Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gl/SkGLContext.h" | 8 #include "gl/SkGLContext.h" |
| 9 #include "GrGLUtil.h" | 9 #include "GrGLUtil.h" |
| 10 #include "SkGpuFenceSync.h" | |
| 11 | |
| 12 class SkGLContext::GLFenceSync : public SkGpuFenceSync { | |
| 13 public: | |
| 14 static GLFenceSync* CreateIfSupported(const SkGLContext*); | |
| 15 | |
| 16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; | |
| 17 bool flushAndWaitFence(SkPlatformGpuFence fence) const override; | |
| 18 void deleteFence(SkPlatformGpuFence fence) const override; | |
| 19 | |
| 20 private: | |
| 21 GLFenceSync() {} | |
| 22 | |
| 23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | |
| 24 static const GrGLenum GL_WAIT_FAILED = 0x911d; | |
| 25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | |
| 26 | |
| 27 typedef struct __GLsync *GLsync; | |
| 28 | |
| 29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel d); | |
| 30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi tfield, GrGLuint64); | |
| 31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); | |
| 32 | |
| 33 GLFenceSyncProc fGLFenceSync; | |
| 34 GLClientWaitSyncProc fGLClientWaitSync; | |
| 35 GLDeleteSyncProc fGLDeleteSync; | |
| 36 | |
| 37 typedef SkGpuFenceSync INHERITED; | |
| 38 }; | |
| 10 | 39 |
| 11 SkGLContext::SkGLContext() { | 40 SkGLContext::SkGLContext() { |
| 41 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| 12 } | 42 } |
| 13 | 43 |
| 14 SkGLContext::~SkGLContext() { | 44 SkGLContext::~SkGLContext() { |
| 15 SkASSERT(NULL == fGL.get()); // Subclass should destroy the interface. | 45 // Subclass should call teardown. |
| 46 SkASSERT(0 == fFrameFences[0]); | |
|
bsalomon
2015/06/23 14:53:21
Can we write this class in a way that it will work
Chris Dalton
2015/06/23 19:34:11
Done.
| |
| 47 SkASSERT(0 == fFrameFences[1]); | |
| 48 SkASSERT(NULL == fGL.get()); | |
| 49 SkASSERT(NULL == fFenceSync.get()); | |
| 50 } | |
| 51 | |
| 52 void SkGLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { | |
| 53 SkASSERT(!fGL.get()); | |
| 54 fGL.reset(gl); | |
| 55 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this )); | |
| 56 } | |
| 57 | |
| 58 void SkGLContext::teardown() { | |
| 59 if (fFenceSync) { | |
| 60 if (fFrameFences[0]) { | |
| 61 fFenceSync->deleteFence(fFrameFences[0]); | |
| 62 fFrameFences[0] = 0; | |
| 63 } | |
| 64 if (fFrameFences[1]) { | |
| 65 fFenceSync->deleteFence(fFrameFences[1]); | |
| 66 fFrameFences[1] = 0; | |
| 67 } | |
| 68 } | |
| 69 | |
| 70 fGL.reset(NULL); | |
| 71 fFenceSync.reset(NULL); | |
| 72 } | |
| 73 | |
| 74 void SkGLContext::makeCurrent() const { | |
| 75 this->onPlatformMakeCurrent(); | |
| 76 } | |
| 77 | |
| 78 void SkGLContext::swapBuffers() { | |
| 79 if (!fFenceSync) { | |
| 80 // Fallback on the platform SwapBuffers method for synchronization. This may have no effect. | |
| 81 this->onPlatformSwapBuffers(); | |
| 82 return; | |
| 83 } | |
| 84 | |
| 85 if (fFrameFences[1]) { | |
| 86 if (!fFenceSync->flushAndWaitFence(fFrameFences[1])) { | |
| 87 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n"); | |
| 88 } | |
| 89 fFenceSync->deleteFence(fFrameFences[1]); | |
| 90 } | |
| 91 | |
| 92 fFrameFences[1] = fFrameFences[0]; | |
| 93 fFrameFences[0] = fFenceSync->insertFence(); | |
| 16 } | 94 } |
| 17 | 95 |
| 18 void SkGLContext::testAbandon() { | 96 void SkGLContext::testAbandon() { |
| 19 if (fGL) { | 97 if (fGL) { |
| 20 fGL->abandon(); | 98 fGL->abandon(); |
| 21 } | 99 } |
| 100 if (fFenceSync) { | |
| 101 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| 102 } | |
| 22 } | 103 } |
| 104 | |
| 105 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGL Context* ctx) { | |
| 106 SkAutoTDelete<GLFenceSync> ret(SkNEW(GLFenceSync)); | |
| 107 | |
| 108 if (kGL_GrGLStandard == ctx->gl()->fStandard) { | |
| 109 const GrGLubyte* versionStr; | |
| 110 SK_GL_RET(*ctx, versionStr, GetString(GR_GL_VERSION)); | |
| 111 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch ar*>(versionStr)); | |
| 112 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) { | |
| 113 return NULL; | |
| 114 } | |
| 115 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( | |
| 116 ctx->onPlatformGetProcAddress("glFenceSync")); | |
| 117 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( | |
| 118 ctx->onPlatformGetProcAddress("glClientWaitSync")); | |
| 119 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( | |
| 120 ctx->onPlatformGetProcAddress("glDeleteSync")); | |
| 121 } else { | |
| 122 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) { | |
| 123 return NULL; | |
| 124 } | |
| 125 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( | |
| 126 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE")); | |
| 127 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( | |
| 128 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE")); | |
| 129 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( | |
| 130 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE")); | |
| 131 } | |
| 132 | |
| 133 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { | |
| 134 return NULL; | |
| 135 } | |
| 136 | |
| 137 return ret.detach(); | |
| 138 } | |
| 139 | |
| 140 SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const { | |
| 141 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | |
| 142 } | |
| 143 | |
| 144 bool SkGLContext::GLFenceSync::flushAndWaitFence(SkPlatformGpuFence fence) const { | |
| 145 GLsync glsync = static_cast<GLsync>(fence); | |
| 146 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1); | |
| 147 } | |
| 148 | |
| 149 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { | |
| 150 GLsync glsync = static_cast<GLsync>(fence); | |
| 151 fGLDeleteSync(glsync); | |
| 152 } | |
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