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Issue 1193313002: Vector ICs: Additional Turbofan support (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: REBASE. Created 5 years, 6 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/code-factory.h" 5 #include "src/code-factory.h"
6 #include "src/compiler/access-builder.h" 6 #include "src/compiler/access-builder.h"
7 #include "src/compiler/js-graph.h" 7 #include "src/compiler/js-graph.h"
8 #include "src/compiler/js-operator.h" 8 #include "src/compiler/js-operator.h"
9 #include "src/compiler/js-typed-lowering.h" 9 #include "src/compiler/js-typed-lowering.h"
10 #include "src/compiler/machine-operator.h" 10 #include "src/compiler/machine-operator.h"
(...skipping 718 matching lines...) Expand 10 before | Expand all | Expand 10 after
729 TRACED_FOREACH(LanguageMode, language_mode, kLanguageModes) { 729 TRACED_FOREACH(LanguageMode, language_mode, kLanguageModes) {
730 Handle<JSTypedArray> array = 730 Handle<JSTypedArray> array =
731 factory()->NewJSTypedArray(type, buffer, 0, kLength); 731 factory()->NewJSTypedArray(type, buffer, 0, kLength);
732 int const element_size = static_cast<int>(array->element_size()); 732 int const element_size = static_cast<int>(array->element_size());
733 733
734 Node* key = Parameter( 734 Node* key = Parameter(
735 Type::Range(kMinInt / element_size, kMaxInt / element_size, zone())); 735 Type::Range(kMinInt / element_size, kMaxInt / element_size, zone()));
736 Node* base = HeapConstant(array); 736 Node* base = HeapConstant(array);
737 Node* value = 737 Node* value =
738 Parameter(AccessBuilder::ForTypedArrayElement(type, true).type); 738 Parameter(AccessBuilder::ForTypedArrayElement(type, true).type);
739 Node* vector = UndefinedConstant();
739 Node* context = UndefinedConstant(); 740 Node* context = UndefinedConstant();
740 Node* effect = graph()->start(); 741 Node* effect = graph()->start();
741 Node* control = graph()->start(); 742 Node* control = graph()->start();
742 VectorSlotPair feedback; 743 VectorSlotPair feedback;
743 Node* node = 744 const Operator* op = javascript()->StoreProperty(language_mode, feedback);
744 graph()->NewNode(javascript()->StoreProperty(language_mode, feedback), 745 Node* node = graph()->NewNode(op, base, key, value, vector, context);
745 base, key, value, context);
746 for (int i = 0; 746 for (int i = 0;
747 i < OperatorProperties::GetFrameStateInputCount(node->op()); i++) { 747 i < OperatorProperties::GetFrameStateInputCount(node->op()); i++) {
748 node->AppendInput(zone(), EmptyFrameState()); 748 node->AppendInput(zone(), EmptyFrameState());
749 } 749 }
750 node->AppendInput(zone(), effect); 750 node->AppendInput(zone(), effect);
751 node->AppendInput(zone(), control); 751 node->AppendInput(zone(), control);
752 Reduction r = Reduce(node); 752 Reduction r = Reduce(node);
753 753
754 Matcher<Node*> offset_matcher = 754 Matcher<Node*> offset_matcher =
755 element_size == 1 755 element_size == 1
(...skipping 21 matching lines...) Expand all
777 TRACED_FOREACH(ExternalArrayType, type, kExternalArrayTypes) { 777 TRACED_FOREACH(ExternalArrayType, type, kExternalArrayTypes) {
778 TRACED_FOREACH(LanguageMode, language_mode, kLanguageModes) { 778 TRACED_FOREACH(LanguageMode, language_mode, kLanguageModes) {
779 Handle<JSTypedArray> array = 779 Handle<JSTypedArray> array =
780 factory()->NewJSTypedArray(type, buffer, 0, kLength); 780 factory()->NewJSTypedArray(type, buffer, 0, kLength);
781 int const element_size = static_cast<int>(array->element_size()); 781 int const element_size = static_cast<int>(array->element_size());
782 782
783 Node* key = Parameter( 783 Node* key = Parameter(
784 Type::Range(kMinInt / element_size, kMaxInt / element_size, zone())); 784 Type::Range(kMinInt / element_size, kMaxInt / element_size, zone()));
785 Node* base = HeapConstant(array); 785 Node* base = HeapConstant(array);
786 Node* value = Parameter(Type::Any()); 786 Node* value = Parameter(Type::Any());
787 Node* vector = UndefinedConstant();
787 Node* context = UndefinedConstant(); 788 Node* context = UndefinedConstant();
