Index: src/core/SkSemaphore.cpp |
diff --git a/src/core/SkSemaphore.cpp b/src/core/SkSemaphore.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3f19d4fa1239317dcbdfb8bded836419c02818da |
--- /dev/null |
+++ b/src/core/SkSemaphore.cpp |
@@ -0,0 +1,86 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkSemaphore.h" |
+ |
+#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) |
+ #include <mach/mach.h> |
+ struct SkSemaphore::OSSemaphore { |
+ semaphore_t fSemaphore; |
+ |
+ OSSemaphore() { |
+ semaphore_create(mach_task_self(), &fSemaphore, SYNC_POLICY_FIFO, 0/*initial count*/); |
+ } |
+ ~OSSemaphore() { semaphore_destroy(mach_task_self(), fSemaphore); } |
+ |
+ void signal(int n) { while (n --> 0) { semaphore_signal(fSemaphore); } } |
+ void wait() { semaphore_wait(fSemaphore); } |
+ }; |
+#elif defined(SK_BUILD_FOR_WIN32) |
+ struct SkSemaphore::OSSemaphore { |
+ HANDLE fSemaphore; |
+ |
+ OSSemaphore() { |
+ fSemaphore = CreateSemaphore(NULL /*security attributes, optional*/, |
+ 0 /*initial count*/, |
+ MAXLONG /*max count*/, |
+ NULL /*name, optional*/); |
+ } |
+ ~OSSemaphore() { CloseHandle(fSemaphore); } |
+ |
+ void signal(int n) { |
+ ReleaseSemaphore(fSemaphore, n, NULL/*returns previous count, optional*/); |
+ } |
+ void wait() { WaitForSingleObject(fSemaphore, INFINITE/*timeout in ms*/); } |
+ }; |
+#else |
+ // It's important we test for Mach before this. This code will compile but not work there. |
+ #include <errno.h> |
+ #include <semaphore.h> |
+ struct SkSemaphore::OSSemaphore { |
+ sem_t fSemaphore; |
+ |
+ OSSemaphore() { sem_init(&fSemaphore, 0/*cross process?*/, 0/*initial count*/); } |
+ ~OSSemaphore() { sem_destroy(&fSemaphore); } |
+ |
+ void signal(int n) { while (n --> 0) { sem_post(&fSemaphore); } } |
+ void wait() { |
+ // Try until we're not interrupted. |
+ while(sem_wait(&fSemaphore) == -1 && errno == EINTR); |
+ } |
+ }; |
+#endif |
+ |
+SkSemaphore::SkSemaphore() : fCount(0), fOSSemaphore(SkNEW(OSSemaphore)) {} |
+SkSemaphore::~SkSemaphore() { SkDELETE(fOSSemaphore); } |
+ |
+void SkSemaphore::signal(int n) { |
+ SkASSERT(n >= 0); |
+ |
+ // We only want to call the OS semaphore when our logical count crosses |
+ // from <= 0 to >0 (when we need to wake sleeping threads). |
+ // |
+ // This is easiest to think about with specific examples of prev and n. |
+ // If n == 5 and prev == -3, there are 3 threads sleeping and we signal |
+ // SkTMin(-(-3), 5) == 3 times on the OS semaphore, leaving the count at 2. |
+ // |
+ // If prev >= 0, no threads are waiting, SkTMin(-prev, n) is always <= 0, |
+ // so we don't call the OS semaphore, leaving the count at (prev + n). |
+ int prev = fCount.fetch_add(n, sk_memory_order_release); |
+ int toSignal = SkTMin(-prev, n); |
+ if (toSignal > 0) { |
+ fOSSemaphore->signal(toSignal); |
+ } |
+} |
+ |
+void SkSemaphore::wait() { |
+ // We only wait() on the OS semaphore if the count drops <= 0, |
+ // i.e. when we need to make this thread sleep to wait for it to go back up. |
+ if (fCount.fetch_add(-1, sk_memory_order_acquire) <= 0) { |
+ fOSSemaphore->wait(); |
+ } |
+} |