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Side by Side Diff: Source/core/paint/SVGMaskPainter.cpp

Issue 1192443003: [Slimming Paint] Blink-side contiguous allocation of display items. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: need a constructor with WTF_MAKE_NONCOPYABLE Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/SVGMaskPainter.h" 6 #include "core/paint/SVGMaskPainter.h"
7 7
8 #include "core/layout/svg/LayoutSVGResourceMasker.h" 8 #include "core/layout/svg/LayoutSVGResourceMasker.h"
9 #include "core/paint/CompositingRecorder.h" 9 #include "core/paint/CompositingRecorder.h"
10 #include "core/paint/LayoutObjectDrawingRecorder.h" 10 #include "core/paint/LayoutObjectDrawingRecorder.h"
(...skipping 10 matching lines...) Expand all
21 ASSERT(context); 21 ASSERT(context);
22 ASSERT(m_mask.style()); 22 ASSERT(m_mask.style());
23 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout()); 23 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout());
24 24
25 m_mask.clearInvalidationMask(); 25 m_mask.clearInvalidationMask();
26 26
27 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates(); 27 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates();
28 if (paintInvalidationRect.isEmpty() || !m_mask.element()->hasChildren()) 28 if (paintInvalidationRect.isEmpty() || !m_mask.element()->hasChildren())
29 return false; 29 return false;
30 30
31 BeginCompositingDisplayItem beginCompositingContent(object, SkXfermode::kSrc Over_Mode, 1, &paintInvalidationRect);
31 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) { 32 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
32 ASSERT(context->displayItemList()); 33 ASSERT(context->displayItemList());
33 if (context->displayItemList()->displayItemConstructionIsDisabled()) 34 if (context->displayItemList()->displayItemConstructionIsDisabled())
34 return true; 35 return true;
35 context->displayItemList()->add(BeginCompositingDisplayItem::create(obje ct, SkXfermode::kSrcOver_Mode, 1, &paintInvalidationRect)); 36 context->displayItemList()->add(beginCompositingContent);
36 } else { 37 } else {
37 BeginCompositingDisplayItem beginCompositingContent(object, SkXfermode:: kSrcOver_Mode, 1, &paintInvalidationRect);
38 beginCompositingContent.replay(*context); 38 beginCompositingContent.replay(*context);
39 } 39 }
40 40
41 return true; 41 return true;
42 } 42 }
43 43
44 void SVGMaskPainter::finishEffect(const LayoutObject& object, GraphicsContext* c ontext) 44 void SVGMaskPainter::finishEffect(const LayoutObject& object, GraphicsContext* c ontext)
45 { 45 {
46 ASSERT(context); 46 ASSERT(context);
47 ASSERT(m_mask.style()); 47 ASSERT(m_mask.style());
48 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout()); 48 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout());
49 49
50 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates(); 50 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates();
51 { 51 {
52 ColorFilter maskLayerFilter = m_mask.style()->svgStyle().maskType() == M T_LUMINANCE 52 ColorFilter maskLayerFilter = m_mask.style()->svgStyle().maskType() == M T_LUMINANCE
53 ? ColorFilterLuminanceToAlpha : ColorFilterNone; 53 ? ColorFilterLuminanceToAlpha : ColorFilterNone;
54 CompositingRecorder maskCompositing(*context, object, SkXfermode::kDstIn _Mode, 1, &paintInvalidationRect, maskLayerFilter); 54 CompositingRecorder maskCompositing(*context, object, SkXfermode::kDstIn _Mode, 1, &paintInvalidationRect, maskLayerFilter);
55 drawMaskForLayoutObject(context, object, object.objectBoundingBox()); 55 drawMaskForLayoutObject(context, object, object.objectBoundingBox());
56 } 56 }
57 57
58 EndCompositingDisplayItem endCompositingContent(object);
58 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) { 59 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
59 ASSERT(context->displayItemList()); 60 ASSERT(context->displayItemList());
60 if (context->displayItemList()->displayItemConstructionIsDisabled()) 61 if (context->displayItemList()->displayItemConstructionIsDisabled())
61 return; 62 return;
62 context->displayItemList()->add(EndCompositingDisplayItem::create(object )); 63 context->displayItemList()->add(endCompositingContent);
63 } else { 64 } else {
64 EndCompositingDisplayItem endCompositingContent(object);
65 endCompositingContent.replay(*context); 65 endCompositingContent.replay(*context);
66 } 66 }
67 } 67 }
68 68
69 void SVGMaskPainter::drawMaskForLayoutObject(GraphicsContext* context, const Lay outObject& layoutObject, const FloatRect& targetBoundingBox) 69 void SVGMaskPainter::drawMaskForLayoutObject(GraphicsContext* context, const Lay outObject& layoutObject, const FloatRect& targetBoundingBox)
70 { 70 {
71 ASSERT(context); 71 ASSERT(context);
72 72
73 AffineTransform contentTransformation; 73 AffineTransform contentTransformation;
74 RefPtr<const SkPicture> maskContentPicture = m_mask.createContentPicture(con tentTransformation, targetBoundingBox, context); 74 RefPtr<const SkPicture> maskContentPicture = m_mask.createContentPicture(con tentTransformation, targetBoundingBox, context);
75 75
76 DrawingDisplayItem maskPicture(layoutObject, DisplayItem::SVGMask, maskConte ntPicture);
76 TransformRecorder recorder(*context, layoutObject, contentTransformation); 77 TransformRecorder recorder(*context, layoutObject, contentTransformation);
77 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) { 78 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
78 ASSERT(context->displayItemList()); 79 ASSERT(context->displayItemList());
79 if (context->displayItemList()->displayItemConstructionIsDisabled()) 80 if (context->displayItemList()->displayItemConstructionIsDisabled())
80 return; 81 return;
81 context->displayItemList()->add(DrawingDisplayItem::create(layoutObject, DisplayItem::SVGMask, maskContentPicture)); 82 context->displayItemList()->add(maskPicture);
82 } else { 83 } else {
83 DrawingDisplayItem maskPicture(layoutObject, DisplayItem::SVGClip, maskC ontentPicture);
84 maskPicture.replay(*context); 84 maskPicture.replay(*context);
85 } 85 }
86 } 86 }
87 87
88 } 88 }
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