Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 14be6a50b3d33c8aa8231367b33d4ae9fd52f611..2b6d46a6d4462ccc7081070f0ef41b9475cda2ee 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -19,7 +19,10 @@ |
#if SK_SUPPORT_GPU |
#include "GrContext.h" |
#include "GrTexture.h" |
+#include "GrEffect.h" |
+#include "gl/GrGLEffect.h" |
#include "effects/GrSimpleTextureEffect.h" |
+#include "GrTBackendEffectFactory.h" |
#include "SkGrPixelRef.h" |
#endif |
@@ -37,6 +40,11 @@ public: |
const SkIRect& clipBounds, |
const SkMatrix& ctm, |
SkRect* maskRect) const SK_OVERRIDE; |
+ virtual bool directFilterMaskGPU(GrContext* context, |
+ GrPaint* grp, |
+ const SkStrokeRec& strokeRec, |
+ const SkPath& path) const SK_OVERRIDE; |
+ |
virtual bool filterMaskGPU(GrTexture* src, |
const SkMatrix& ctm, |
const SkRect& maskRect, |
@@ -500,6 +508,274 @@ void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) const { |
#if SK_SUPPORT_GPU |
+class GrGLRectBlurEffect; |
+ |
+class GrRectBlurEffect : public GrEffect { |
+public: |
+ virtual ~GrRectBlurEffect(); |
+ |
+ static const char* Name() { return "RectBlur"; } |
+ |
+ typedef GrGLRectBlurEffect GLEffect; |
+ |
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
+ |
+ /** |
+ * Create a simple filter effect with custom bicubic coefficients. |
+ */ |
+ static GrEffectRef* Create(GrContext *context, const SkRect& rect, |
+ float sigma) { |
+ GrTexture *horizontalScanline, *verticalScanline; |
+ bool createdScanlines = CreateScanlineTextures(context, sigma, |
+ SkScalarCeilToInt(rect.width()), |
+ SkScalarCeilToInt(rect.height()), |
+ &horizontalScanline, &verticalScanline); |
+ if (!createdScanlines) { |
+ return NULL; |
+ } |
+ AutoEffectUnref effect(SkNEW_ARGS(GrRectBlurEffect, (rect, sigma, |
+ horizontalScanline, verticalScanline))); |
+ return CreateEffectRef(effect); |
+ } |
+ |
+ unsigned int getWidth() const { return fWidth; } |
+ unsigned int getHeight() const { return fHeight; } |
+ float getSigma() const { return fSigma; } |
+ |
+private: |
+ GrRectBlurEffect(const SkRect& rect, float sigma, |
+ GrTexture *horizontal_scanline, GrTexture *vertical_scanline); |
+ virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
+ |
+ static bool CreateScanlineTextures(GrContext *context, float sigma, |
+ unsigned int width, unsigned int height, |
+ GrTexture **horizontalScanline, |
+ GrTexture **verticalScanline); |
+ |
+ unsigned int fWidth, fHeight; |
+ float fSigma; |
+ GrTextureAccess fHorizontalScanlineAccess; |
+ GrTextureAccess fVerticalScanlineAccess; |
+ GrCoordTransform fTransform; |
+ |
+ GR_DECLARE_EFFECT_TEST; |
+ |
+ typedef GrEffect INHERITED; |
+}; |
+ |
+class GrGLRectBlurEffect : public GrGLEffect { |
+public: |
+ GrGLRectBlurEffect(const GrBackendEffectFactory& factory, |
+ const GrDrawEffect&); |
+ virtual void emitCode(GrGLShaderBuilder*, |
+ const GrDrawEffect&, |
+ EffectKey, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray&, |
+ const TextureSamplerArray&) SK_OVERRIDE; |
