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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/threading/worker_pool.h" | 9 #include "base/threading/worker_pool.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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| 155 deferred_messages_.pop(); | 155 deferred_messages_.pop(); |
| 156 } | 156 } |
| 157 | 157 |
| 158 if (dead_on_arrival_) { | 158 if (dead_on_arrival_) { |
| 159 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 159 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
| 160 base::MessageLoop::current()->Quit(); | 160 base::MessageLoop::current()->Quit(); |
| 161 return; | 161 return; |
| 162 } | 162 } |
| 163 | 163 |
| 164 #if defined(OS_ANDROID) | 164 #if defined(OS_ANDROID) |
| 165 base::PlatformThread::SetThreadPriority(base::PlatformThread::CurrentHandle(), | 165 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY); |
| 166 base::ThreadPriority::DISPLAY); | |
| 167 #endif | 166 #endif |
| 168 | 167 |
| 169 // We don't need to pipe log messages if we are running the GPU thread in | 168 // We don't need to pipe log messages if we are running the GPU thread in |
| 170 // the browser process. | 169 // the browser process. |
| 171 if (!in_browser_process_) | 170 if (!in_browser_process_) |
| 172 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 171 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
| 173 | 172 |
| 174 // Defer creation of the render thread. This is to prevent it from handling | 173 // Defer creation of the render thread. This is to prevent it from handling |
| 175 // IPC messages before the sandbox has been enabled and all other necessary | 174 // IPC messages before the sandbox has been enabled and all other necessary |
| 176 // initialization has succeeded. | 175 // initialization has succeeded. |
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| 280 } | 279 } |
| 281 | 280 |
| 282 void GpuChildThread::OnGpuSwitched() { | 281 void GpuChildThread::OnGpuSwitched() { |
| 283 DVLOG(1) << "GPU: GPU has switched"; | 282 DVLOG(1) << "GPU: GPU has switched"; |
| 284 // Notify observers in the GPU process. | 283 // Notify observers in the GPU process. |
| 285 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 284 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
| 286 } | 285 } |
| 287 | 286 |
| 288 } // namespace content | 287 } // namespace content |
| 289 | 288 |
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