| Index: Source/core/paint/LayerFixedPositionRecorder.cpp
|
| diff --git a/Source/core/paint/LayerFixedPositionRecorder.cpp b/Source/core/paint/LayerFixedPositionRecorder.cpp
|
| index f823fbc8b0990189d83ef8d750d950d6abbe7afa..0e310756d0c8a9437a0484732984c6594e8685b8 100644
|
| --- a/Source/core/paint/LayerFixedPositionRecorder.cpp
|
| +++ b/Source/core/paint/LayerFixedPositionRecorder.cpp
|
| @@ -27,13 +27,13 @@ LayerFixedPositionRecorder::LayerFixedPositionRecorder(GraphicsContext& graphics
|
| return;
|
|
|
| if (m_isFixedPosition)
|
| - m_graphicsContext.displayItemList()->add(BeginFixedPositionDisplayItem::create(m_layoutObject));
|
| + m_graphicsContext.displayItemList()->createAndAppend<BeginFixedPositionDisplayItem>(m_layoutObject);
|
|
|
| // TODO(trchen): Adding a pair of display items on every transformed
|
| // element can be expensive. Investigate whether we can optimize out some
|
| // of them if applicable.
|
| if (m_isFixedPositionContainer)
|
| - m_graphicsContext.displayItemList()->add(BeginFixedPositionContainerDisplayItem::create(m_layoutObject));
|
| + m_graphicsContext.displayItemList()->createAndAppend<BeginFixedPositionContainerDisplayItem>(m_layoutObject);
|
| }
|
|
|
| LayerFixedPositionRecorder::~LayerFixedPositionRecorder()
|
| @@ -48,14 +48,14 @@ LayerFixedPositionRecorder::~LayerFixedPositionRecorder()
|
| if (m_graphicsContext.displayItemList()->lastDisplayItemIsNoopBegin())
|
| m_graphicsContext.displayItemList()->removeLastDisplayItem();
|
| else
|
| - m_graphicsContext.displayItemList()->add(EndFixedPositionContainerDisplayItem::create(m_layoutObject));
|
| + m_graphicsContext.displayItemList()->createAndAppend<EndFixedPositionDisplayItem>(m_layoutObject);
|
| }
|
|
|
| if (m_isFixedPosition) {
|
| if (m_graphicsContext.displayItemList()->lastDisplayItemIsNoopBegin())
|
| m_graphicsContext.displayItemList()->removeLastDisplayItem();
|
| else
|
| - m_graphicsContext.displayItemList()->add(EndFixedPositionDisplayItem::create(m_layoutObject));
|
| + m_graphicsContext.displayItemList()->createAndAppend<EndFixedPositionDisplayItem>(m_layoutObject);
|
| }
|
| }
|
|
|
|
|