Index: ui/base/resource/resource_bundle_android.h |
diff --git a/ui/base/resource/resource_bundle_android.h b/ui/base/resource/resource_bundle_android.h |
index 8708f734a60cc78a7d3c659be7c4e2d694169338..478436c59483ba3507ae6965dfa6ba57efa7c4d5 100644 |
--- a/ui/base/resource/resource_bundle_android.h |
+++ b/ui/base/resource/resource_bundle_android.h |
@@ -25,8 +25,11 @@ UI_BASE_EXPORT int GetMainAndroidPackFd( |
UI_BASE_EXPORT int GetCommonResourcesPackFd( |
base::MemoryMappedFile::Region* out_region); |
-// Checks whether the locale data pak is contained within the .apk. |
-bool AssetContainedInApk(const std::string& filename); |
+// Returns the path within the apk for the given locale's .pak file, or an |
+// empty string if it doesn't exist. |
+// Only locale paks for the active Android language can be retrieved. |
+UI_BASE_EXPORT std::string GetPathForAndroidLocalePakWithinApk( |
Yaron
2015/06/19 15:01:30
that's a mouthful
agrieve
2015/06/23 15:33:22
Yeah, I think it's worth it though:
- Need to say
|
+ const std::string& locale); |
bool RegisterResourceBundleAndroid(JNIEnv* env); |