+ |
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
+ |
+private: |
+ typedef GrGLUniformManager::UniformHandle UniformHandle; |
+ |
+ UniformHandle fWidthUni; |
+ UniformHandle fHeightUni; |
+ |
+ typedef GrGLEffect INHERITED; |
+}; |
+ |
+GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
+ : INHERITED(factory) { |
+} |
+ |
+void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect&, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray& coords, |
+ const TextureSamplerArray& samplers) { |
+ |
+ SkString texture_coords = builder->ensureFSCoords2D(coords, 0); |
+ |
+ if (inputColor) { |
+ builder->fsCodeAppendf("\tvec4 src=%s;\n", inputColor); |
+ } else { |
+ builder->fsCodeAppendf("\tvec4 src=vec4(1)\n;"); |
+ } |
+ |
+ builder->fsCodeAppendf("\tvec4 horiz = "); |
+ builder->fsAppendTextureLookup( samplers[0], texture_coords.c_str() ); |
+ builder->fsCodeAppendf(";\n"); |
+ builder->fsCodeAppendf("\tvec4 vert = "); |
+ builder->fsAppendTextureLookup( samplers[1], texture_coords.c_str() ); |
+ builder->fsCodeAppendf(";\n"); |
+ |
+ builder->fsCodeAppendf("\tfloat final = (horiz*vert).r;\n"); |
+ builder->fsCodeAppendf("\t%s = final*src;\n", outputColor); |
+} |
+ |
+void GrGLRectBlurEffect::setData(const GrGLUniformManager& uman, |
+ const GrDrawEffect& drawEffect) { |
+} |
+ |
+bool GrRectBlurEffect::CreateScanlineTextures(GrContext *context, float sigma, |
+ unsigned int width, unsigned int height, |
+ GrTexture **horizontalScanline, |
+ GrTexture **verticalScanline) { |
+ GrTextureParams params; |
+ GrTextureDesc texDesc; |
+ |
+ unsigned int profile_size = SkScalarFloorToInt(6*sigma); |
+ |
+ texDesc.fWidth = width; |
+ texDesc.fHeight = 1; |
+ texDesc.fConfig = kAlpha_8_GrPixelConfig; |
+ |
+ static const GrCacheID::Domain gBlurProfileDomain = GrCacheID::GenerateDomain(); |
+ GrCacheID::Key key; |
+ memset(&key, 0, sizeof(key)); |
+ key.fData32[0] = profile_size; |
+ key.fData32[1] = width; |
+ key.fData32[2] = 1; |
+ GrCacheID horizontalCacheID(gBlurProfileDomain, key); |
+ |
+ uint8_t *profile = NULL; |
+ SkAutoTDeleteArray<uint8_t> ada(profile); |
+ |
+ *horizontalScanline = context->findAndRefTexture(texDesc, horizontalCacheID, ¶ms); |
+ |
+ if (NULL == *horizontalScanline) { |
+ |
+ SkBlurMask::ComputeBlurProfile(sigma, &profile); |
+ |
+ SkAutoTMalloc<uint8_t> horizontalPixels(width); |
+ SkBlurMask::ComputeBlurredScanline(horizontalPixels, profile, width, sigma); |
+ |
+ *horizontalScanline = context->createTexture(¶ms, texDesc, horizontalCacheID, |
+ horizontalPixels, 0); |
+ |
+ if (NULL == *horizontalScanline) { |
+ return false; |
+ } |
+ } |
+ |
+ texDesc.fWidth = 1; |
+ texDesc.fHeight = height; |
+ key.fData32[1] = 1; |
+ key.fData32[2] = height; |
+ GrCacheID verticalCacheID(gBlurProfileDomain, key); |
+ |
+ *verticalScanline = context->findAndRefTexture(texDesc, verticalCacheID, ¶ms); |
+ if (NULL == *verticalScanline) { |
+ if (NULL == profile) { |
+ SkBlurMask::ComputeBlurProfile(sigma, &profile); |
