this ));
56 }
57
58 void SkGLContext::teardown() {
59 if (fFenceSync) {
60 if (fFrameFences[0]) {
61 fFenceSync->deleteFence(fFrameFences[0]);
62 fFrameFences[0] = 0;
63 }
64 if (fFrameFences[1]) {
65 fFenceSync->deleteFence(fFrameFences[1]);
66 fFrameFences[1] = 0;
67 }
68 }
69
70 fGL.reset(NULL);
71 fFenceSync.reset(NULL);
72 }
73
74 void SkGLContext::makeCurrent() const {
75 this->onPlatformMakeCurrent();
76 }
77
78 void SkGLContext::swapBuffers() {
79 if (!fFenceSync) {
80 // Fallback on the platform SwapBuffers method for synchronization. This may have no effect.
81 this->onPlatformSwapBuffers();
82 return;
83 }
84
85 if (fFrameFences[1]) {
86 if (!fFenceSync->flushAndWaitFence(fFrameFences[1])) {
87 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n");
88 }
89 fFenceSync->deleteFence(fFrameFences[1]);
90 }
91
92 fFrameFences[1] = fFrameFences[0];
93 fFrameFences[0] = fFenceSync->insertFence();
16 } 94 }
17 95
18 void SkGLContext::testAbandon() { 96 void SkGLContext::testAbandon() {
19 if (fGL) { 97 if (fGL) {
20 fGL->abandon(); 98 fGL->abandon();
21 } 99 }
100 if (fFenceSync) {
101 memset(fFrameFences, 0, sizeof(fFrameFences));
102 }
22 } 103 }
104
105 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGL Context* ctx) {
106 SkAutoTDelete<GLFenceSync> ret(SkNEW(GLFenceSync));
107
108 if (kGL_GrGLStandard == ctx->gl()->fStandard) {
109 const GrGLubyte* versionStr;
110 SK_GL_RET(*ctx, versionStr, GetString(GR_GL_VERSION));
111 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch ar*>(versionStr));
112 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) {
113 return NULL;
114 }
115 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
116 ctx->onPlatformGetProcAddress("glFenceSync"));
117 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
118 ctx->onPlatformGetProcAddress("glClientWaitSync"));
119 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
120 ctx->onPlatformGetProcAddress("glDeleteSync"));
121 } else {
122 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) {
123 return NULL;
124 }
125 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
126 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE"));
127 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
128 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE"));
129 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
130 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE"));
131 }
132
133 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) {
134 return NULL;
135 }
136
137 return ret.detach();
138 }
139
140 SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const {
141 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
142 }
143
144 bool SkGLContext::GLFenceSync::flushAndWaitFence(SkPlatformGpuFence fence) const {
145 GLsync glsync = static_cast<GLsync>(fence);
146 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1);
147 }
148
149 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const {
150 GLsync glsync = static_cast<GLsync>(fence);
151 fGLDeleteSync(glsync);
152 }
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698