Index: Source/platform/graphics/paint/DisplayItems.h |
diff --git a/Source/platform/graphics/paint/DisplayItems.h b/Source/platform/graphics/paint/DisplayItems.h |
deleted file mode 100644 |
index ff125ed3d3d2a9dcbf59e36f76f7e9b05c9726ca..0000000000000000000000000000000000000000 |
--- a/Source/platform/graphics/paint/DisplayItems.h |
+++ /dev/null |
@@ -1,164 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
jbroman
2015/06/29 18:11:56
I take it you removed this abstraction for perform
pdr.
2015/06/29 22:20:03
Yeah :/
|
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef DisplayItems_h |
-#define DisplayItems_h |
- |
-#include "platform/PlatformExport.h" |
-#include "platform/graphics/paint/DisplayItem.h" |
-#include "platform/graphics/paint/DrawingDisplayItem.h" |
-#include "wtf/Forward.h" |
-#include "wtf/Noncopyable.h" |
-#include "wtf/OwnPtr.h" |
-#include "wtf/Vector.h" |
- |
-#include <iterator> |
- |
-class GraphicsContext; |
-class SkPicture; |
- |
-namespace blink { |
- |
-// Encapsulates logic for dealing with a simple list of display items, as |
-// opposed to DisplayItemList, which also manages the logic required for caching |
-// and updating them. |
-// |
-// This is presently implemented on top of a vector of pointers, but the |
-// implementation is intended to change in the future. |
-class PLATFORM_EXPORT DisplayItems { |
- WTF_MAKE_NONCOPYABLE(DisplayItems); |
-public: |
- // Holds a handle to an individual item, and provides restricted access to |
- // it. This limits what needs to be exposed by later implementations. |
- class PLATFORM_EXPORT ItemHandle { |
- public: |
- // Returns true if there is no item, because it was removed from the |
- // list for checking of cached items. |
- // TODO(jbroman): Clarify the purpose of this. |
- bool isGone() const { return !m_ptr; } |
- |
- DisplayItemClient client() const { return m_ptr->client(); } |
- DisplayItem::Type type() const { return m_ptr->type(); } |
- DisplayItem::Id id() const { return m_ptr->id(); } |
- |
- bool isBegin() const { return m_ptr->isBegin(); } |
- bool drawsContent() const { return m_ptr->drawsContent(); } |
- bool skippedCache() const { return m_ptr->skippedCache(); } |
- |
- void appendToWebDisplayItemList(WebDisplayItemList* list) const |
- { |
- m_ptr->appendToWebDisplayItemList(list); |
- } |
- |
- const SkPicture* picture() const |
- { |
- ASSERT_WITH_SECURITY_IMPLICATION(DisplayItem::isDrawingType(type())); |
- return static_cast<DrawingDisplayItem*>(m_ptr)->picture(); |
- } |
- |
-#if ENABLE(ASSERT) |
- DrawingDisplayItem::UnderInvalidationCheckingMode underInvalidationCheckingMode() const |
- { |
- ASSERT_WITH_SECURITY_IMPLICATION(DisplayItem::isDrawingType(type())); |
- return static_cast<DrawingDisplayItem*>(m_ptr)->underInvalidationCheckingMode(); |
- } |
-#endif |
- |
-#ifndef NDEBUG |
- String asDebugString() const { return m_ptr->asDebugString(); } |
- void dumpPropertiesAsDebugString(StringBuilder& builder) const { m_ptr->dumpPropertiesAsDebugString(builder); } |
-#endif |
- |
- void replay(GraphicsContext& context) const { m_ptr->replay(context); } |
- |
- private: |
- ItemHandle() : m_ptr(nullptr) { } |
- explicit ItemHandle(DisplayItem* ptr) : m_ptr(ptr) { } |
- |
- DisplayItem* m_ptr; |
- friend class DisplayItems; |
- }; |
- |
- // Input iterators over the display items. |
- class Iterator : public std::iterator<std::input_iterator_tag, const ItemHandle> { |
- public: |
- const ItemHandle& operator*() const { m_handle = ItemHandle(m_iterator->get()); return m_handle; } |
