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Side by Side Diff: base/threading/platform_thread.h

Issue 1193303002: base/threading: restrict to set only current thread priority (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase, review #29 Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is
6 // the low-level platform-specific abstraction to the OS's threading interface. 6 // the low-level platform-specific abstraction to the OS's threading interface.
7 // You should instead be using a message-loop driven Thread, see thread.h. 7 // You should instead be using a message-loop driven Thread, see thread.h.
8 8
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_
10 #define BASE_THREADING_PLATFORM_THREAD_H_ 10 #define BASE_THREADING_PLATFORM_THREAD_H_
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82 : handle_(handle), 82 : handle_(handle),
83 id_(0) { 83 id_(0) {
84 } 84 }
85 85
86 PlatformThreadHandle(Handle handle, 86 PlatformThreadHandle(Handle handle,
87 PlatformThreadId id) 87 PlatformThreadId id)
88 : handle_(handle), 88 : handle_(handle),
89 id_(id) { 89 id_(id) {
90 } 90 }
91 91
92 // TODO(toyoshim): Remove id() and use PlatformThread::CurrentId() instead.
93 // See http://crbug.com/468793 for related changes.
92 PlatformThreadId id() const { 94 PlatformThreadId id() const {
93 return id_; 95 return id_;
94 } 96 }
95 97
96 bool is_equal(const PlatformThreadHandle& other) const { 98 bool is_equal(const PlatformThreadHandle& other) const {
97 return handle_ == other.handle_; 99 return handle_ == other.handle_;
98 } 100 }
99 101
100 bool is_null() const { 102 bool is_null() const {
101 return !handle_; 103 return !handle_;
102 } 104 }
103 105
104 Handle platform_handle() const { 106 Handle platform_handle() const {
105 return handle_; 107 return handle_;
106 } 108 }
107 109
108 private: 110 private:
109 Handle handle_; 111 Handle handle_;
110 PlatformThreadId id_; 112 PlatformThreadId id_;
111 }; 113 };
112 114
113 const PlatformThreadId kInvalidThreadId(0); 115 const PlatformThreadId kInvalidThreadId(0);
114 116
115 // Valid values for SetThreadPriority(), listed in increasing order of 117 // Valid values for priority of Thread::Options and SimpleThread::Options, and
116 // importance. 118 // SetCurrentThreadPriority(), listed in increasing order of importance.
117 enum class ThreadPriority { 119 enum class ThreadPriority {
118 // Suitable for threads that shouldn't disrupt high priority work. 120 // Suitable for threads that shouldn't disrupt high priority work.
119 BACKGROUND, 121 BACKGROUND,
120 // Default priority level. 122 // Default priority level.
121 NORMAL, 123 NORMAL,
122 // Suitable for threads which generate data for the display (at ~60Hz). 124 // Suitable for threads which generate data for the display (at ~60Hz).
123 DISPLAY, 125 DISPLAY,
124 // Suitable for low-latency, glitch-resistant audio. 126 // Suitable for low-latency, glitch-resistant audio.
125 REALTIME_AUDIO, 127 REALTIME_AUDIO,
126 }; 128 };
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169 // |*thread_handle| will be assigned a handle to the newly created thread, 171 // |*thread_handle| will be assigned a handle to the newly created thread,
170 // and |delegate|'s ThreadMain method will be executed on the newly created 172 // and |delegate|'s ThreadMain method will be executed on the newly created
171 // thread. 173 // thread.
172 // NOTE: When you are done with the thread handle, you must call Join to 174 // NOTE: When you are done with the thread handle, you must call Join to
173 // release system resources associated with the thread. You must ensure that 175 // release system resources associated with the thread. You must ensure that
174 // the Delegate object outlives the thread. 176 // the Delegate object outlives the thread.
175 static bool Create(size_t stack_size, Delegate* delegate, 177 static bool Create(size_t stack_size, Delegate* delegate,
176 PlatformThreadHandle* thread_handle); 178 PlatformThreadHandle* thread_handle);
177 179
178 // CreateWithPriority() does the same thing as Create() except the priority of 180 // CreateWithPriority() does the same thing as Create() except the priority of
179 // the thread is set based on |priority|. Can be used in place of Create() 181 // the thread is set based on |priority|.
180 // followed by SetThreadPriority().
181 static bool CreateWithPriority(size_t stack_size, Delegate* delegate, 182 static bool CreateWithPriority(size_t stack_size, Delegate* delegate,
182 PlatformThreadHandle* thread_handle, 183 PlatformThreadHandle* thread_handle,
183 ThreadPriority priority); 184 ThreadPriority priority);
184 185
185 // CreateNonJoinable() does the same thing as Create() except the thread 186 // CreateNonJoinable() does the same thing as Create() except the thread
186 // cannot be Join()'d. Therefore, it also does not output a 187 // cannot be Join()'d. Therefore, it also does not output a
187 // PlatformThreadHandle. 188 // PlatformThreadHandle.
188 static bool CreateNonJoinable(size_t stack_size, Delegate* delegate); 189 static bool CreateNonJoinable(size_t stack_size, Delegate* delegate);
189 190
190 // Joins with a thread created via the Create function. This function blocks 191 // Joins with a thread created via the Create function. This function blocks
191 // the caller until the designated thread exits. This will invalidate 192 // the caller until the designated thread exits. This will invalidate
192 // |thread_handle|. 193 // |thread_handle|.
193 static void Join(PlatformThreadHandle thread_handle); 194 static void Join(PlatformThreadHandle thread_handle);
194 195
195 // Toggles the target thread's priority at runtime. Prefer 196 // Toggles the current thread's priority at runtime. A thread may not be able
196 // CreateWithPriority() to set the thread's initial priority. 197 // to raise its priority back up after lowering it if the process does not
197 // NOTE: The call may fail if the caller thread is not the same as the 198 // have a proper permission, e.g. CAP_SYS_NICE on Linux.
198 // target thread on POSIX. For example, seccomp-bpf blocks it by default 199 // Since changing other threads' priority is not permitted in favor of
199 // in the sandbox. 200 // security, this interface is restricted to change only the current thread
200 static void SetThreadPriority(PlatformThreadHandle handle, 201 // priority (https://crbug.com/399473).
201 ThreadPriority priority); 202 static void SetCurrentThreadPriority(ThreadPriority priority);
202 203
203 static ThreadPriority GetThreadPriority(PlatformThreadHandle handle); 204 static ThreadPriority GetCurrentThreadPriority();
204 205
205 private: 206 private:
206 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); 207 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
207 }; 208 };
208 209
209 } // namespace base 210 } // namespace base
210 211
211 #endif // BASE_THREADING_PLATFORM_THREAD_H_ 212 #endif // BASE_THREADING_PLATFORM_THREAD_H_
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