Index: base/threading/platform_thread_win.cc |
diff --git a/base/threading/platform_thread_win.cc b/base/threading/platform_thread_win.cc |
index 395fc9e20173ad00797c85248584a9d7d1826d7d..520fcd353b2cb1d12e6734ad49635936248b69b3 100644 |
--- a/base/threading/platform_thread_win.cc |
+++ b/base/threading/platform_thread_win.cc |
@@ -195,7 +195,7 @@ bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, |
ThreadPriority priority) { |
bool result = Create(stack_size, delegate, thread_handle); |
if (result) |
- SetThreadPriority(*thread_handle, priority); |
+ SetCurrentThreadPriority(priority); |
gab
2015/06/23 17:01:32
Hmm, this is incorrect no? This code runs on the t
Takashi Toyoshima
2015/06/24 04:15:39
Oops, thank you for catching this.
Yes, definitely
|
return result; |
} |
@@ -231,10 +231,7 @@ void PlatformThread::Join(PlatformThreadHandle thread_handle) { |
} |
// static |
-void PlatformThread::SetThreadPriority(PlatformThreadHandle handle, |
- ThreadPriority priority) { |
- DCHECK(!handle.is_null()); |
- |
+void PlatformThread::SetCurrentThreadPriority(ThreadPriority priority) { |
int desired_priority = THREAD_PRIORITY_ERROR_RETURN; |
switch (priority) { |
case ThreadPriority::BACKGROUND: |
@@ -258,16 +255,16 @@ void PlatformThread::SetThreadPriority(PlatformThreadHandle handle, |
#ifndef NDEBUG |
const BOOL success = |
#endif |
- ::SetThreadPriority(handle.platform_handle(), desired_priority); |
+ ::SetThreadPriority(PlatformThread::CurrentHandle().platform_handle(), |
+ desired_priority); |
DPLOG_IF(ERROR, !success) << "Failed to set thread priority to " |
<< desired_priority; |
} |
// static |
-ThreadPriority PlatformThread::GetThreadPriority(PlatformThreadHandle handle) { |
- DCHECK(!handle.is_null()); |
- |
- int priority = ::GetThreadPriority(handle.platform_handle()); |
+ThreadPriority PlatformThread::GetCurrentThreadPriority() { |
+ int priority = |
+ ::GetThreadPriority(PlatformThread::CurrentHandle().platform_handle()); |
switch (priority) { |
case THREAD_PRIORITY_LOWEST: |
return ThreadPriority::BACKGROUND; |