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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/threading/worker_pool.h" | 9 #include "base/threading/worker_pool.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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| 210 deferred_messages_.pop(); | 210 deferred_messages_.pop(); |
| 211 } | 211 } |
| 212 | 212 |
| 213 if (dead_on_arrival_) { | 213 if (dead_on_arrival_) { |
| 214 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 214 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
| 215 base::MessageLoop::current()->Quit(); | 215 base::MessageLoop::current()->Quit(); |
| 216 return; | 216 return; |
| 217 } | 217 } |
| 218 | 218 |
| 219 #if defined(OS_ANDROID) | 219 #if defined(OS_ANDROID) |
| 220 base::PlatformThread::SetThreadPriority(base::PlatformThread::CurrentHandle(), | 220 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY); |
| 221 base::ThreadPriority::DISPLAY); | |
| 222 #endif | 221 #endif |
| 223 | 222 |
| 224 // We don't need to pipe log messages if we are running the GPU thread in | 223 // We don't need to pipe log messages if we are running the GPU thread in |
| 225 // the browser process. | 224 // the browser process. |
| 226 if (!in_browser_process_) | 225 if (!in_browser_process_) |
| 227 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 226 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
| 228 | 227 |
| 229 // Defer creation of the render thread. This is to prevent it from handling | 228 // Defer creation of the render thread. This is to prevent it from handling |
| 230 // IPC messages before the sandbox has been enabled and all other necessary | 229 // IPC messages before the sandbox has been enabled and all other necessary |
| 231 // initialization has succeeded. | 230 // initialization has succeeded. |
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| 335 } | 334 } |
| 336 | 335 |
| 337 void GpuChildThread::OnGpuSwitched() { | 336 void GpuChildThread::OnGpuSwitched() { |
| 338 DVLOG(1) << "GPU: GPU has switched"; | 337 DVLOG(1) << "GPU: GPU has switched"; |
| 339 // Notify observers in the GPU process. | 338 // Notify observers in the GPU process. |
| 340 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 339 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
| 341 } | 340 } |
| 342 | 341 |
| 343 } // namespace content | 342 } // namespace content |
| 344 | 343 |
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