| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLPathRendering_DEFINED | 8 #ifndef GrGLPathRendering_DEFINED |
| 9 #define GrGLPathRendering_DEFINED | 9 #define GrGLPathRendering_DEFINED |
| 10 | 10 |
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| 39 | 39 |
| 40 /* Called when the 3D context state is unknown. */ | 40 /* Called when the 3D context state is unknown. */ |
| 41 void resetContext(); | 41 void resetContext(); |
| 42 | 42 |
| 43 /** | 43 /** |
| 44 * Called when the GPU resources have been lost and need to be abandoned | 44 * Called when the GPU resources have been lost and need to be abandoned |
| 45 * (for example after a context loss). | 45 * (for example after a context loss). |
| 46 */ | 46 */ |
| 47 void abandonGpuResources(); | 47 void abandonGpuResources(); |
| 48 | 48 |
| 49 bool shouldBindFragmentInputs() const { |
| 50 return fCaps.bindFragmentInputSupport; |
| 51 } |
| 52 |
| 49 // Functions for "separable shader" texturing support. | 53 // Functions for "separable shader" texturing support. |
| 50 void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location
, | 54 void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location
, |
| 51 GrGLenum genMode, GrGLint componen
ts, | 55 GrGLenum genMode, GrGLint componen
ts, |
| 52 const SkMatrix&); | 56 const SkMatrix&); |
| 53 | 57 |
| 54 /* Sets the projection matrix for path rendering */ | 58 /* Sets the projection matrix for path rendering */ |
| 55 void setProjectionMatrix(const SkMatrix& matrix, | 59 void setProjectionMatrix(const SkMatrix& matrix, |
| 56 const SkISize& renderTargetSize, | 60 const SkISize& renderTargetSize, |
| 57 GrSurfaceOrigin renderTargetOrigin); | 61 GrSurfaceOrigin renderTargetOrigin); |
| 58 | 62 |
| 59 GrGLuint genPaths(GrGLsizei range); | 63 GrGLuint genPaths(GrGLsizei range); |
| 60 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range); | 64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range); |
| 61 | 65 |
| 62 protected: | 66 protected: |
| 63 void onStencilPath(const StencilPathArgs&, const GrPath*) override; | 67 void onStencilPath(const StencilPathArgs&, const GrPath*) override; |
| 64 void onDrawPath(const DrawPathArgs&, const GrPath*) override; | 68 void onDrawPath(const DrawPathArgs&, const GrPath*) override; |
| 65 void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void* indice
s, PathIndexType, | 69 void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void* indice
s, PathIndexType, |
| 66 const float transformValues[], PathTransformType, int count
) override; | 70 const float transformValues[], PathTransformType, int count
) override; |
| 67 private: | 71 private: |
| 72 /** |
| 73 * Mark certain functionality as not supported. |
| 74 */ |
| 75 struct Caps { |
| 76 bool bindFragmentInputSupport : 1; |
| 77 }; |
| 78 |
| 68 void flushPathStencilSettings(const GrStencilSettings&); | 79 void flushPathStencilSettings(const GrStencilSettings&); |
| 69 | 80 |
| 70 struct MatrixState { | 81 struct MatrixState { |
| 71 SkMatrix fViewMatrix; | 82 SkMatrix fViewMatrix; |
| 72 SkISize fRenderTargetSize; | 83 SkISize fRenderTargetSize; |
| 73 GrSurfaceOrigin fRenderTargetOrigin; | 84 GrSurfaceOrigin fRenderTargetOrigin; |
| 74 | 85 |
| 75 MatrixState() { this->invalidate(); } | 86 MatrixState() { this->invalidate(); } |
| 76 void invalidate() { | 87 void invalidate() { |
| 77 fViewMatrix = SkMatrix::InvalidMatrix(); | 88 fViewMatrix = SkMatrix::InvalidMatrix(); |
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| 96 } | 107 } |
| 97 combined.preConcat(fViewMatrix); | 108 combined.preConcat(fViewMatrix); |
| 98 GrGLGetMatrix<Size>(destMatrix, combined); | 109 GrGLGetMatrix<Size>(destMatrix, combined); |
| 99 } | 110 } |
| 100 }; | 111 }; |
| 101 GrGLGpu* gpu(); | 112 GrGLGpu* gpu(); |
| 102 | 113 |
| 103 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; | 114 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; |
| 104 MatrixState fHWProjectionMatrixState; | 115 MatrixState fHWProjectionMatrixState; |
| 105 GrStencilSettings fHWPathStencilSettings; | 116 GrStencilSettings fHWPathStencilSettings; |
| 117 Caps fCaps; |
| 106 }; | 118 }; |
| 107 | 119 |
| 108 #endif | 120 #endif |
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