+ } |
+ |
+ SkAutoTMalloc<uint8_t> verticalPixels(height); |
+ SkBlurMask::ComputeBlurredScanline(verticalPixels, profile, height, sigma); |
+ |
+ *verticalScanline = context->createTexture(¶ms, texDesc, verticalCacheID, |
+ verticalPixels, 0); |
+ |
+ if (NULL == *verticalScanline) { |
+ return false; |
+ } |
+ |
+ } |
+ return true; |
+} |
+ |
+GrRectBlurEffect::GrRectBlurEffect(const SkRect& rect, float sigma, |
+ GrTexture *horizontal_scanline, GrTexture *vertical_scanline) |
+ : INHERITED(), |
+ fWidth(horizontal_scanline->width()), |
+ fHeight(vertical_scanline->width()), |
+ fSigma(sigma), |
+ fHorizontalScanlineAccess(horizontal_scanline), |
+ fVerticalScanlineAccess(vertical_scanline) { |
+ SkMatrix mat; |
+ mat.setRectToRect(rect, SkRect::MakeWH(1,1), SkMatrix::kFill_ScaleToFit); |
+ fTransform.reset(kLocal_GrCoordSet, mat); |
+ this->addTextureAccess(&fHorizontalScanlineAccess); |
+ this->addTextureAccess(&fVerticalScanlineAccess); |
+ this->addCoordTransform(&fTransform); |
+} |
+ |
+GrRectBlurEffect::~GrRectBlurEffect() { |
+} |
+ |
+const GrBackendEffectFactory& GrRectBlurEffect::getFactory() const { |
+ return GrTBackendEffectFactory<GrRectBlurEffect>::getInstance(); |
+} |
+ |
+bool GrRectBlurEffect::onIsEqual(const GrEffect& sBase) const { |
+ const GrRectBlurEffect& s = CastEffect<GrRectBlurEffect>(sBase); |
+ return this->getWidth() == s.getWidth() && |
+ this->getHeight() == s.getHeight() && |
+ this->getSigma() == s.getSigma(); |
+} |
+ |
+void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+ *validFlags = 0; |
+ return; |
+} |
+ |
+GR_DEFINE_EFFECT_TEST(GrRectBlurEffect); |
+ |
+GrEffectRef* GrRectBlurEffect::TestCreate(SkRandom* random, |
+ GrContext* context, |
+ const GrDrawTargetCaps&, |
+ GrTexture**) { |
+ float sigma = random->nextRangeF(3,8); |
+ float width = random->nextRangeF(200,300); |
+ float height = random->nextRangeF(200,300); |
+ return GrRectBlurEffect::Create(context, SkRect::MakeWH(width, height), sigma); |
+} |
+ |
+ |
+bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context, |
+ GrPaint* grp, |
+ const SkStrokeRec& strokeRec, |
+ const SkPath& path) const { |
+ if (fBlurStyle != SkBlurMaskFilter::kNormal_BlurStyle) { |
+ return false; |
+ } |
+ |
+ SkRect rect; |
+ if (!path.isRect(&rect)) { |
+ return false; |
+ } |
+ |
+ if (!strokeRec.isFillStyle()) { |
+ return false; |
+ } |
+ |
+ SkMatrix ctm = context->getMatrix(); |
+ SkScalar xformedSigma = this->computeXformedSigma(ctm); |
+ rect.outset(3*xformedSigma, 3*xformedSigma); |
+ |
+ SkAutoTUnref<GrEffectRef> effect(GrRectBlurEffect::Create( |
+ context, rect, xformedSigma)); |
+ if (!effect) { |
+ return false; |
+ } |
+ |
+ GrContext::AutoMatrix am; |
+ if (!am.setIdentity(context, grp)) { |
+ return false; |
+ } |
+ |
+ |
+ grp->addCoverageEffect(effect); |
+ |
+ context->drawRect(*grp, rect); |
+ return true; |
+} |
+ |
bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds, |
const SkIRect& clipBounds, |
const SkMatrix& ctm, |