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Side by Side Diff: src/gpu/gl/builders/GrGLPathProgramBuilder.cpp

Issue 1192663002: Implement support for CHROMIUM_path_rendering pseudo extension (Closed) Base URL: https://skia.googlesource.com/skia.git@chromium-pathrendering-prepare-03
Patch Set: rebase Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLPathProgramBuilder.h" 8 #include "GrGLPathProgramBuilder.h"
9 #include "gl/GrGLGpu.h" 9 #include "gl/GrGLGpu.h"
10 #include "gl/GrGLPathProgram.h" 10 #include "gl/GrGLPathProgram.h"
(...skipping 17 matching lines...) Expand all
28 28
29 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV arying( 29 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV arying(
30 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) { 30 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) {
31 this->addVarying(name, v, fsPrecision); 31 this->addVarying(name, v, fsPrecision);
32 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back(); 32 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back();
33 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back(); 33 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back();
34 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1; 34 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1;
35 return SeparableVaryingHandle::CreateFromSeparableVaryingIndex(varyingInfo.f Location); 35 return SeparableVaryingHandle::CreateFromSeparableVaryingIndex(varyingInfo.f Location);
36 } 36 }
37 37
38 void GrGLPathProgramBuilder::bindProgramResourceLocations(GrGLuint programID) {
39 this->INHERITED::bindProgramResourceLocations(programID);
40 if (!fGpu->glPathRendering()->shouldBindFragmentInputs()) {
41 return;
42 }
43 int count = fSeparableVaryingInfos.count();
44 for (int i = 0; i < count; ++i) {
45 GL_CALL(BindFragmentInputLocation(programID,
46 i,
47 fSeparableVaryingInfos[i].fVariable.c_ str()));
48 fSeparableVaryingInfos[i].fLocation = i;
49 }
50 }
51
38 void GrGLPathProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) { 52 void GrGLPathProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) {
39 this->INHERITED::resolveProgramResourceLocations(programID); 53 this->INHERITED::resolveProgramResourceLocations(programID);
40 54 if (fGpu->glPathRendering()->shouldBindFragmentInputs()) {
55 return;
56 }
41 int count = fSeparableVaryingInfos.count(); 57 int count = fSeparableVaryingInfos.count();
42 for (int i = 0; i < count; ++i) { 58 for (int i = 0; i < count; ++i) {
43 GrGLint location; 59 GrGLint location;
44 GL_CALL_RET(location, 60 GL_CALL_RET(location,
45 GetProgramResourceLocation(programID, 61 GetProgramResourceLocation(programID,
46 GR_GL_FRAGMENT_INPUT, 62 GR_GL_FRAGMENT_INPUT,
47 fSeparableVaryingInfos[i].fVariab le.c_str())); 63 fSeparableVaryingInfos[i].fVariab le.c_str()));
48 fSeparableVaryingInfos[i].fLocation = location; 64 fSeparableVaryingInfos[i].fLocation = location;
49 } 65 }
50 } 66 }
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