788 Node* effect = graph()->start(); 789 Node* effect = graph()->start();
789 Node* control = graph()->start(); 790 Node* control = graph()->start();
790 VectorSlotPair feedback; 791 VectorSlotPair feedback;
791 Node* node = 792 const Operator* op = javascript()->StoreProperty(language_mode, feedback);
792 graph()->NewNode(javascript()->StoreProperty(language_mode, feedback), 793 Node* node = graph()->NewNode(op, base, key, value, vector, context);
793 base, key, value, context);
794 for (int i = 0; 794 for (int i = 0;
795 i < OperatorProperties::GetFrameStateInputCount(node->op()); i++) { 795 i < OperatorProperties::GetFrameStateInputCount(node->op()); i++) {
796 node->AppendInput(zone(), EmptyFrameState()); 796 node->AppendInput(zone(), EmptyFrameState());
797 } 797 }
798 node->AppendInput(zone(), effect); 798 node->AppendInput(zone(), effect);
799 node->AppendInput(zone(), control); 799 node->AppendInput(zone(), control);
800 Reduction r = Reduce(node); 800 Reduction r = Reduce(node);
801 801
802 Matcher<Node*> offset_matcher = 802 Matcher<Node*> offset_matcher =
803 element_size == 1 803 element_size == 1
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
838 Handle<JSTypedArray> array = 838 Handle<JSTypedArray> array =
839 factory()->NewJSTypedArray(type, buffer, 0, kLength); 839 factory()->NewJSTypedArray(type, buffer, 0, kLength);
840 ElementAccess access = AccessBuilder::ForTypedArrayElement(type, true); 840 ElementAccess access = AccessBuilder::ForTypedArrayElement(type, true);
841 841
842 int min = random_number_generator()->NextInt(static_cast<int>(kLength)); 842 int min = random_number_generator()->NextInt(static_cast<int>(kLength));
843 int max = random_number_generator()->NextInt(static_cast<int>(kLength)); 843 int max = random_number_generator()->NextInt(static_cast<int>(kLength));
844 if (min > max) std::swap(min, max); 844 if (min > max) std::swap(min, max);
845 Node* key = Parameter(Type::Range(min, max, zone())); 845 Node* key = Parameter(Type::Range(min, max, zone()));
846 Node* base = HeapConstant(array); 846 Node* base = HeapConstant(array);
847 Node* value = Parameter(access.type); 847 Node* value = Parameter(access.type);
848 Node* vector = UndefinedConstant();
848 Node* context = UndefinedConstant(); 849 Node* context = UndefinedConstant();
849 Node* effect = graph()->start(); 850 Node* effect = graph()->start();
850 Node* control = graph()->start(); 851 Node* control = graph()->start();
851 VectorSlotPair feedback; 852 VectorSlotPair feedback;
852 Node* node = 853 const Operator* op = javascript()->StoreProperty(language_mode, feedback);
853 graph()->NewNode(javascript()->StoreProperty(language_mode, feedback), 854 Node* node = graph()->NewNode(op, base, key, value, vector, context);
854 base, key, value, context);
855 for (int i = 0; 855 for (int i = 0;
856 i < OperatorProperties::GetFrameStateInputCount(node->op()); i++) { 856 i < OperatorProperties::GetFrameStateInputCount(node->op()); i++) {
857 node->AppendInput(zone(), EmptyFrameState()); 857 node->AppendInput(zone(), EmptyFrameState());
858 } 858 }
859 node->AppendInput(zone(), effect); 859 node->AppendInput(zone(), effect);
860 node->AppendInput(zone(), control); 860 node->AppendInput(zone(), control);
861 Reduction r = Reduce(node); 861 Reduction r = Reduce(node);
862 862
863 ASSERT_TRUE(r.Changed()); 863 ASSERT_TRUE(r.Changed());
864 EXPECT_THAT( 864 EXPECT_THAT(
(...skipping 228 matching lines...) Expand 10 before | Expand all | Expand 10 after
1093 EXPECT_THAT(r.replacement(), 1093 EXPECT_THAT(r.replacement(),
1094 IsFinish(IsAllocate(IsNumberConstant(Context::SizeFor( 1094 IsFinish(IsAllocate(IsNumberConstant(Context::SizeFor(
1095 Context::MIN_CONTEXT_SLOTS)), 1095 Context::MIN_CONTEXT_SLOTS)),
1096 effect, control), 1096 effect, control),
1097 _)); 1097 _));
1098 } 1098 }
1099 1099
1100 } // namespace compiler 1100 } // namespace compiler
1101 } // namespace internal 1101 } // namespace internal
1102 } // namespace v8 1102 } // namespace v8
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