| Index: src/core/SkSemaphore.cpp
|
| diff --git a/src/core/SkSemaphore.cpp b/src/core/SkSemaphore.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3f19d4fa1239317dcbdfb8bded836419c02818da
|
| --- /dev/null
|
| +++ b/src/core/SkSemaphore.cpp
|
| @@ -0,0 +1,86 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkSemaphore.h"
|
| +
|
| +#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
|
| + #include <mach/mach.h>
|
| + struct SkSemaphore::OSSemaphore {
|
| + semaphore_t fSemaphore;
|
| +
|
| + OSSemaphore() {
|
| + semaphore_create(mach_task_self(), &fSemaphore, SYNC_POLICY_FIFO, 0/*initial count*/);
|
| + }
|
| + ~OSSemaphore() { semaphore_destroy(mach_task_self(), fSemaphore); }
|
| +
|
| + void signal(int n) { while (n --> 0) { semaphore_signal(fSemaphore); } }
|
| + void wait() { semaphore_wait(fSemaphore); }
|
| + };
|
| +#elif defined(SK_BUILD_FOR_WIN32)
|
| + struct SkSemaphore::OSSemaphore {
|
| + HANDLE fSemaphore;
|
| +
|
| + OSSemaphore() {
|
| + fSemaphore = CreateSemaphore(NULL /*security attributes, optional*/,
|
| + 0 /*initial count*/,
|
| + MAXLONG /*max count*/,
|
| + NULL /*name, optional*/);
|
| + }
|
| + ~OSSemaphore() { CloseHandle(fSemaphore); }
|
| +
|
| + void signal(int n) {
|
| + ReleaseSemaphore(fSemaphore, n, NULL/*returns previous count, optional*/);
|
| + }
|
| + void wait() { WaitForSingleObject(fSemaphore, INFINITE/*timeout in ms*/); }
|
| + };
|
| +#else
|
| + // It's important we test for Mach before this. This code will compile but not work there.
|
| + #include <errno.h>
|
| + #include <semaphore.h>
|
| + struct SkSemaphore::OSSemaphore {
|
| + sem_t fSemaphore;
|
| +
|
| + OSSemaphore() { sem_init(&fSemaphore, 0/*cross process?*/, 0/*initial count*/); }
|
| + ~OSSemaphore() { sem_destroy(&fSemaphore); }
|
| +
|
| + void signal(int n) { while (n --> 0) { sem_post(&fSemaphore); } }
|
| + void wait() {
|
| + // Try until we're not interrupted.
|
| + while(sem_wait(&fSemaphore) == -1 && errno == EINTR);
|
| + }
|
| + };
|
| +#endif
|
| +
|
| +SkSemaphore::SkSemaphore() : fCount(0), fOSSemaphore(SkNEW(OSSemaphore)) {}
|
| +SkSemaphore::~SkSemaphore() { SkDELETE(fOSSemaphore); }
|
| +
|
| +void SkSemaphore::signal(int n) {
|
| + SkASSERT(n >= 0);
|
| +
|
| + // We only want to call the OS semaphore when our logical count crosses
|
| + // from <= 0 to >0 (when we need to wake sleeping threads).
|
| + //
|
| + // This is easiest to think about with specific examples of prev and n.
|
| + // If n == 5 and prev == -3, there are 3 threads sleeping and we signal
|
| + // SkTMin(-(-3), 5) == 3 times on the OS semaphore, leaving the count at 2.
|
| + //
|
| + // If prev >= 0, no threads are waiting, SkTMin(-prev, n) is always <= 0,
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| + // so we don't call the OS semaphore, leaving the count at (prev + n).
|
| + int prev = fCount.fetch_add(n, sk_memory_order_release);
|
| + int toSignal = SkTMin(-prev, n);
|
| + if (toSignal > 0) {
|
| + fOSSemaphore->signal(toSignal);
|
| + }
|
| +}
|
| +
|
| +void SkSemaphore::wait() {
|
| + // We only wait() on the OS semaphore if the count drops <= 0,
|
| + // i.e. when we need to make this thread sleep to wait for it to go back up.
|
| + if (fCount.fetch_add(-1, sk_memory_order_acquire) <= 0) {
|
| + fOSSemaphore->wait();
|
| + }
|
| +}
|
|
|