Index: base/threading/platform_thread_android.cc |
diff --git a/base/threading/platform_thread_android.cc b/base/threading/platform_thread_android.cc |
index 11e5e2e3c870d25d79d205e7dcd349239a02eac2..e5232118ba3a76c8917d9f79a64b8d5b47a606ec 100644 |
--- a/base/threading/platform_thread_android.cc |
+++ b/base/threading/platform_thread_android.cc |
@@ -44,8 +44,7 @@ const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = { |
{ThreadPriority::REALTIME_AUDIO, -16}, |
}; |
-bool SetThreadPriorityForPlatform(PlatformThreadHandle handle, |
- ThreadPriority priority) { |
+bool SetCurrentThreadPriorityForPlatform(ThreadPriority priority) { |
// On Android, we set the Audio priority through JNI as Audio priority |
// will also allow the process to run while it is backgrounded. |
if (priority == ThreadPriority::REALTIME_AUDIO) { |
@@ -56,8 +55,7 @@ bool SetThreadPriorityForPlatform(PlatformThreadHandle handle, |
return false; |
} |
-bool GetThreadPriorityForPlatform(PlatformThreadHandle handle, |
- ThreadPriority* priority) { |
+bool GetCurrentThreadPriorityForPlatform(ThreadPriority* priority) { |
NOTIMPLEMENTED(); |
return false; |
} |
@@ -88,8 +86,7 @@ void InitThreading() { |
void InitOnThread() { |
// Threads on linux/android may inherit their priority from the thread |
// where they were created. This sets all new threads to the default. |
- PlatformThread::SetThreadPriority(PlatformThread::CurrentHandle(), |
- ThreadPriority::NORMAL); |
+ PlatformThread::SetCurrentThreadPriority(ThreadPriority::NORMAL); |
} |
void TerminateOnThread() { |