Index: Source/core/paint/LayerFixedPositionRecorder.cpp |
diff --git a/Source/core/paint/LayerFixedPositionRecorder.cpp b/Source/core/paint/LayerFixedPositionRecorder.cpp |
index 966c99925587a33f5481c0efa860ab0e7d717692..a9ff53ca4187d8b00b4de648d4bc9430b6981a38 100644 |
--- a/Source/core/paint/LayerFixedPositionRecorder.cpp |
+++ b/Source/core/paint/LayerFixedPositionRecorder.cpp |
@@ -26,14 +26,18 @@ LayerFixedPositionRecorder::LayerFixedPositionRecorder(GraphicsContext& graphics |
if (m_graphicsContext.displayItemList()->displayItemConstructionIsDisabled()) |
return; |
- if (m_isFixedPosition) |
- m_graphicsContext.displayItemList()->add(BeginFixedPositionDisplayItem::create(m_layoutObject)); |
+ if (m_isFixedPosition) { |
+ BeginFixedPositionDisplayItem beginFixed(m_layoutObject); |
+ m_graphicsContext.displayItemList()->add(beginFixed); |
+ } |
// TODO(trchen): Adding a pair of display items on every transformed |
// element can be expensive. Investigate whether we can optimize out some |
// of them if applicable. |
- if (m_isFixedPositionContainer) |
- m_graphicsContext.displayItemList()->add(BeginFixedPositionContainerDisplayItem::create(m_layoutObject)); |
+ if (m_isFixedPositionContainer) { |
+ BeginFixedPositionContainerDisplayItem beginContainer(m_layoutObject); |
+ m_graphicsContext.displayItemList()->add(beginContainer); |
+ } |
} |
LayerFixedPositionRecorder::~LayerFixedPositionRecorder() |
@@ -44,11 +48,15 @@ LayerFixedPositionRecorder::~LayerFixedPositionRecorder() |
if (m_graphicsContext.displayItemList()->displayItemConstructionIsDisabled()) |
return; |
- if (m_isFixedPositionContainer) |
- m_graphicsContext.displayItemList()->add(EndFixedPositionContainerDisplayItem::create(m_layoutObject)); |
+ if (m_isFixedPositionContainer) { |
+ EndFixedPositionContainerDisplayItem endContainer(m_layoutObject); |
+ m_graphicsContext.displayItemList()->add(endContainer); |
+ } |
- if (m_isFixedPosition) |
- m_graphicsContext.displayItemList()->add(EndFixedPositionDisplayItem::create(m_layoutObject)); |
+ if (m_isFixedPosition) { |
+ EndFixedPositionDisplayItem endFixed(m_layoutObject); |
+ m_graphicsContext.displayItemList()->add(endFixed); |
+ } |
} |
} // namespace blink |