- const ItemHandle* operator->() const { return &operator*(); } |
- Iterator& operator++() { ++m_iterator; return *this; } |
- Iterator operator++(int) { Iterator tmp(*this); operator++(); return tmp; } |
- bool operator==(const Iterator& other) const { return m_iterator == other.m_iterator; } |
- bool operator!=(const Iterator& other) const { return !(*this == other); } |
- private: |
- using InternalIterator = Vector<OwnPtr<DisplayItem>>::iterator; |
- Iterator(const InternalIterator& it) : m_iterator(it) { } |
- InternalIterator m_iterator; |
- mutable ItemHandle m_handle; |
- friend class DisplayItems; |
- friend class ConstIterator; |
- }; |
- class ConstIterator : public std::iterator<std::input_iterator_tag, const ItemHandle> { |
- public: |
- ConstIterator(const Iterator& it) : m_iterator(it.m_iterator) { } |
- const ItemHandle& operator*() const { m_handle = ItemHandle(m_iterator->get()); return m_handle; } |
- const ItemHandle* operator->() const { return &operator*(); } |
- ConstIterator& operator++() { ++m_iterator; return *this; } |
- ConstIterator operator++(int) { ConstIterator tmp(*this); operator++(); return tmp; } |
- bool operator==(const ConstIterator& other) const { return m_iterator == other.m_iterator; } |
- bool operator!=(const ConstIterator& other) const { return !(*this == other); } |
- private: |
- using InternalIterator = Vector<OwnPtr<DisplayItem>>::const_iterator; |
- ConstIterator(const InternalIterator& it) : m_iterator(it) { } |
- InternalIterator m_iterator; |
- mutable ItemHandle m_handle; |
- friend class DisplayItems; |
- }; |
- |
- DisplayItems(); |
- ~DisplayItems(); |
- |
- bool isEmpty() const { return m_items.isEmpty(); } |
- size_t size() const { return m_items.size(); } |
- |
- // Random access may not remain O(1) in the future. |
- ItemHandle operator[](size_t index) const { return ItemHandle(m_items[index].get()); } |
- Iterator iteratorAt(size_t index) { return Iterator(m_items.begin() + index); } |
- ConstIterator iteratorAt(size_t index) const { return ConstIterator(m_items.begin() + index); } |
- size_t indexForIterator(const Iterator& it) const { return it.m_iterator - m_items.begin(); } |
- size_t indexForIterator(const ConstIterator& it) const { return it.m_iterator - m_items.begin(); } |
- |
- // Input iteration, however, should remain cheap. |
- Iterator begin() { return Iterator(m_items.begin()); } |
- Iterator end() { return Iterator(m_items.end()); } |
- ConstIterator begin() const { return ConstIterator(m_items.begin()); } |
- ConstIterator end() const { return ConstIterator(m_items.end()); } |
- |
- // Access to the end of the list should also be fast. |
- ItemHandle last() const { return ItemHandle(m_items.last().get()); } |
- |
- // TODO(jbroman): Replace this with something that doesn't first require |
- // heap allocation. |
- void append(PassOwnPtr<DisplayItem>); |
- |
- // Appends by moving from another list. The item in the list it's being |
- // removed from will become "gone" in this process, but can still be safely |
- // destroyed. |
- void appendByMoving(const Iterator&); |
- |
- void removeLast(); |
- void clear(); |
- |
- // TODO(jbroman): Is swap the right primitive? |
- void swap(DisplayItems&); |
- |
- // TODO(jbroman): This abstraction is odd and it would be nice to explain it |
- // more clearly. |
- void setGone(const Iterator&); |
- |
-private: |
- Vector<OwnPtr<DisplayItem>> m_items; |
-}; |
- |
-} // namespace blink |
- |
-#endif // DisplayItems_h |