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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/resources/resource_update_controller.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/location.h" | |
| 9 #include "base/single_thread_task_runner.h" | |
| 10 #include "cc/resources/prioritized_resource.h" | |
| 11 #include "cc/resources/resource_provider.h" | |
| 12 | |
| 13 namespace { | |
| 14 | |
| 15 // Number of partial updates we allow. | |
| 16 const size_t kPartialTextureUpdatesMax = 12; | |
| 17 | |
| 18 // Measured in seconds. | |
| 19 const double kUploaderBusyTickRate = 0.001; | |
| 20 | |
| 21 // Number of blocking update intervals to allow. | |
| 22 const size_t kMaxBlockingUpdateIntervals = 4; | |
| 23 | |
| 24 } // namespace | |
| 25 | |
| 26 namespace cc { | |
| 27 | |
| 28 size_t ResourceUpdateController::MaxPartialTextureUpdates() { | |
| 29 return kPartialTextureUpdatesMax; | |
| 30 } | |
| 31 | |
| 32 size_t ResourceUpdateController::MaxFullUpdatesPerTick( | |
| 33 ResourceProvider* resource_provider) { | |
| 34 return resource_provider->EstimatedUploadsPerTick(); | |
| 35 } | |
| 36 | |
| 37 ResourceUpdateController::ResourceUpdateController( | |
| 38 ResourceUpdateControllerClient* client, | |
| 39 base::SingleThreadTaskRunner* task_runner, | |
| 40 scoped_ptr<ResourceUpdateQueue> queue, | |
| 41 ResourceProvider* resource_provider) | |
| 42 : client_(client), | |
| 43 queue_(queue.Pass()), | |
| 44 resource_provider_(resource_provider), | |
| 45 texture_updates_per_tick_(MaxFullUpdatesPerTick(resource_provider)), | |
| 46 first_update_attempt_(true), | |
| 47 task_runner_(task_runner), | |
| 48 task_posted_(false), | |
| 49 ready_to_finalize_(false), | |
| 50 weak_factory_(this) {} | |
| 51 | |
| 52 ResourceUpdateController::~ResourceUpdateController() {} | |
| 53 | |
| 54 void ResourceUpdateController::PerformMoreUpdates( | |
| 55 base::TimeTicks time_limit) { | |
| 56 time_limit_ = time_limit; | |
| 57 | |
| 58 // Update already in progress or we are already done. | |
| 59 if (task_posted_ || ready_to_finalize_) | |
| 60 return; | |
| 61 | |
| 62 // Call UpdateMoreTexturesNow() directly unless it's the first update | |
| 63 // attempt. This ensures that we empty the update queue in a finite | |
| 64 // amount of time. | |
| 65 if (!first_update_attempt_) | |
| 66 UpdateMoreTexturesNow(); | |
| 67 | |
| 68 // Post a 0-delay task when no updates were left. When it runs, | |
| 69 // ReadyToFinalizeTextureUpdates() will be called. | |
| 70 if (!UpdateMoreTexturesIfEnoughTimeRemaining()) { | |
| 71 task_posted_ = true; | |
| 72 task_runner_->PostTask( | |
| 73 FROM_HERE, | |
| 74 base::Bind(&ResourceUpdateController::OnTimerFired, | |
| 75 weak_factory_.GetWeakPtr())); | |
| 76 } | |
| 77 | |
| 78 first_update_attempt_ = false; | |
| 79 } | |
| 80 | |
| 81 void ResourceUpdateController::DiscardUploadsToEvictedResources() { | |
| 82 queue_->ClearUploadsToEvictedResources(); | |
| 83 } | |
| 84 | |
| 85 void ResourceUpdateController::UpdateTexture(ResourceUpdate update) { | |
| 86 update.bitmap->lockPixels(); | |
| 87 update.texture->SetPixels( | |
| 88 resource_provider_, | |
| 89 static_cast<const uint8_t*>(update.bitmap->getPixels()), | |
| 90 update.content_rect, | |
| 91 update.source_rect, | |
| 92 update.dest_offset); | |
| 93 update.bitmap->unlockPixels(); | |
| 94 } | |
| 95 | |
| 96 void ResourceUpdateController::Finalize() { | |
| 97 while (queue_->FullUploadSize()) | |
| 98 UpdateTexture(queue_->TakeFirstFullUpload()); | |
| 99 | |
| 100 while (queue_->PartialUploadSize()) | |
| 101 UpdateTexture(queue_->TakeFirstPartialUpload()); | |
| 102 | |
| 103 resource_provider_->FlushUploads(); | |
| 104 } | |
| 105 | |
| 106 void ResourceUpdateController::OnTimerFired() { | |
| 107 task_posted_ = false; | |
| 108 if (!UpdateMoreTexturesIfEnoughTimeRemaining()) { | |
| 109 ready_to_finalize_ = true; | |
| 110 client_->ReadyToFinalizeTextureUpdates(); | |
| 111 } | |
| 112 } | |
| 113 | |
| 114 base::TimeTicks ResourceUpdateController::UpdateMoreTexturesCompletionTime() { | |
| 115 return resource_provider_->EstimatedUploadCompletionTime( | |
| 116 texture_updates_per_tick_); | |
| 117 } | |
| 118 | |
| 119 size_t ResourceUpdateController::UpdateMoreTexturesSize() const { | |
| 120 return texture_updates_per_tick_; | |
| 121 } | |
| 122 | |
| 123 size_t ResourceUpdateController::MaxBlockingUpdates() const { | |
| 124 return UpdateMoreTexturesSize() * kMaxBlockingUpdateIntervals; | |
| 125 } | |
| 126 | |
| 127 bool ResourceUpdateController::UpdateMoreTexturesIfEnoughTimeRemaining() { | |
| 128 while (resource_provider_->NumBlockingUploads() < MaxBlockingUpdates()) { | |
| 129 if (!queue_->FullUploadSize()) | |
| 130 return false; | |
| 131 | |
| 132 if (!time_limit_.is_null()) { | |
| 133 base::TimeTicks completion_time = UpdateMoreTexturesCompletionTime(); | |
| 134 if (completion_time > time_limit_) | |
| 135 return true; | |
| 136 } | |
| 137 | |
| 138 UpdateMoreTexturesNow(); | |
| 139 } | |
| 140 | |
| 141 task_posted_ = true; | |
| 142 task_runner_->PostDelayedTask( | |
| 143 FROM_HERE, | |
| 144 base::Bind(&ResourceUpdateController::OnTimerFired, | |
| 145 weak_factory_.GetWeakPtr()), | |
| 146 base::TimeDelta::FromMilliseconds(kUploaderBusyTickRate * 1000)); | |
| 147 return true; | |
| 148 } | |
| 149 | |
| 150 void ResourceUpdateController::UpdateMoreTexturesNow() { | |
| 151 size_t uploads = std::min( | |
| 152 queue_->FullUploadSize(), UpdateMoreTexturesSize()); | |
| 153 | |
| 154 if (!uploads) | |
| 155 return; | |
| 156 | |
| 157 while (queue_->FullUploadSize() && uploads--) | |
| 158 UpdateTexture(queue_->TakeFirstFullUpload()); | |
| 159 | |
| 160 resource_provider_->FlushUploads(); | |
| 161 } | |
| 162 | |
| 163 } // namespace cc | |
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