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Unified Diff: components/invalidation/invalidation_state_tracker.h

Issue 1191393008: Introduce a layering in the invalidation component as public and impl (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Explicitly forbid content to prevent future additions Created 5 years, 6 months ago
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Index: components/invalidation/invalidation_state_tracker.h
diff --git a/components/invalidation/invalidation_state_tracker.h b/components/invalidation/invalidation_state_tracker.h
deleted file mode 100644
index 6e03dabc68f48c92e38d87f4e9bc2942dde926ad..0000000000000000000000000000000000000000
--- a/components/invalidation/invalidation_state_tracker.h
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// An InvalidationStateTracker is an interface that handles persisting state
-// needed for invalidations. Currently, it is responsible for managing the
-// following information:
-// - Max version seen from the invalidation server to help dedupe invalidations.
-// - Bootstrap data for the invalidation client.
-// - Payloads and locally generated ack handles, to support local acking.
-
-#ifndef COMPONENTS_INVALIDATION_INVALIDATION_STATE_TRACKER_H_
-#define COMPONENTS_INVALIDATION_INVALIDATION_STATE_TRACKER_H_
-
-#include <map>
-#include <string>
-
-#include "base/basictypes.h"
-#include "base/callback_forward.h"
-#include "base/memory/ref_counted.h"
-#include "components/invalidation/invalidation.h"
-#include "components/invalidation/invalidation_export.h"
-#include "components/invalidation/invalidation_util.h"
-#include "components/invalidation/unacked_invalidation_set.h"
-#include "google/cacheinvalidation/include/types.h"
-
-namespace base {
-class TaskRunner;
-} // namespace base
-
-namespace syncer {
-
-class INVALIDATION_EXPORT InvalidationStateTracker {
- public:
- InvalidationStateTracker();
- virtual ~InvalidationStateTracker();
-
- // The per-client unique ID used to register the invalidation client with the
- // server. This is used to squelch invalidation notifications that originate
- // from changes made by this client. Setting the client ID clears all other
- // state.
- virtual void ClearAndSetNewClientId(const std::string& data) = 0;
- virtual std::string GetInvalidatorClientId() const = 0;
-
- // Used by invalidation::InvalidationClient for persistence. |data| is an
- // opaque blob that an invalidation client can use after a restart to
- // bootstrap itself. |data| is binary data (not valid UTF8, embedded nulls,
- // etc).
- virtual void SetBootstrapData(const std::string& data) = 0;
- virtual std::string GetBootstrapData() const = 0;
-
- // Used to store invalidations that have been acked to the server, but not yet
- // handled by our clients. We store these invalidations on disk so we won't
- // lose them if we need to restart.
- virtual void SetSavedInvalidations(const UnackedInvalidationsMap& states) = 0;
- virtual UnackedInvalidationsMap GetSavedInvalidations() const = 0;
-
- // Erases invalidation versions, client ID, and state stored on disk.
- virtual void Clear() = 0;
-};
-
-} // namespace syncer
-
-#endif // COMPONENTS_INVALIDATION_INVALIDATION_STATE_TRACKER_H_
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