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Issue 1193303002: base/threading: restrict to set only current thread priority (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review #48 Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/gpu/gpu_child_thread.h" 5 #include "content/gpu/gpu_child_thread.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/lazy_instance.h" 8 #include "base/lazy_instance.h"
9 #include "base/threading/worker_pool.h" 9 #include "base/threading/worker_pool.h"
10 #include "build/build_config.h" 10 #include "build/build_config.h"
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223 deferred_messages_.pop(); 223 deferred_messages_.pop();
224 } 224 }
225 225
226 if (dead_on_arrival_) { 226 if (dead_on_arrival_) {
227 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; 227 LOG(ERROR) << "Exiting GPU process due to errors during initialization";
228 base::MessageLoop::current()->Quit(); 228 base::MessageLoop::current()->Quit();
229 return; 229 return;
230 } 230 }
231 231
232 #if defined(OS_ANDROID) 232 #if defined(OS_ANDROID)
233 base::PlatformThread::SetThreadPriority(base::PlatformThread::CurrentHandle(), 233 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY);
234 base::ThreadPriority::DISPLAY);
235 #endif 234 #endif
236 235
237 // We don't need to pipe log messages if we are running the GPU thread in 236 // We don't need to pipe log messages if we are running the GPU thread in
238 // the browser process. 237 // the browser process.
239 if (!in_browser_process_) 238 if (!in_browser_process_)
240 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); 239 logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
241 240
242 // Defer creation of the render thread. This is to prevent it from handling 241 // Defer creation of the render thread. This is to prevent it from handling
243 // IPC messages before the sandbox has been enabled and all other necessary 242 // IPC messages before the sandbox has been enabled and all other necessary
244 // initialization has succeeded. 243 // initialization has succeeded.
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348 } 347 }
349 348
350 void GpuChildThread::OnGpuSwitched() { 349 void GpuChildThread::OnGpuSwitched() {
351 DVLOG(1) << "GPU: GPU has switched"; 350 DVLOG(1) << "GPU: GPU has switched";
352 // Notify observers in the GPU process. 351 // Notify observers in the GPU process.
353 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); 352 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched();
354 } 353 }
355 354
356 } // namespace content 355 } // namespace content
357 356
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